Player Matchup

Hades
Hades
Allaboutthc
Hades
Level 136
God Stats
118W - 75L
1,533 SR
Queue Stats
901W - 912L
1,435 Elo+
Solo
Nu Wa
Nu Wa
BigDaddyEli
Nu Wa
Level 157
God Stats
15W - 19L
1,199 SR
Queue Stats
583W - 613L
1,520 Elo+
Solo
Xbalanque
Xbalanque
GameIegend
Xbalanque
Level 86
God Stats
8W - 6L
1,737 SR
Queue Stats
195W - 185L
1,497 Elo+
Solo
Da Ji
Da Ji
Itsyourboi10120
Da Ji
Level 69
God Stats
3W - 2L
1,695 SR
Queue Stats
110W - 100L
1,544 Elo+
Party 1
Khepri
Khepri
itsyourboi14721
Khepri
Level 79
God Stats
25W - 12L
1,787 SR
Queue Stats
105W - 90L
1,555 Elo+
Party 1
Team Averages
Level 105
1,590 SR
1,510 Elo+

VS

Team Averages
Level 100
1,315 SR
1,396 Elo+
Tyr
Tyr
Aleu50
Tyr
Level 107
God Stats
0W - 1L
1,091 SR
Queue Stats
1W - 3L
1,485 Elo+
Solo
Izanami
Izanami
Crazeey Panda
Izanami
Level 28
God Stats
2W - 9L
1,257 SR
Queue Stats
15W - 17L
1,443 Elo+
Party 2
Ganesha
Ganesha
E_DeadEye_Z
Ganesha
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,329 Elo+
Solo
Hun Batz
Hun Batz
Gleik
Hun Batz
Level 145
God Stats
0W - 3L
1,231 SR
Queue Stats
25W - 29L
1,366 Elo+
Party 2
Hera
Hera
MayDay802
Hera
Level 121
God Stats
4W - 3L
1,497 SR
Queue Stats
55W - 53L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,744
596
4,481
7,826
3,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 4 / 3
7,705
593
7,432
7,572
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
GameIegend
Xbalanque
12
6 / 1 / 5
7,737
595
10,554
9,055
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 1 / 4
7,311
562
7,288
10,027
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 6
7,531
579
5,206
12,491
10,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Aleu50
Tyr
11
0 / 0 / 0
6,379
491
3,790
6,996
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
9
0 / 4 / 1
5,311
409
3,361
8,630
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
E_DeadEye_Z
Ganesha
8
0 / 5 / 0
5,573
429
4,445
12,926
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hun Batz
Gleik
Hun Batz
11
0 / 3 / 4
6,421
494
7,230
11,645
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
13
6 / 4 / 0
7,942
611
8,239
6,901
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
6
6
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
Aleu50
Tyr
0
0
0
0
W
2
0
0
2
W
3
4
3
1.13
L
Izanami
0
4
1
0.13
L
Ganesha
E_DeadEye_Z
Ganesha
0
5
0
0
W
Xbalanque
GameIegend
Xbalanque
6
1
5
8.5
L
Hun Batz
Gleik
Hun Batz
0
3
4
0.67
W
3
1
4
5
L
Hera
6
4
0
1.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
27,065
46,971
Taken
47,098
23,306
Mitigated
26,133
20,083
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Aleu50
Tyr
3,790
695
0
1,846
6,996
5,238
0
4,077
2,919
0
38,760
W
4,481
879
258
6,226
7,826
3,498
323
548
7,278
46,872
0
W
7,432
1,763
0
475
7,572
2,436
783
3,138
4,434
59,646
68
L
Izanami
3,361
2,722
0
2,427
8,630
2,612
0
2,432
6,198
0
30,002
L
Ganesha
E_DeadEye_Z
Ganesha
4,445
965
225
1,628
12,926
11,537
0
4,053
8,873
20,884
0
W
Xbalanque
GameIegend
Xbalanque
10,554
4,782
0
2,574
9,055
3,184
1,983
2,404
6,651
0
56,158
L
Hun Batz
Gleik
Hun Batz
7,230
2,149
0
3,705
11,645
4,198
0
3,504
8,141
0
44,564
W
7,288
2,046
0
2,517
10,027
4,055
587
2,739
7,288
0
44,401
L
Hera
8,239
2,411
0
639
6,901
2,548
492
3,053
3,848
61,843
0
W
5,206
601
2,724
5,309
12,491
10,133
329
3,855
8,636
26,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
31,626
365
Minions Killed
301
0
Camps Cleared
0
1,287,332
Distance Traveled
1,277,715
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,379
491
66
5
0
249,768
1
W
Hades
7,744
596
104
8
0
230,723
0
W
Nu Wa
7,705
593
101
8
0
234,209
6
L
Izanami
5,311
409
64
5
0
247,669
0
L
Ganesha
5,573
429
2
0
0
233,600
0
W
Xbalanque
7,737
595
73
6
0
254,582
0
L
Hun Batz
6,421
494
67
5
0
306,157
0
W
Da Ji
7,311
562
64
5
0
304,798
0
L
Hera
7,942
611
102
8
0
240,521
2
W
Khepri
7,531
579
23
2
0
263,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role