Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DragoRuler
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,439 Elo+
Party 1
Serqet
Serqet
GauzeToUroboros
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
Lyaun
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,454 Elo+
Solo
Sobek
Sobek
xSpitefuI-
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,469 Elo+

VS

Team Averages
Level 75
1,500 SR
1,342 Elo+
Thanatos
Thanatos
Fantastopia
Thanatos
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 241L
1,414 Elo+
Party 2
Chaac
Chaac
Qclapp420
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 39L
1,335 Elo+
Solo
Chronos
Chronos
Senpai36CBS
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,421 Elo+
Party 2
Ao Kuang
Ao Kuang
de_mary_
Ao Kuang
Level 163
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 282L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
xestzy_
Cthulhu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 74L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 5 / 2
8,649
865
10,449
11,596
5,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 2
7,930
793
12,365
14,211
14,533
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 2
7,891
789
6,444
7,685
4,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Lyaun
Xing Tian
13
0 / 1 / 4
6,804
680
6,028
17,130
10,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
11
0 / 5 / 2
6,957
696
5,154
12,906
15,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fantastopia
Thanatos
15
5 / 3 / 7
9,058
906
7,965
9,109
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Qclapp420
Chaac
17
1 / 0 / 20
9,119
912
11,355
12,890
10,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Senpai36CBS
Chronos
16
2 / 1 / 19
9,025
903
16,935
10,042
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
de_mary_
Ao Kuang
15
9 / 2 / 11
9,416
942
8,674
9,842
7,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
xestzy_
Cthulhu
15
4 / 1 / 11
8,941
894
8,395
8,019
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
7
Kills
21
22
Deaths
7
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
5
2
1
L
1
6
2
0.33
W
Thanatos
Fantastopia
Thanatos
5
3
7
2.83
L
2
5
2
0.6
L
Xing Tian
Lyaun
Xing Tian
0
1
4
2
W
Chaac
Qclapp420
Chaac
1
0
20
11
W
Chronos
Senpai36CBS
Chronos
2
1
19
11.5
W
Ao Kuang
de_mary_
Ao Kuang
9
2
11
7.25
L
Sobek
0
5
2
0.2
W
Cthulhu
xestzy_
Cthulhu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
53,324
63,528
Taken
49,902
50,556
Mitigated
33,593
15,842
Healing
28,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,449
4,655
0
2,601
11,596
5,840
153
6,097
5,319
0
25,650
L
12,365
1,002
123
1,723
14,211
14,533
101
8,355
5,527
18,420
0
W
Thanatos
Fantastopia
Thanatos
7,965
1,093
612
4,979
9,109
4,183
2,361
3,812
5,297
0
15,060
L
6,444
1,447
416
613
7,685
4,330
180
4,296
3,273
0
8,421
L
Xing Tian
Lyaun
Xing Tian
6,028
456
269
7,634
17,130
10,601
0
7,698
9,307
13,914
0
W
Chaac
Qclapp420
Chaac
11,355
1,167
1,206
4,472
12,890
10,516
271
6,799
5,905
0
27,560
W
Chronos
Senpai36CBS
Chronos
16,935
6,421
936
4,348
10,042
4,478
3,266
4,801
4,893
29,982
0
W
Ao Kuang
de_mary_
Ao Kuang
8,674
2,441
2,250
3,676
9,842
7,321
1,336
3,096
6,332
11,070
436
L
Sobek
5,154
303
258
2,205
12,906
15,252
0
6,140
6,407
10,898
0
W
Cthulhu
xestzy_
Cthulhu
8,395
323
2,816
2,883
8,019
7,095
27
5,039
2,980
16,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,231
Gold Earned
45,559
77
Minions Killed
121
0
Camps Cleared
0
944,752
Distance Traveled
1,008,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,649
865
33
3
0
185,843
0
L
Geb
7,930
793
16
2
0
177,746
0
W
Thanatos
9,058
906
17
2
0
179,173
0
L
Serqet
7,891
789
5
1
0
194,930
0
L
Xing Tian
6,804
680
16
2
0
233,374
0
W
Chaac
9,119
912
23
2
0
227,412
0
W
Chronos
9,025
903
41
4
0
182,189
0
W
Ao Kuang
9,416
942
6
1
0
190,199
0
L
Sobek
6,957
696
7
1
0
152,859
0
W
Cthulhu
8,941
894
34
3
0
229,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role