Player Matchup

Mercury
Mercury
Hayakos
Mercury
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,277 Elo+
Party 1
Cerberus
Cerberus
MoacirSacanegem
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,212 Elo+
Party 1
Persephone
Persephone
RusticLemming40
Persephone
Level 116
God Stats
3W - 3L
1,745 SR
Queue Stats
216W - 212L
1,591 Elo+
Solo
Thor
Thor
TiaoTheMecanic
Thor
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,212 Elo+
Party 1
Apollo
Apollo
kratusgodlane
Apollo
Level 17
God Stats
0W - 1L
1,217 SR
Queue Stats
3W - 10L
1,277 Elo+
Party 1
Team Averages
Level 45
1,446 SR
1,314 Elo+

VS

Team Averages
Level 82
1,584 SR
1,533 Elo+
Bacchus
Bacchus
BigWiggie
Bacchus
Level 92
God Stats
5W - 4L
1,500 SR
Queue Stats
459W - 444L
1,538 Elo+
Party 2
Ullr
Ullr
GonzaVZC
Ullr
Level 70
God Stats
2W - 4L
1,321 SR
Queue Stats
146W - 139L
1,513 Elo+
Solo
The Morrigan
The Morrigan
Infravermeio
The Morrigan
Level 105
God Stats
6W - 9L
1,758 SR
Queue Stats
131W - 135L
1,532 Elo+
Party 2
Awilix
Awilix
KodaNike
Awilix
Level 80
God Stats
17W - 14L
1,839 SR
Queue Stats
463W - 445L
1,541 Elo+
Party 2
Odin
Odin
XoDZLoX
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 250L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hayakos
Mercury
11
0 / 3 / 1
6,727
420
4,085
11,938
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
10
1 / 7 / 1
6,820
426
4,178
16,842
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
RusticLemming40
Persephone
15
1 / 1 / 1
9,122
570
8,284
7,036
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,864
367
4,733
11,210
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 1
6,318
395
5,713
13,093
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigWiggie
Bacchus
11
3 / 1 / 11
8,229
514
7,858
14,835
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
15
6 / 1 / 6
9,688
606
12,987
9,756
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Infravermeio
The Morrigan
13
0 / 1 / 5
7,708
482
5,586
6,758
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
KodaNike
Awilix
13
8 / 0 / 4
8,434
527
6,949
8,498
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
XoDZLoX
Odin
12
4 / 0 / 3
8,094
506
8,232
9,657
8,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
21
22
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigWiggie
Bacchus
3
1
11
8.5
W
Ullr
6
1
6
9
L
Mercury
Hayakos
Mercury
0
3
1
0.17
W
The Morrigan
Infravermeio
The Morrigan
0
1
5
2.5
W
Awilix
KodaNike
Awilix
8
0
4
10
L
Cerberus
1
7
1
0.21
L
Persephone
RusticLemming40
Persephone
1
1
1
1.5
L
0
5
0
0
W
Odin
XoDZLoX
Odin
4
0
3
5.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
41,612
60,119
Taken
49,504
30,462
Mitigated
36,513
9,795
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigWiggie
Bacchus
7,858
1,250
0
4,363
14,835
17,290
189
3,326
11,468
28,079
0
W
Ullr
12,987
6,113
0
1,404
9,756
4,305
2,529
2,561
7,195
0
84,978
L
Mercury
Hayakos
Mercury
4,085
2,050
0
1,169
11,938
4,224
0
1,774
10,164
26
43,696
W
The Morrigan
Infravermeio
The Morrigan
5,586
1,543
0
2,121
6,758
3,189
0
4,097
2,661
48,041
6,093
W
Awilix
KodaNike
Awilix
6,949
2,954
0
3,861
8,498
3,438
0
2,196
6,263
0
43,940
L
Cerberus
4,178
1,209
0
1,771
16,842
14,088
0
2,728
14,114
21,217
0
L
Persephone
RusticLemming40
Persephone
8,284
772
0
2,495
7,036
2,598
0
3,061
3,974
81,000
0
L
4,733
1,694
0
1,673
11,210
5,317
0
774
10,436
0
19,283
W
Odin
XoDZLoX
Odin
8,232
2,406
0
0
9,657
8,291
114
308
8,540
0
45,036
L
5,713
3,660
0
2,687
13,093
4,235
0
3,718
9,327
0
36,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
42,153
355
Minions Killed
361
0
Camps Cleared
0
1,598,603
Distance Traveled
1,694,590
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,229
514
31
2
0
336,378
4
W
Ullr
9,688
606
120
8
0
310,193
0
L
Mercury
6,727
420
67
4
0
366,647
0
W
The Morrigan
7,708
482
86
5
0
321,127
4
W
Awilix
8,434
527
61
4
0
389,929
4
L
Cerberus
6,820
426
48
3
0
307,426
3
L
Persephone
9,122
570
145
9
0
315,195
3
L
Thor
5,864
367
27
2
0
297,717
0
W
Odin
8,094
506
63
4
0
336,963
0
L
Apollo
6,318
395
68
4
0
311,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role