Player Matchup

Tsukuyomi
Tsukuyomi
Da Snake1857
Tsukuyomi
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 46L
1,119 Elo+
Solo
Nox
Nox
KOAAxZane
Nox
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 36L
1,416 Elo+
Party 1
Cernunnos
Cernunnos
YepatitusB
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,585 Elo+
Party 1
Hera
Hera
ogweedgod420
Hera
Level 120
God Stats
9W - 4L
1,500 SR
Queue Stats
242W - 245L
1,582 Elo+
Party 1
Ravana
Ravana
sd_yoshi
Ravana
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
340W - 337L
1,565 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,453 Elo+

VS

Team Averages
Level 24
1,500 SR
1,258 Elo+
Osiris
Osiris
BurgerGuy16
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,040 Elo+
Party 2
Jormungandr
Jormungandr
FOOTBALLMIKE98
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,040 Elo+
Party 2
Pele
Pele
OPenNaDoOR
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,509 Elo+
Solo
Yu Huang
Yu Huang
TomorroW6295
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Solo
Nox
Nox
XxMorenoxX XD
Nox
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Da Snake1857
Tsukuyomi
13
2 / 3 / 14
8,195
820
7,341
9,264
6,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 15
9,422
942
9,714
5,063
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
YepatitusB
Cernunnos
16
5 / 2 / 15
9,607
961
14,408
10,177
5,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 19
9,810
981
15,079
6,381
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
sd_yoshi
Ravana
16
5 / 4 / 17
9,779
978
11,730
14,836
14,728
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 5 / 4
8,975
898
9,700
15,201
18,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
FOOTBALLMIKE98
Jormungandr
12
1 / 7 / 4
7,247
725
4,370
18,221
18,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

10
0 / 5 / 6
6,581
658
3,279
8,522
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
TomorroW6295
Yu Huang
13
2 / 6 / 1
7,268
727
3,825
11,306
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 3
7,615
762
5,276
8,597
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
28
Kills
10
11
Deaths
28
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
5
4
1.2
W
Tsukuyomi
Da Snake1857
Tsukuyomi
2
3
14
3
L
Jormungandr
FOOTBALLMIKE98
Jormungandr
1
7
4
0.43
W
8
1
15
15.5
L
0
5
6
0.6
L
Yu Huang
TomorroW6295
Yu Huang
2
6
1
0.42
L
3
5
3
0.9
W
Cernunnos
YepatitusB
Cernunnos
5
2
15
6.25
W
8
1
19
17.5
W
Ravana
sd_yoshi
Ravana
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,272
Damage
26,450
45,721
Taken
61,847
33,195
Mitigated
49,605
20,987
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,700
2,303
859
3,574
15,201
18,515
0
6,282
8,919
0
19,761
W
Tsukuyomi
Da Snake1857
Tsukuyomi
7,341
2,379
57
1,498
9,264
6,400
710
2,788
6,476
0
12,912
L
Jormungandr
FOOTBALLMIKE98
Jormungandr
4,370
975
762
2,623
18,221
18,202
0
5,936
12,285
10,831
0
W
9,714
1,378
524
607
5,063
2,970
1,190
235
4,828
17,750
0
L
3,279
779
190
361
8,522
3,110
0
3,492
5,030
0
6,445
L
Yu Huang
TomorroW6295
Yu Huang
3,825
949
182
2,058
11,306
5,620
0
6,514
4,792
9,708
741
L
5,276
584
208
1,333
8,597
4,158
0
5,111
3,486
19,584
0
W
Cernunnos
YepatitusB
Cernunnos
14,408
8,150
37
3,872
10,177
5,873
3,334
3,821
6,356
0
25,280
W
15,079
3,837
2,065
2,627
6,381
3,224
1,740
2,509
3,872
27,903
0
W
Ravana
sd_yoshi
Ravana
11,730
2,239
3,749
5,951
14,836
14,728
265
3,661
9,870
3,661
16,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,813
Gold Earned
37,686
107
Minions Killed
89
0
Camps Cleared
0
921,661
Distance Traveled
748,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,975
898
19
2
0
170,477
0
W
Tsukuyomi
8,195
820
12
1
0
202,477
0
L
Jormungandr
7,247
725
14
1
0
152,684
0
W
Nox
9,422
942
29
3
0
183,000
0
L
Pele
6,581
658
9
1
0
113,222
0
L
Yu Huang
7,268
727
13
1
0
151,246
0
L
Nox
7,615
762
34
3
0
160,572
0
W
Cernunnos
9,607
961
28
3
0
172,329
0
W
Hera
9,810
981
31
3
0
172,961
0
W
Ravana
9,779
978
7
1
0
190,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role