Player Matchup

Poseidon
Poseidon
Death9476
Poseidon
Level 12
God Stats
11W - 19L
1,474 SR
Queue Stats
25W - 30L
1,389 Elo+
Party 2
Bacchus
Bacchus
Dmantogo
Bacchus
Level 8
God Stats
27W - 30L
1,621 SR
Queue Stats
30W - 39L
1,469 Elo+
Party 2
Merlin
Merlin
GodJupiter97
Merlin
Level 45
God Stats
58W - 55L
1,474 SR
Queue Stats
65W - 62L
1,454 Elo+
Party 2
Arachne
Arachne
YeagerrP
Arachne
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
erijasiqi2003
Zhong Kui
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,705 Elo+
Solo
Team Averages
Level 47
1,514 SR
1,512 Elo+

VS

Team Averages
Level 174
1,756 SR
2,080 Elo+
Gilgamesh
Gilgamesh
BananaAnd2Kiwis
Gilgamesh
Level 162
God Stats
2W - 1L
1,500 SR
Queue Stats
271W - 24L
2,093 Elo+
Party 1
Loki
Loki
Eηvy
Loki
Level 203
God Stats
20W - 2L
1,992 SR
Queue Stats
211W - 15L
2,173 Elo+
Party 1
Chang'e
Chang'e
Fwib
Chang'e
Level 191
God Stats
13W - 2L
2,019 SR
Queue Stats
1,125W - 226L
2,129 Elo+
Party 1
Fafnir
Fafnir
Syaenr
Fafnir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 67L
2,076 Elo+
Party 1
Yemoja
Yemoja
nouelia
Yemoja
Level 156
God Stats
4W - 1L
1,771 SR
Queue Stats
514W - 128L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Death9476
Poseidon
14
0 / 11 / 2
8,890
889
5,030
16,775
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Dmantogo
Bacchus
14
0 / 2 / 1
9,817
982
8,553
16,863
25,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
14
0 / 7 / 2
8,917
892
14,033
18,351
5,882
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
YeagerrP
Arachne
14
0 / 10 / 2
9,017
902
8,235
23,254
12,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
erijasiqi2003
Zhong Kui
14
2 / 5 / 0
9,982
998
23,716
19,364
13,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

57

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BananaAnd2Kiwis
Gilgamesh
17
3 / 1 / 23
10,641
1,064
18,269
18,591
22,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
Eηvy
Loki
18
21 / 1 / 6
12,773
1,277
25,607
10,011
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Fwib
Chang'e
17
8 / 0 / 17
11,456
1,146
29,861
11,223
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
Syaenr
Fafnir
17
1 / 0 / 26
11,491
1,149
8,714
13,984
25,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
nouelia
Yemoja
17
2 / 0 / 26
11,388
1,139
7,387
14,233
17,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
133
2
Kills
35
35
Deaths
2
7
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BananaAnd2Kiwis
Gilgamesh
3
1
23
14.5
L
Poseidon
Death9476
Poseidon
0
11
2
0.09
L
Bacchus
Dmantogo
Bacchus
0
2
1
0.25
W
Loki
Eηvy
Loki
21
1
6
24
W
Chang'e
Fwib
Chang'e
8
0
17
16.5
L
Merlin
0
7
2
0.14
W
Fafnir
Syaenr
Fafnir
1
0
26
14
L
Arachne
YeagerrP
Arachne
0
10
2
0.1
L
Zhong Kui
erijasiqi2003
Zhong Kui
2
5
0
0.4
W
Yemoja
nouelia
Yemoja
2
0
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,567
Damage
89,838
94,607
Taken
68,042
62,203
Mitigated
77,711
7,831
Healing
27,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BananaAnd2Kiwis
Gilgamesh
18,269
5,217
0
415
18,591
22,347
0
12,420
6,171
0
28,208
L
Poseidon
Death9476
Poseidon
5,030
664
0
0
16,775
4,511
0
5,515
11,260
15,283
0
L
Bacchus
Dmantogo
Bacchus
8,553
1,060
0
1,519
16,863
25,557
0
8,366
8,497
16,150
0
W
Loki
Eηvy
Loki
25,607
9,019
0
861
10,011
5,727
0
7,574
2,437
0
44,849
W
Chang'e
Fwib
Chang'e
29,861
2,181
7,495
5,473
11,223
6,469
0
8,231
2,992
65,146
1,944
L
Merlin
14,033
483
244
1,000
18,351
5,882
0
9,559
8,792
31,000
0
W
Fafnir
Syaenr
Fafnir
8,714
4,038
0
2,723
13,984
25,339
0
10,437
3,547
14,678
0
L
Arachne
YeagerrP
Arachne
8,235
4,712
0
2,258
23,254
12,558
0
13,790
9,464
0
18,010
L
Zhong Kui
erijasiqi2003
Zhong Kui
23,716
2,620
0
2,810
19,364
13,695
0
7,410
11,954
39,599
2,617
W
Yemoja
nouelia
Yemoja
7,387
1,622
7,604
2,845
14,233
17,829
0
11,235
2,998
14,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,623
Gold Earned
57,749
146
Minions Killed
216
3
Camps Cleared
6
800,764
Distance Traveled
931,720
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,641
1,064
33
3
2
201,295
0
L
Poseidon
8,890
889
18
2
0
126,076
0
L
Bacchus
9,817
982
16
2
0
192,437
0
W
Loki
12,773
1,277
47
5
2
185,017
0
W
Chang'e
11,456
1,146
103
10
1
205,491
0
L
Merlin
8,917
892
40
4
0
136,321
0
W
Fafnir
11,491
1,149
17
2
0
163,763
0
L
Arachne
9,017
902
29
3
3
170,333
0
L
Zhong Kui
9,982
998
43
4
0
175,597
0
W
Yemoja
11,388
1,139
16
2
1
176,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role