Player Matchup

Hun Batz
Hun Batz
HellfireVegas
Hun Batz
Level 121
God Stats
2W - 7L
1,715 SR
Queue Stats
313W - 445L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
Koledeepinya
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,426 Elo+
Solo
Bacchus
Bacchus
OiramT27
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,407 Elo+
Solo
Kali
Kali
Ramancia
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,431 Elo+
Solo
Olorun
Olorun
WXMXXLJ
Olorun
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
323W - 351L
1,383 Elo+
Solo
Team Averages
Level 40
1,543 SR
1,415 Elo+

VS

Team Averages
Level 65
1,543 SR
1,394 Elo+
Loki
Loki
DKspool
Loki
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
227W - 298L
1,296 Elo+
Solo
Shiva
Shiva
LastBattlefield
Shiva
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 149L
1,506 Elo+
Party 1
Ishtar
Ishtar
Techbun
Ishtar
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
23W - 32L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
WhiteLionKitten
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
ySaucin
Kukulkan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 111L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HellfireVegas
Hun Batz
15
6 / 10 / 4
10,175
727
12,335
16,806
7,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Koledeepinya
Zhong Kui
15
0 / 6 / 5
8,751
625
8,730
13,836
13,516
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
OiramT27
Bacchus
16
2 / 5 / 7
9,902
707
7,664
18,561
26,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
16
4 / 7 / 6
10,058
718
12,193
17,585
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
WXMXXLJ
Olorun
17
0 / 4 / 9
9,451
675
7,215
14,089
7,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DKspool
Loki
14
1 / 7 / 16
9,471
677
5,861
12,665
5,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 2 / 22
12,289
878
25,911
19,658
19,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Techbun
Ishtar
19
9 / 2 / 15
11,664
833
13,983
13,066
7,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
WhiteLionKitten
Sun Wukong
17
5 / 2 / 16
10,662
762
8,197
13,232
13,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ySaucin
Kukulkan
19
7 / 1 / 18
11,978
856
16,141
9,287
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
12
Kills
30
32
Deaths
14
31
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Loki
DKspool
Loki
1
7
16
1.29
L
Hun Batz
HellfireVegas
Hun Batz
6
10
4
0.8
L
Zhong Kui
Koledeepinya
Zhong Kui
0
6
5
0.42
W
8
2
22
9.5
L
Bacchus
OiramT27
Bacchus
2
5
7
1.1
L
Kali
4
7
6
1
W
Ishtar
Techbun
Ishtar
9
2
15
8.25
L
Olorun
WXMXXLJ
Olorun
0
4
9
1.13
W
Sun Wukong
WhiteLionKitten
Sun Wukong
5
2
16
6.5
W
Kukulkan
ySaucin
Kukulkan
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,137
Damage
70,093
80,877
Taken
67,908
63,960
Mitigated
50,292
20,168
Healing
25,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DKspool
Loki
5,861
1,907
0
699
12,665
5,018
915
3,362
9,303
0
14,358
L
Hun Batz
HellfireVegas
Hun Batz
12,335
1,039
715
894
16,806
7,865
310
4,250
12,556
0
16,677
L
Zhong Kui
Koledeepinya
Zhong Kui
8,730
523
0
2,006
13,836
13,516
216
3,538
10,298
22,776
614
W
25,911
2,471
6,048
5,819
19,658
19,715
345
7,974
11,684
0
42,720
L
Bacchus
OiramT27
Bacchus
7,664
536
831
5,305
18,561
26,145
97
3,324
15,237
17,916
0
L
Kali
12,193
4,031
560
3,862
17,585
8,551
616
2,497
15,088
0
23,138
W
Ishtar
Techbun
Ishtar
13,983
5,273
1,645
2,713
13,066
7,279
3,908
5,307
7,759
0
32,167
L
Olorun
WXMXXLJ
Olorun
7,215
1,492
1,097
4,898
14,089
7,883
112
2,532
11,557
28,867
0
W
Sun Wukong
WhiteLionKitten
Sun Wukong
8,197
881
1,425
1,213
13,232
13,534
886
3,892
9,340
0
14,146
W
Kukulkan
ySaucin
Kukulkan
16,141
1,882
1,893
3,688
9,287
4,746
1,530
3,074
6,213
44,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
56,064
135
Minions Killed
151
0
Camps Cleared
0
1,168,319
Distance Traveled
1,317,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,471
677
6
0
0
263,066
0
L
Hun Batz
10,175
727
13
1
0
200,525
0
L
Zhong Kui
8,751
625
36
3
0
218,498
0
W
Shiva
12,289
878
35
3
0
296,779
0
L
Bacchus
9,902
707
17
1
0
270,387
0
L
Kali
10,058
718
28
2
0
259,377
0
W
Ishtar
11,664
833
46
3
0
256,601
0
L
Olorun
9,451
675
41
3
0
219,532
0
W
Sun Wukong
10,662
762
9
1
0
246,513
0
W
Kukulkan
11,978
856
55
4
0
254,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role