Player Matchup

Medusa
Medusa
AdoboPhyllis
Medusa
Level 13
God Stats
5W - 1L
1,727 SR
Queue Stats
40W - 4L
1,830 Elo+
Party 1
Cerberus
Cerberus
BonkRipper69
Cerberus
Level 16
God Stats
4W - 2L
1,818 SR
Queue Stats
38W - 13L
1,759 Elo+
Party 1
Amaterasu
Amaterasu
ChunkSpunkMuffin
Amaterasu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,651 Elo+
Party 1
Persephone
Persephone
Dachenzz
Persephone
Level 18
God Stats
17W - 10L
1,666 SR
Queue Stats
61W - 58L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
Rnny84
Baron Samedi
Level 25
God Stats
38W - 37L
1,510 SR
Queue Stats
393W - 485L
1,428 Elo+
Solo
Team Averages
Level 36
1,644 SR
1,655 Elo+

VS

Team Averages
Level 29
1,407 SR
1,505 Elo+
Ishtar
Ishtar
Nymeriadirewolf
Ishtar
Level 13
God Stats
1W - 10L
1,278 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Bellona
Bellona
QueenlyStardust
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,484 Elo+
Party 2
Sobek
Sobek
That1cooldog
Sobek
Level 14
God Stats
2W - 9L
1,302 SR
Queue Stats
43W - 54L
1,500 Elo+
Party 2
Nemesis
Nemesis
WavrySoup76
Nemesis
Level 28
God Stats
2W - 8L
1,203 SR
Queue Stats
56W - 54L
1,501 Elo+
Solo
Scylla
Scylla
WickedJack78
Scylla
Level 29
God Stats
1W - 3L
1,750 SR
Queue Stats
12W - 12L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 0 / 7
8,419
842
14,798
7,149
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
BonkRipper69
Cerberus
13
1 / 0 / 6
7,826
783
5,387
13,430
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
14
2 / 1 / 6
7,911
791
7,505
9,316
9,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Dachenzz
Persephone
14
2 / 1 / 6
8,102
810
10,810
5,455
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Rnny84
Baron Samedi
15
2 / 1 / 2
8,100
810
5,687
3,464
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,703
670
3,687
8,988
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 3 / 1
6,525
653
7,310
13,972
16,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 0 / 2
6,645
665
3,084
9,731
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
WavrySoup76
Nemesis
15
1 / 3 / 1
7,480
748
5,523
11,109
5,567
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
13
0 / 3 / 2
6,902
690
6,496
7,274
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
11
Kills
3
3
Deaths
11
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
7
7.5
W
Cerberus
BonkRipper69
Cerberus
1
0
6
4
W
Amaterasu
2
1
6
5
W
Persephone
Dachenzz
Persephone
2
1
6
5
L
1
2
1
0.75
L
1
3
1
0.5
W
Baron Samedi
Rnny84
Baron Samedi
2
1
2
3
L
0
0
2
1
L
Nemesis
WavrySoup76
Nemesis
1
3
1
0.5
L
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,187
Damage
26,100
38,814
Taken
51,074
27,822
Mitigated
35,276
14,845
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,798
7,502
0
3,241
7,149
3,057
829
942
6,207
0
39,588
W
Cerberus
BonkRipper69
Cerberus
5,387
840
0
6,602
13,430
11,693
514
3,019
10,411
14,983
0
W
Amaterasu
7,505
2,840
0
1,885
9,316
9,454
195
2,618
6,698
0
19,711
W
Persephone
Dachenzz
Persephone
10,810
1,515
0
836
5,455
1,960
462
2,384
3,070
25,692
0
L
3,687
2,174
0
2,585
8,988
3,790
0
4,003
4,985
0
10,736
L
7,310
2,603
0
1,243
13,972
16,139
0
7,193
6,779
0
12,771
W
Baron Samedi
Rnny84
Baron Samedi
5,687
360
1,209
1,072
3,464
1,658
1,278
551
2,913
28,972
0
L
3,084
486
0
705
9,731
7,152
0
5,464
4,267
7,486
0
L
Nemesis
WavrySoup76
Nemesis
5,523
2,327
0
1,916
11,109
5,567
157
3,006
8,103
0
30,582
L
Scylla
6,496
202
0
340
7,274
2,628
0
2,218
5,056
24,085
66

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,358
Gold Earned
34,255
213
Minions Killed
142
0
Camps Cleared
0
1,107,284
Distance Traveled
1,002,685
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,419
842
54
5
0
237,436
0
W
Cerberus
7,826
783
26
3
0
241,673
0
W
Amaterasu
7,911
791
28
3
0
215,319
0
W
Persephone
8,102
810
39
4
0
221,033
1
L
Ishtar
6,703
670
22
2
0
179,530
0
L
Bellona
6,525
653
14
1
0
216,298
0
W
Baron Samedi
8,100
810
66
7
0
191,823
4
L
Sobek
6,645
665
12
1
0
170,597
0
L
Nemesis
7,480
748
51
5
0
234,195
0
L
Scylla
6,902
690
43
4
0
202,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role