Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DimensionHarvest
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Hoofenbaus
Nu Wa
Level 109
God Stats
4W - 5L
1,484 SR
Queue Stats
199W - 194L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
ImTheKhalessi
Cernunnos
Level 147
God Stats
3W - 8L
1,500 SR
Queue Stats
349W - 406L
1,456 Elo+
Solo
Yu Huang
Yu Huang
cacciotti12
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,454 Elo+
Party 1
Team Averages
Level 112
1,497 SR
1,494 Elo+

VS

Team Averages
Level 59
1,400 SR
1,521 Elo+
Kukulkan
Kukulkan
Deliri0usSh4dow
Kukulkan
Level 68
God Stats
9W - 1L
1,440 SR
Queue Stats
101W - 122L
1,656 Elo+
Solo
Atlas
Atlas
Frenchfrey1
Atlas
Level 144
God Stats
1W - 0L
1,295 SR
Queue Stats
11W - 5L
1,524 Elo+
Party 2
Cerberus
Cerberus
Lycvnis
Cerberus
Level 28
God Stats
1W - 4L
1,265 SR
Queue Stats
104W - 74L
1,534 Elo+
Solo
Nu Wa
Nu Wa
PasaElPackPapuX4
Nu Wa
Level 28
God Stats
12W - 5L
1,500 SR
Queue Stats
399W - 360L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
ThaRedOni
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 8 / 5
7,991
726
9,551
15,465
5,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
14
2 / 5 / 4
8,405
764
9,718
16,170
18,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
14
1 / 6 / 4
7,634
694
10,570
10,483
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ImTheKhalessi
Cernunnos
13
2 / 6 / 3
7,943
722
4,291
9,466
3,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
cacciotti12
Yu Huang
14
2 / 7 / 3
8,088
735
5,557
12,747
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 2 / 14
9,131
830
7,750
8,162
4,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 23
9,951
905
9,836
13,384
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Lycvnis
Cerberus
18
12 / 2 / 13
10,484
953
16,274
14,434
16,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 1 / 15
10,597
963
16,856
5,609
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
ThaRedOni
Erlang Shen
15
4 / 3 / 15
8,815
801
9,195
10,343
10,339
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
112
8
Kills
32
32
Deaths
9
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
8
5
0.44
W
Kukulkan
5
2
14
6
L
Gilgamesh
2
5
4
0.8
W
2
1
23
13.5
L
Nu Wa
1
6
4
0.5
L
Cernunnos
ImTheKhalessi
Cernunnos
2
6
3
0.58
W
Cerberus
Lycvnis
Cerberus
12
2
13
9.25
W
9
1
15
16.5
W
Erlang Shen
ThaRedOni
Erlang Shen
4
3
15
3.83
L
Yu Huang
cacciotti12
Yu Huang
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
59,911
64,331
Taken
51,932
35,412
Mitigated
50,823
11,265
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,551
1,423
788
2,375
15,465
5,409
0
12,483
2,982
0
17,248
W
Kukulkan
7,750
291
1,349
1,342
8,162
4,396
461
2,742
5,420
18,112
0
L
Gilgamesh
9,718
1,329
761
3,597
16,170
18,847
0
9,251
6,919
0
18,747
W
9,836
2,785
802
3,958
13,384
15,862
516
3,661
9,723
28,458
0
L
Nu Wa
10,570
3,116
768
990
10,483
3,540
0
9,029
1,454
22,234
3,616
L
Cernunnos
ImTheKhalessi
Cernunnos
4,291
1,318
147
411
9,466
3,685
0
8,494
972
0
17,825
W
Cerberus
Lycvnis
Cerberus
16,274
709
1,512
4,058
14,434
16,746
519
3,648
10,786
26,616
0
W
16,856
5,841
524
885
5,609
3,480
3,300
1,305
4,304
40,457
0
W
Erlang Shen
ThaRedOni
Erlang Shen
9,195
3,560
1,616
1,797
10,343
10,339
1,130
2,501
7,842
0
14,210
L
Yu Huang
cacciotti12
Yu Huang
5,557
638
324
1,104
12,747
3,931
0
11,459
1,288
17,944
3,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
48,978
118
Minions Killed
158
0
Camps Cleared
0
864,687
Distance Traveled
977,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,991
726
14
1
0
201,798
0
W
Kukulkan
9,131
830
20
2
0
183,853
0
L
Gilgamesh
8,405
764
19
2
0
181,115
0
W
Atlas
9,951
905
35
3
0
216,569
0
L
Nu Wa
7,634
694
32
3
0
171,432
0
L
Cernunnos
7,943
722
17
2
0
130,267
0
W
Cerberus
10,484
953
37
3
0
215,167
0
W
Nu Wa
10,597
963
60
5
0
174,624
0
W
Erlang Shen
8,815
801
6
1
0
187,389
0
L
Yu Huang
8,088
735
36
3
0
180,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role