Player Matchup

Zeus
Zeus
BraveheartHs52
Zeus
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 12L
1,095 Elo+
Party 1
Neith
Neith
Fj121
Neith
Level 64
God Stats
4W - 4L
1,327 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
phoenixzero47
Guan Yu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,095 Elo+
Party 1
Team Averages
Level 70
1,442 SR
1,230 Elo+

VS

Team Averages
Level 59
1,453 SR
1,499 Elo+
Thoth
Thoth
Castan0o0
Thoth
Level 42
God Stats
71W - 52L
1,490 SR
Queue Stats
88W - 75L
1,487 Elo+
Solo
Danzaburou
Danzaburou
R4NSUMBQc
Danzaburou
Level 100
God Stats
1W - 2L
1,698 SR
Queue Stats
58W - 66L
1,510 Elo+
Party 2
Vamana
Vamana
SkunkWarior
Vamana
Level 34
God Stats
0W - 4L
1,172 SR
Queue Stats
87W - 98L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,797
700
8,702
6,249
1,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Fj121
Neith
17
6 / 1 / 6
10,650
761
19,286
14,292
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
15
2 / 0 / 9
10,650
761
8,997
15,765
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Castan0o0
Thoth
17
2 / 1 / 0
10,853
775
15,989
8,126
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
R4NSUMBQc
Danzaburou
12
0 / 7 / 2
8,314
594
7,390
14,860
6,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
12
0 / 4 / 2
8,178
584
5,725
17,731
18,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Thoth
Castan0o0
Thoth
2
1
0
2
W
Neith
Fj121
Neith
6
1
6
9
L
Danzaburou
R4NSUMBQc
Danzaburou
0
7
2
0.14
L
Vamana
0
4
2
0.25
W
Guan Yu
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
29,104
36,306
Taken
40,717
22,348
Mitigated
28,249
10,918
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,702
1,063
0
807
6,249
1,914
855
3,261
2,988
27,088
180
L
Thoth
Castan0o0
Thoth
15,989
305
0
500
8,126
3,131
0
2,202
5,924
73,914
5,233
W
Neith
Fj121
Neith
19,286
7,835
0
3,793
14,292
4,901
1,468
7,389
6,903
0
55,362
L
Danzaburou
R4NSUMBQc
Danzaburou
7,390
3,480
222
3,326
14,860
6,229
856
1,961
12,899
0
29,525
L
Vamana
5,725
3,129
0
306
17,731
18,889
252
4,385
13,346
0
15,507
W
Guan Yu
8,997
1,193
1,513
4,805
15,765
15,533
348
4,372
11,393
0
22,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
27,345
154
Minions Killed
187
0
Camps Cleared
0
738,929
Distance Traveled
714,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,797
700
44
3
0
215,910
0
L
Thoth
10,853
775
132
9
0
252,998
0
W
Neith
10,650
761
78
6
0
252,991
0
L
Danzaburou
8,314
594
44
3
0
201,247
0
L
Vamana
8,178
584
11
1
0
260,680
0
W
Guan Yu
10,650
761
32
2
0
270,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role