Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze III
Bigboycole
Morgan Le Fay
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,420 MMR
Solo
Poseidon
Poseidon
Silver I
MαCℓєиSтαяK
Poseidon
Silver I
Level 243
God Stats
0W - 1L
1,387 SR
Queue Stats
13W - 16L
1,418 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
bahbaGMBH-boRz
Sun Wukong
Bronze III
Level 102
God Stats
1W - 4L
1,750 SR
Queue Stats
99W - 105L
1,425 MMR
Solo
Danzaburou
Danzaburou
Silver III
clappingchks25
Danzaburou
Silver III
Level 99
God Stats
12W - 16L
1,281 SR
Queue Stats
120W - 117L
1,419 MMR
Solo
Kali
Kali
Gold V
iFootFairy
Kali
Gold V
Level 90
God Stats
23W - 16L
1,665 SR
Queue Stats
260W - 267L
1,427 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,517 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,663 SR
1,422 MMR
King Arthur
King Arthur
Gold IV
AzSymonds
King Arthur
Gold IV
Level 142
God Stats
19W - 8L
1,642 SR
Queue Stats
28W - 18L
1,491 MMR
Party 1
Mercury
Mercury
Gold V
Aztull
Mercury
Gold V
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
235W - 228L
1,358 MMR
Party 1
Athena
Athena
Gold V
Lkirito162
Athena
Gold V
Level 164
God Stats
71W - 46L
1,620 SR
Queue Stats
420W - 425L
1,410 MMR
Solo
Ah Puch
Ah Puch
Gold III
Wrath0GX
Ah Puch
Gold III
Level 87
God Stats
3W - 0L
1,823 SR
Queue Stats
194W - 187L
1,427 MMR
Solo
Freya
Freya
Gold IV
kix6116
Freya
Gold IV
Level 107
God Stats
3W - 3L
1,730 SR
Queue Stats
60W - 57L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bigboycole
Morgan Le Fay
14
0 / 7 / 0
9,183
437
6,874
16,801
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 4 / 1
9,595
457
15,027
14,809
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
bahbaGMBH-boRz
Sun Wukong
16
0 / 5 / 2
9,711
462
7,238
20,481
18,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
clappingchks25
Danzaburou
15
0 / 5 / 1
9,546
455
7,855
18,912
8,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
2 / 2 / 0
9,005
429
4,635
13,444
5,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SolLokiHadesJanus

VS

Bans
ThorThanatosHe BoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzSymonds
King Arthur
19
4 / 0 / 4
12,754
607
12,547
17,727
22,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Aztull
Mercury
20
5 / 0 / 9
12,763
608
14,639
18,860
8,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Lkirito162
Athena
15
2 / 2 / 14
10,769
513
6,021
20,830
24,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Wrath0GX
Ah Puch
19
5 / 1 / 7
12,494
595
14,408
11,487
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Freya
kix6116
Freya
20
7 / 0 / 1
12,766
608
14,443
15,679
8,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
23
23
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AzSymonds
King Arthur
4
0
4
6
W
Mercury
Aztull
Mercury
5
0
9
9.5
L
Morgan Le Fay
Bigboycole
Morgan Le Fay
0
7
0
0
W
Athena
Lkirito162
Athena
2
2
14
4.5
L
1
4
1
0.38
W
Ah Puch
Wrath0GX
Ah Puch
5
1
7
8.5
L
Sun Wukong
bahbaGMBH-boRz
Sun Wukong
0
5
2
0.2
L
Danzaburou
clappingchks25
Danzaburou
0
5
1
0.1
L
2
2
0
1
W
Freya
kix6116
Freya
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,629
Damage
62,058
84,447
Taken
84,583
46,802
Mitigated
69,664
20,604
Healing
38,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AzSymonds
King Arthur
12,547
1,209
0
6,141
17,727
22,286
308
1,474
16,253
2,210
106,862
W
Mercury
Aztull
Mercury
14,639
6,858
0
5,523
18,860
8,622
0
8,541
10,319
0
130,770
L
Morgan Le Fay
Bigboycole
Morgan Le Fay
6,874
862
0
637
16,801
7,490
0
8,815
7,966
57,862
0
W
Athena
Lkirito162
Athena
6,021
959
0
8,075
20,830
24,670
1,591
5,554
15,276
29,206
0
L
15,027
3,166
0
2,327
14,809
6,730
958
7,340
7,333
85,287
6,306
W
Ah Puch
Wrath0GX
Ah Puch
14,408
269
172
7,095
11,487
5,464
1,406
4,384
7,103
101,889
2,047
L
Sun Wukong
bahbaGMBH-boRz
Sun Wukong
7,238
1,171
0
7,142
20,481
18,050
814
2,881
17,600
0
75,738
L
Danzaburou
clappingchks25
Danzaburou
7,855
3,828
0
8,160
18,912
8,816
0
12,296
6,209
0
74,639
L
4,635
2,475
0
2,338
13,444
5,716
0
3,775
9,641
0
49,020
W
Freya
kix6116
Freya
14,443
4,537
0
11,619
15,679
8,622
2,199
5,170
10,509
121,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
61,546
567
Minions Killed
724
0
Camps Cleared
0
1,911,763
Distance Traveled
2,348,207
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,754
607
192
9
0
388,880
1
W
Mercury
12,763
608
156
7
0
594,953
0
L
Morgan Le Fay
9,183
437
138
7
0
384,597
0
W
Athena
10,769
513
37
2
0
483,104
9
L
Poseidon
9,595
457
115
5
0
428,349
0
W
Ah Puch
12,494
595
148
7
0
453,937
4
L
Sun Wukong
9,711
462
114
5
0
413,586
0
L
Danzaburou
9,546
455
122
6
0
380,719
6
L
Kali
9,005
429
78
4
0
304,512
0
W
Freya
12,766
608
191
9
0
427,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role