Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
M1xintrix
Amaterasu
Level 128
God Stats
3W - 1L
1,907 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Ymir
Ymir
Psycho_Yorcorx03
Ymir
Level 105
God Stats
1W - 0L
1,295 SR
Queue Stats
28W - 20L
1,588 Elo+
Party 2
Chiron
Chiron
noophh
Chiron
Level 66
God Stats
11W - 6L
1,675 SR
Queue Stats
86W - 78L
1,486 Elo+
Solo
Team Averages
Level 105
1,575 SR
1,515 Elo+

VS

Team Averages
Level 82
1,526 SR
1,501 Elo+
Surtr
Surtr
OddDT
Surtr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Quicksilver6710
Danzaburou
Level 129
God Stats
46W - 26L
1,721 SR
Queue Stats
634W - 614L
1,441 Elo+
Solo
Nemesis
Nemesis
Segi Adrian
Nemesis
Level 104
God Stats
57W - 43L
1,356 SR
Queue Stats
715W - 718L
1,507 Elo+
Party 1
Vulcan
Vulcan
SteelersNati0n4
Vulcan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 279L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
Thenewage124
Ao Kuang
Level 68
God Stats
36W - 39L
1,553 SR
Queue Stats
49W - 57L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
8 / 3 / 2
8,538
610
10,197
11,897
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
 
Yu Huang
13
2 / 1 / 1
7,687
549
6,399
6,792
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
M1xintrix
Amaterasu
13
3 / 2 / 4
8,122
580
7,192
10,519
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 7
8,081
577
5,139
8,466
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
noophh
Chiron
13
6 / 2 / 7
7,468
533
8,648
7,411
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
OddDT
Surtr
8
0 / 11 / 2
5,246
375
1,726
12,961
10,940
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Quicksilver6710
Danzaburou
13
3 / 1 / 1
7,629
545
5,839
8,796
4,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Segi Adrian
Nemesis
12
1 / 1 / 2
6,865
490
5,062
11,929
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 1
6,116
437
4,849
8,677
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Thenewage124
Ao Kuang
13
3 / 5 / 1
7,549
539
6,843
13,264
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
23
Kills
7
8
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
3
2
3
W
Yu Huang
 
Yu Huang
2
1
1
2.5
W
Amaterasu
M1xintrix
Amaterasu
3
2
4
2.5
L
Surtr
OddDT
Surtr
0
11
2
0.09
W
4
0
7
7.5
L
Danzaburou
Quicksilver6710
Danzaburou
3
1
1
3.5
L
Nemesis
Segi Adrian
Nemesis
1
1
2
2
L
0
5
1
0.1
L
Ao Kuang
Thenewage124
Ao Kuang
3
5
1
0.7
W
Chiron
noophh
Chiron
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,575
Damage
24,319
45,085
Taken
55,627
26,248
Mitigated
28,624
13,802
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,197
2,854
0
3,336
11,897
4,877
372
3,248
8,649
0
51,510
W
Yu Huang
 
Yu Huang
6,399
463
97
1,506
6,792
2,975
464
3,208
3,584
62,725
0
W
Amaterasu
M1xintrix
Amaterasu
7,192
2,454
0
3,848
10,519
7,765
327
2,660
7,859
301
48,936
L
Surtr
OddDT
Surtr
1,726
529
0
401
12,961
10,940
61
3,071
9,776
309
13,949
W
5,139
1,870
0
1,862
8,466
7,420
279
2,551
5,915
25,317
275
L
Danzaburou
Quicksilver6710
Danzaburou
5,839
2,110
0
2,147
8,796
4,975
0
1,097
7,699
0
40,179
L
Nemesis
Segi Adrian
Nemesis
5,062
2,476
0
3,559
11,929
4,928
0
854
10,592
0
48,128
L
4,849
2,485
0
500
8,677
3,342
0
5,247
3,381
39,163
0
L
Ao Kuang
Thenewage124
Ao Kuang
6,843
2,096
0
5,218
13,264
4,439
0
1,226
11,844
47,415
0
W
Chiron
noophh
Chiron
8,648
4,779
529
2,624
7,411
3,211
308
91
7,299
0
47,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,896
Gold Earned
33,405
400
Minions Killed
309
0
Camps Cleared
0
1,345,853
Distance Traveled
1,291,072
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,538
610
84
6
0
325,251
0
W
Yu Huang
7,687
549
110
8
0
266,848
0
W
Amaterasu
8,122
580
91
7
0
258,299
0
L
Surtr
5,246
375
20
1
0
213,272
0
W
Ymir
8,081
577
58
4
0
263,127
0
L
Danzaburou
7,629
545
64
5
0
259,502
0
L
Nemesis
6,865
490
79
6
0
293,124
0
L
Vulcan
6,116
437
69
5
0
238,036
0
L
Ao Kuang
7,549
539
77
6
0
287,138
0
W
Chiron
7,468
533
57
4
0
232,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role