Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jetabb
Bacchus
Level 76
God Stats
7W - 1L
1,500 SR
Queue Stats
132W - 133L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SinCitySyrin
Ah Muzen Cab
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 141L
1,421 Elo+
Party 1
Khepri
Khepri
cleverlynam3d
Khepri
Level 100
God Stats
3W - 0L
1,704 SR
Queue Stats
28W - 24L
1,321 Elo+
Solo
Tsukuyomi
Tsukuyomi
noophh
Tsukuyomi
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 70L
1,477 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,425 Elo+

VS

Team Averages
Level 88
1,423 SR
1,402 Elo+
Sobek
Sobek
BlackMamba3OH3
Sobek
Level 105
God Stats
2W - 6L
1,500 SR
Queue Stats
198W - 195L
1,393 Elo+
Solo
Nemesis
Nemesis
EganJace
Nemesis
Level 76
God Stats
0W - 5L
1,500 SR
Queue Stats
451W - 475L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Rebeljohny
Zhong Kui
Level 108
God Stats
7W - 5L
1,117 SR
Queue Stats
279W - 289L
1,343 Elo+
Solo
Set
Set
vGozdy
Set
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 213L
1,397 Elo+
Solo
Ravana
Ravana
vikaskm
Ravana
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
969W - 944L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 3 / 10
7,592
759
7,989
7,083
3,402
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Jetabb
Bacchus
14
3 / 1 / 11
8,400
840
6,146
11,043
19,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SinCitySyrin
Ah Muzen Cab
16
7 / 1 / 11
9,155
916
10,096
10,104
5,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 10
8,200
820
5,998
11,027
13,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tsukuyomi
noophh
Tsukuyomi
13
4 / 4 / 9
8,028
803
14,082
11,217
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,991
799
5,500
12,182
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
EganJace
Nemesis
13
1 / 3 / 9
7,282
728
7,449
10,673
5,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Rebeljohny
Zhong Kui
16
9 / 2 / 3
9,443
944
19,370
9,990
7,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Set
vGozdy
Set
13
1 / 6 / 3
7,325
733
2,575
9,336
4,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
vikaskm
Ravana
13
1 / 5 / 6
7,489
749
5,819
10,340
13,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
19
Kills
13
13
Deaths
19
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
10
2
L
1
3
4
1
L
Nemesis
EganJace
Nemesis
1
3
9
1.83
W
Bacchus
Jetabb
Bacchus
3
1
11
8.5
L
Zhong Kui
Rebeljohny
Zhong Kui
9
2
3
5.25
W
Ah Muzen Cab
SinCitySyrin
Ah Muzen Cab
7
1
11
12.5
W
4
4
10
2.25
W
Tsukuyomi
noophh
Tsukuyomi
4
4
9
2.13
L
Set
vGozdy
Set
1
6
3
0.42
L
Ravana
vikaskm
Ravana
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,311
Damage
40,713
50,474
Taken
52,521
47,548
Mitigated
44,281
18,289
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,989
1,087
488
464
7,083
3,402
0
3,771
3,312
19,132
2,236
L
5,500
244
924
3,717
12,182
13,853
0
3,542
8,640
14,497
0
L
Nemesis
EganJace
Nemesis
7,449
763
433
3,792
10,673
5,393
0
4,944
5,729
0
14,543
W
Bacchus
Jetabb
Bacchus
6,146
936
650
2,807
11,043
19,219
0
4,083
6,960
10,727
0
L
Zhong Kui
Rebeljohny
Zhong Kui
19,370
1,531
878
4,762
9,990
7,442
0
4,047
5,943
38,893
0
W
Ah Muzen Cab
SinCitySyrin
Ah Muzen Cab
10,096
4,081
2,637
4,796
10,104
5,718
774
6,203
3,901
0
22,865
W
5,998
629
1,497
1,303
11,027
13,235
168
5,071
5,956
12,638
0
W
Tsukuyomi
noophh
Tsukuyomi
14,082
2,873
1,531
2,116
11,217
5,974
0
5,742
5,475
0
19,601
L
Set
vGozdy
Set
2,575
1,617
350
725
9,336
4,405
27
2,308
7,028
0
6,637
L
Ravana
vikaskm
Ravana
5,819
956
317
1,096
10,340
13,188
0
4,302
6,038
0
10,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
39,530
93
Minions Killed
127
0
Camps Cleared
0
1,050,464
Distance Traveled
1,013,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,592
759
22
2
0
170,193
0
L
Sobek
7,991
799
32
3
0
208,351
0
L
Nemesis
7,282
728
20
2
0
212,379
0
W
Bacchus
8,400
840
11
1
0
214,379
0
L
Zhong Kui
9,443
944
50
5
0
198,549
0
W
Ah Muzen Cab
9,155
916
24
2
0
245,101
0
W
Khepri
8,200
820
17
2
0
200,010
0
W
Tsukuyomi
8,028
803
19
2
0
220,781
0
L
Set
7,325
733
16
2
0
193,442
0
L
Ravana
7,489
749
9
1
0
200,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role