Player Matchup

Ishtar
Ishtar
ActualCereal
Ishtar
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
260W - 300L
1,431 Elo+
Solo
Surtr
Surtr
BattleBornOzzy
Surtr
Level 5
God Stats
0W - 4L
1,305 SR
Queue Stats
81W - 96L
1,180 Elo+
Party 2
Merlin
Merlin
ChicagoIL
Merlin
Level 157
God Stats
38W - 42L
1,863 SR
Queue Stats
480W - 501L
1,377 Elo+
Solo
Thor
Thor
IRISHCHIMP
Thor
Level 102
God Stats
1W - 1L
1,777 SR
Queue Stats
40W - 32L
1,671 Elo+
Solo
Ares
Ares
TheHomieConrad
Ares
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 187L
1,479 Elo+
Party 2
Team Averages
Level 87
1,589 SR
1,428 Elo+

VS

Team Averages
Level 63
1,620 SR
1,478 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Kill3rSte4lthy
Fenrir
Level 69
God Stats
57W - 48L
1,891 SR
Queue Stats
243W - 237L
1,507 Elo+
Solo
Neith
Neith
MusicallyAdv
Neith
Level 64
God Stats
3W - 5L
1,468 SR
Queue Stats
48W - 50L
1,561 Elo+
Party 1
Discordia
Discordia
SumthingFishy
Discordia
Level 68
God Stats
6W - 4L
1,731 SR
Queue Stats
273W - 280L
1,431 Elo+
Solo
Kukulkan
Kukulkan
Yhwach_1000
Kukulkan
Level 8
God Stats
3W - 3L
1,507 SR
Queue Stats
4W - 4L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 0 / 0
4,829
690
0
0
0
11
1 / 4 / 0
7,068
1,010
4,533
11,222
8,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
ChicagoIL
Merlin
13
0 / 1 / 2
7,677
1,097
5,150
4,549
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 2
7,124
1,018
8,755
9,298
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 1
7,694
1,099
4,332
12,449
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

293

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 0 / 7
8,675
1,239
7,226
12,119
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 7
7,991
1,142
8,657
7,811
3,551
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 7
8,424
1,203
7,716
2,631
1,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SumthingFishy
Discordia
13
0 / 0 / 5
7,520
1,074
6,919
1,325
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Yhwach_1000
Kukulkan
13
1 / 1 / 6
7,373
1,053
4,774
2,794
1,269
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
10
10
Deaths
2
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
7
6.5
L
Ishtar
0
0
0
0
L
1
4
0
0.25
L
Merlin
ChicagoIL
Merlin
0
1
2
1
L
0
2
2
0.5
W
3
1
7
6.5
W
3
0
7
6.5
W
Discordia
SumthingFishy
Discordia
0
0
5
2.5
L
1
3
1
0.5
W
Kukulkan
Yhwach_1000
Kukulkan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
35,292
37,518
Taken
26,680
27,552
Mitigated
20,076
2,917
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,226
630
1,129
3,367
12,119
13,814
0
4,464
7,655
13,317
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
4,533
2,581
0
1,208
11,222
8,433
0
6,576
4,646
88
10,682
L
Merlin
ChicagoIL
Merlin
5,150
444
157
354
4,549
2,262
0
2,179
2,370
33,664
0
L
8,755
2,726
0
500
9,298
4,146
0
3,948
5,350
0
21,251
W
8,657
3,395
0
1,530
7,811
3,551
0
2,442
5,369
0
17,472
W
7,716
2,322
0
758
2,631
1,017
0
939
1,692
0
20,937
W
Discordia
SumthingFishy
Discordia
6,919
91
0
18
1,325
425
0
15
1,310
30,299
0
L
4,332
757
0
698
12,449
12,711
0
6,216
6,233
12,847
0
W
Kukulkan
Yhwach_1000
Kukulkan
4,774
662
0
0
2,794
1,269
0
1,710
1,084
11,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
39,983
136
Minions Killed
137
4
Camps Cleared
8
494,719
Distance Traveled
667,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,675
1,239
9
1
0
151,208
0
L
Ishtar
4,829
690
0
0
0
0
0
L
Surtr
7,068
1,010
15
2
0
108,936
0
L
Merlin
7,677
1,097
90
13
0
123,748
0
L
Thor
7,124
1,018
20
3
2
129,411
0
W
Fenrir
7,991
1,142
19
3
3
154,368
0
W
Neith
8,424
1,203
40
6
3
119,775
0
W
Discordia
7,520
1,074
54
8
2
124,261
0
L
Ares
7,694
1,099
11
2
2
132,624
0
W
Kukulkan
7,373
1,053
15
2
0
117,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role