Player Matchup

Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChristianAmison
Arachne
Level 83
God Stats
2W - 1L
1,238 SR
Queue Stats
43W - 37L
1,552 Elo+
Party 1
Neith
Neith
ItsBambuBear
Neith
Level 124
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 100L
1,306 Elo+
Party 3
Erlang Shen
Erlang Shen
Kylekillem99
Erlang Shen
Level 83
God Stats
4W - 5L
1,429 SR
Queue Stats
17W - 11L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
QKCK68
Kukulkan
Level 118
God Stats
7W - 7L
1,265 SR
Queue Stats
49W - 62L
1,082 Elo+
Party 3
Team Averages
Level 110
1,387 SR
1,373 Elo+

VS

Team Averages
Level 94
1,559 SR
1,510 Elo+
Sobek
Sobek
 
Sobek
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Frankman771
Thanatos
Level 57
God Stats
38W - 29L
1,794 SR
Queue Stats
91W - 90L
1,582 Elo+
Solo
Merlin
Merlin
PluggedTax1
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
lenatsutho
Izanami
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
silverVenum532
Scylla
Level 64
God Stats
10W - 10L
1,500 SR
Queue Stats
327W - 317L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 0 / 3
6,178
515
1,440
6,694
4,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 2 / 2
7,416
618
10,210
11,752
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 0
6,095
508
3,236
3,667
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Kylekillem99
Erlang Shen
10
2 / 0 / 1
6,631
553
3,169
6,620
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
QKCK68
Kukulkan
13
3 / 1 / 1
7,246
604
3,890
4,163
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 0
5,271
439
2,850
9,345
7,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Frankman771
Thanatos
11
3 / 3 / 0
6,415
535
5,706
11,229
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
3
0 / 1 / 0
4,170
348
419
1,335
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
lenatsutho
Izanami
9
0 / 2 / 0
5,726
477
3,361
7,476
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 0
6,236
520
1,701
5,853
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
3
3
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
L
Sobek
 
Sobek
0
3
0
0
W
6
2
2
3.5
L
Thanatos
Frankman771
Thanatos
3
3
0
1
W
1
0
0
1
W
Erlang Shen
Kylekillem99
Erlang Shen
2
0
1
2.5
L
Merlin
0
1
0
0
W
Kukulkan
QKCK68
Kukulkan
3
1
1
3.5
L
Izanami
lenatsutho
Izanami
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,945
Damage
14,037
32,896
Taken
35,238
15,918
Mitigated
17,696
10,556
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,440
276
1,449
2,806
6,694
4,020
0
881
5,813
18,394
0
L
Sobek
 
Sobek
2,850
492
134
2,344
9,345
7,212
0
1,473
7,624
25,748
0
W
10,210
6,931
0
3,064
11,752
3,819
390
280
11,472
0
54,330
L
Thanatos
Frankman771
Thanatos
5,706
2,609
0
9,158
11,229
5,401
0
70
11,083
0
50,061
W
3,236
1,232
0
1,531
3,667
1,331
634
269
3,398
0
40,515
W
Erlang Shen
Kylekillem99
Erlang Shen
3,169
1,467
0
1,294
6,620
5,377
634
1,817
4,803
0
34,756
L
Merlin
419
0
0
0
1,335
220
0
0
1,196
6,784
0
W
Kukulkan
QKCK68
Kukulkan
3,890
144
0
412
4,163
1,371
268
1,723
2,440
60,710
0
L
Izanami
lenatsutho
Izanami
3,361
2,042
0
1,844
7,476
2,545
426
334
7,142
0
38,751
L
1,701
347
0
555
5,853
2,318
194
3,453
2,400
44,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
27,818
314
Minions Killed
283
0
Camps Cleared
0
1,212,776
Distance Traveled
931,707
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,178
515
25
2
0
252,557
1
L
Sobek
5,271
439
47
4
0
223,020
1
W
Arachne
7,416
618
71
6
0
273,536
0
L
Thanatos
6,415
535
77
6
0
236,836
0
W
Neith
6,095
508
69
6
0
227,460
3
W
Erlang Shen
6,631
553
53
4
0
223,687
0
L
Merlin
4,170
348
13
1
0
57,937
0
W
Kukulkan
7,246
604
96
8
0
235,536
2
L
Izanami
5,726
477
71
6
0
233,284
0
L
Scylla
6,236
520
75
6
0
180,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role