Player Matchup

Thanatos
Thanatos
Silver III
Im Nouva
Thanatos
Silver III
Level 159
God Stats
13W - 7L
1,566 SR
Queue Stats
199W - 187L
1,424 MMR
Party 1
Cupid
Cupid
Gold V
Ishatmyself_69
Cupid
Gold V
Level 115
God Stats
3W - 3L
1,663 SR
Queue Stats
87W - 101L
1,478 MMR
Solo
Discordia
Discordia
Gold V
SirOmïnous
Discordia
Gold V
Level 165
God Stats
0W - 3L
1,244 SR
Queue Stats
130W - 114L
1,522 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Yuak47
Sylvanus
Bronze III
Level 159
God Stats
2W - 1L
1,718 SR
Queue Stats
3W - 10L
1,469 MMR
Solo
Odin
Odin
Silver III
ßattousai
Odin
Silver III
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
578W - 582L
1,469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 154
1,538 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,506 SR
1,478 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Satân
Thor
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 96L
1,367 MMR
Party 2
Agni
Agni
Silver I
StrongBlowfish
Agni
Silver I
Level 136
God Stats
5W - 0L
1,500 SR
Queue Stats
147W - 140L
1,585 MMR
Party 2
Sol
Sol
Bronze III
TayMac95
Sol
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 127L
1,466 MMR
Solo
Maui
Maui
Gold IV
tgsyringe
Maui
Gold IV
Level 87
God Stats
2W - 1L
1,529 SR
Queue Stats
32W - 29L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Im Nouva
Thanatos
11
1 / 5 / 1
6,658
476
5,080
12,429
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 1
6,393
457
791
7,074
3,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
SirOmïnous
Discordia
13
2 / 6 / 1
7,493
535
5,521
8,636
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Yuak47
Sylvanus
10
0 / 1 / 1
5,988
428
1,240
9,076
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
6,707
479
6,524
9,941
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ApolloFenrirHe BoHades

VS

Bans
SusanoAo KuangAthenaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 0 / 2
8,145
582
8,643
12,526
11,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
Satân
Thor
16
11 / 1 / 1
9,740
696
7,244
11,232
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 7
8,172
584
5,363
5,170
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 1
8,213
587
5,919
6,794
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
11
0 / 0 / 5
7,411
529
1,573
6,852
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
17
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
2
4
L
Thanatos
Im Nouva
Thanatos
1
5
1
0.3
L
0
2
1
0.25
W
Thor
Satân
Thor
11
1
1
11.5
L
Discordia
SirOmïnous
Discordia
2
6
1
0.42
W
1
0
7
4.5
W
1
2
1
0.75
L
Sylvanus
Yuak47
Sylvanus
0
1
1
0.5
W
Maui
0
0
5
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
28,742
47,156
Taken
42,574
26,240
Mitigated
27,034
15,876
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,643
2,696
0
5,896
12,526
11,912
645
1,296
11,230
0
61,189
L
Thanatos
Im Nouva
Thanatos
5,080
972
0
7,286
12,429
4,885
0
3,130
9,299
0
43,217
L
791
455
0
2,914
7,074
3,199
0
3,191
3,883
0
26,603
W
Thor
Satân
Thor
7,244
2,413
0
5,400
11,232
4,719
44
2,894
8,338
0
67,981
L
Discordia
SirOmïnous
Discordia
5,521
171
0
617
8,636
3,064
0
4,230
4,406
55,425
417
W
5,363
205
96
1,424
5,170
1,586
570
1,763
3,407
55,113
0
W
5,919
1,230
0
2,638
6,794
2,887
672
1,397
5,397
64,090
7,198
L
Sylvanus
Yuak47
Sylvanus
1,240
240
929
3,130
9,076
6,714
0
1,568
7,508
24,379
0
W
Maui
1,573
385
96
2,920
6,852
5,930
216
1,356
5,496
27,248
0
L
6,524
985
0
1,000
9,941
8,378
0
616
9,325
3,490
50,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
41,681
371
Minions Killed
481
0
Camps Cleared
0
1,202,430
Distance Traveled
1,407,895
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,145
582
95
7
0
268,120
0
L
Thanatos
6,658
476
71
5
0
268,191
0
L
Cupid
6,393
457
68
5
0
185,595
0
W
Thor
9,740
696
112
8
0
323,943
3
L
Discordia
7,493
535
101
7
0
266,419
0
W
Agni
8,172
584
104
7
0
264,156
4
W
Sol
8,213
587
132
9
0
259,090
0
L
Sylvanus
5,988
428
38
3
0
215,995
2
W
Maui
7,411
529
38
3
0
292,586
2
L
Odin
6,707
479
93
7
0
266,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role