Player Matchup

Scylla
Scylla
King69Kyle
Scylla
Level 93
God Stats
0W - 1L
1,516 SR
Queue Stats
3W - 4L
1,498 Elo+
Party 2
Xing Tian
Xing Tian
godcallsmepapi
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 2
Heimdallr
Heimdallr
xBCSXPwnagX3x
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,509 Elo+

VS

Team Averages
Level 70
1,506 SR
1,495 Elo+
Ganesha
Ganesha
 
Ganesha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Hxneyyy_Pot
Hel
Level 72
God Stats
120W - 94L
1,440 SR
Queue Stats
1,043W - 1,036L
1,436 Elo+
Solo
Fenrir
Fenrir
KnG-_Facu
Fenrir
Level 27
God Stats
44W - 27L
1,578 SR
Queue Stats
180W - 150L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
King69Kyle
Scylla
17
3 / 6 / 2
10,881
725
15,938
13,158
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
godcallsmepapi
Xing Tian
14
0 / 4 / 2
9,834
656
5,635
17,026
21,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
xBCSXPwnagX3x
Heimdallr
13
2 / 10 / 1
9,471
631
12,642
16,330
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 18
11,459
764
11,171
25,295
30,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 14
11,166
744
12,538
14,352
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
KnG-_Facu
Fenrir
18
16 / 1 / 0
13,052
870
15,638
15,149
8,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
20
20
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
18
4.5
W
4
2
14
5.5
L
Scylla
King69Kyle
Scylla
3
6
2
0.67
W
Fenrir
KnG-_Facu
Fenrir
16
1
0
16
L
Xing Tian
godcallsmepapi
Xing Tian
0
4
2
0.25
L
Heimdallr
xBCSXPwnagX3x
Heimdallr
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,215
Damage
39,347
46,514
Taken
54,796
29,930
Mitigated
46,393
1,432
Healing
29,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,171
1,038
0
7,341
25,295
30,422
353
10,253
15,042
32,557
0
W
12,538
855
10,047
9,702
14,352
7,482
1,170
7,346
7,006
50,237
0
L
Scylla
King69Kyle
Scylla
15,938
2,073
0
0
13,158
3,522
0
5,790
7,368
62,851
0
W
Fenrir
KnG-_Facu
Fenrir
15,638
3,416
0
2,471
15,149
8,489
1,842
4,576
10,573
0
32,695
L
Xing Tian
godcallsmepapi
Xing Tian
5,635
1,083
0
1,182
17,026
21,227
0
8,280
8,746
17,814
0
L
Heimdallr
xBCSXPwnagX3x
Heimdallr
12,642
8,557
0
250
16,330
5,181
0
9,758
6,572
0
33,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
35,677
141
Minions Killed
148
0
Camps Cleared
0
620,934
Distance Traveled
912,280
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,459
764
2
0
0
283,772
1
W
Hel
11,166
744
105
7
0
288,212
0
L
Scylla
10,881
725
81
5
0
217,939
0
W
Fenrir
13,052
870
41
3
0
340,296
0
L
Xing Tian
9,834
656
19
1
0
230,457
0
L
Heimdallr
9,471
631
41
3
0
172,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role