Player Matchup

Apollo
Apollo
Silver IV
Moistreapist
Apollo
Silver IV
Level 46
God Stats
2W - 1L
1,465 SR
Queue Stats
8W - 13L
1,101 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver IV
XxDream903xX
Morgan Le Fay
Silver IV
Level 149
God Stats
4W - 6L
1,482 SR
Queue Stats
48W - 89L
1,097 MMR
Solo
Ares
Ares
Silver III
death1seeker
Ares
Silver III
Level 49
God Stats
7W - 4L
1,398 SR
Queue Stats
12W - 14L
1,288 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,448 SR
1,162 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,614 SR
1,139 MMR
Discordia
Discordia
Bronze III
DanKawq
Discordia
Bronze III
Level 96
God Stats
2W - 3L
1,720 SR
Queue Stats
6W - 9L
1,312 MMR
Party 2
Ishtar
Ishtar
Bronze IV
LukieDaGreat
Ishtar
Bronze IV
Level 111
God Stats
0W - 2L
1,715 SR
Queue Stats
12W - 29L
1,168 MMR
Party 2
Shiva
Shiva
Bronze I
V-bootMe-_-
Shiva
Bronze I
Level 62
God Stats
4W - 12L
1,406 SR
Queue Stats
43W - 78L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 4 / 6
9,385
670
4,663
8,962
4,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
XxDream903xX
Morgan Le Fay
17
5 / 2 / 6
10,888
778
15,294
11,262
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 5
11,532
824
10,933
16,443
23,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BacchusAtlasPoseidonHadesPersephone

VS

Bans
OsirisCabrakanBaron SamediHerculesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanKawq
Discordia
16
4 / 2 / 3
10,365
740
14,797
7,215
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
13
3 / 4 / 3
9,669
691
7,198
14,502
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 6
9,003
643
7,092
16,007
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
8
8
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
DanKawq
Discordia
4
2
3
2.75
L
Ishtar
3
4
3
1.13
W
Apollo
1
4
6
1
L
1
5
6
0.8
W
Morgan Le Fay
XxDream903xX
Morgan Le Fay
5
2
6
4
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
29,087
36,667
Taken
37,724
34,005
Mitigated
18,986
3,669
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DanKawq
Discordia
14,797
382
0
460
7,215
3,117
0
4,825
2,390
47,225
1,008
L
Ishtar
7,198
2,910
0
2,650
14,502
5,626
306
10,376
4,126
0
31,114
W
Apollo
4,663
2,415
0
148
8,962
4,092
2,371
2,745
5,914
0
34,483
L
7,092
1,591
44
2,640
16,007
10,243
0
10,732
5,275
0
22,663
W
Morgan Le Fay
XxDream903xX
Morgan Le Fay
15,294
965
0
1,688
11,262
6,018
229
5,159
5,913
68,206
2,511
W
10,933
538
0
1,833
16,443
23,895
352
6,332
9,812
18,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
29,037
175
Minions Killed
153
0
Camps Cleared
0
756,799
Distance Traveled
754,052
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,365
740
76
5
0
283,480
0
L
Ishtar
9,669
691
48
3
0
227,522
0
W
Apollo
9,385
670
58
4
0
255,948
0
L
Shiva
9,003
643
29
2
0
243,050
1
W
Morgan Le Fay
10,888
778
100
7
0
239,633
5
W
Ares
11,532
824
17
1
0
261,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role