Player Matchup

Neith
Neith
BeC6
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,143 Elo+
Party 1
Anubis
Anubis
Blaviken114
Anubis
Level 13
God Stats
0W - 4L
1,047 SR
Queue Stats
7W - 15L
1,143 Elo+
Party 1
Atlas
Atlas
FeerLegends
Atlas
Level 7
God Stats
2W - 4L
1,222 SR
Queue Stats
4W - 10L
1,185 Elo+
Party 1
Team Averages
Level 49
1,256 SR
1,157 Elo+

VS

Team Averages
Level 150
1,572 SR
1,416 Elo+
Freya
Freya
GettaBest
Freya
Level 146
God Stats
3W - 0L
1,715 SR
Queue Stats
22W - 21L
1,593 Elo+
Party 2
Ishtar
Ishtar
MosOmega
Ishtar
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,224 Elo+
Party 2
Sun Wukong
Sun Wukong
Proshadow7
Sun Wukong
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
72W - 60L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeC6
Neith
12
3 / 7 / 4
8,338
834
9,971
10,878
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
1 / 6 / 5
8,074
807
7,295
11,161
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 1
9,357
936
6,841
13,895
14,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GettaBest
Freya
14
9 / 4 / 4
9,393
939
16,247
13,552
5,873
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ishtar
MosOmega
Ishtar
14
4 / 2 / 8
8,979
898
7,358
9,762
3,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Proshadow7
Sun Wukong
14
4 / 3 / 12
9,062
906
7,764
16,485
15,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
17
17
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
BeC6
Neith
3
7
4
0.71
L
Anubis
1
6
5
0.58
L
5
4
1
1.38
W
Freya
GettaBest
Freya
9
4
4
2.75
W
Ishtar
MosOmega
Ishtar
4
2
8
4
W
Sun Wukong
Proshadow7
Sun Wukong
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
31,369
35,934
Taken
39,799
24,874
Mitigated
25,212
5,285
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BeC6
Neith
9,971
3,413
0
1,191
10,878
4,669
0
5,276
5,602
0
28,931
L
Anubis
7,295
783
0
3,499
11,161
5,626
0
4,575
6,586
27,367
0
L
6,841
2,731
0
595
13,895
14,579
0
6,463
7,432
14,220
0
W
Freya
GettaBest
Freya
16,247
4,202
0
3,878
13,552
5,873
48
5,376
8,176
39,813
0
W
Ishtar
MosOmega
Ishtar
7,358
5,074
0
2,343
9,762
3,949
2,518
3,046
6,716
0
33,496
W
Sun Wukong
Proshadow7
Sun Wukong
7,764
957
0
3,004
16,485
15,390
0
5,827
10,658
0
25,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,769
Gold Earned
27,434
96
Minions Killed
123
0
Camps Cleared
0
494,041
Distance Traveled
544,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,338
834
48
5
0
159,206
0
L
Anubis
8,074
807
33
3
0
144,457
0
L
Atlas
9,357
936
15
2
0
190,378
0
W
Freya
9,393
939
47
5
0
177,389
0
W
Ishtar
8,979
898
47
5
0
187,718
0
W
Sun Wukong
9,062
906
29
3
0
179,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role