Player Matchup

Heimdallr
Heimdallr
DaChicagoBowls
Heimdallr
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 9L
1,319 Elo+
Party 1
Surtr
Surtr
LisandR97
Surtr
Level 40
God Stats
6W - 8L
1,515 SR
Queue Stats
69W - 87L
1,175 Elo+
Solo
Jormungandr
Jormungandr
Lordfarquad67
Jormungandr
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 138L
1,440 Elo+
Party 1
Team Averages
Level 51
1,576 SR
1,311 Elo+

VS

Team Averages
Level 149
1,551 SR
1,557 Elo+
Cthulhu
Cthulhu
CaptSauce
Cthulhu
Level 165
God Stats
2W - 0L
1,463 SR
Queue Stats
3W - 4L
1,577 Elo+
Party 2
Ra
Ra
LazyBehr
Ra
Level 18
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
NChooch
Surtr
Level 264
God Stats
2W - 2L
1,491 SR
Queue Stats
20W - 17L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaChicagoBowls
Heimdallr
9
0 / 6 / 0
5,427
603
2,494
8,970
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Surtr
LisandR97
Surtr
9
0 / 6 / 0
5,567
619
4,268
10,623
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Lordfarquad67
Jormungandr
9
0 / 6 / 0
5,541
616
5,131
12,342
7,775
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CaptSauce
Cthulhu
13
2 / 0 / 16
7,691
855
8,738
11,253
12,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
8 / 0 / 10
8,617
957
11,160
5,551
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
NChooch
Surtr
13
8 / 0 / 9
8,432
937
8,917
5,675
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
18
18
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CaptSauce
Cthulhu
2
0
16
10
L
Heimdallr
DaChicagoBowls
Heimdallr
0
6
0
0
W
8
0
10
13
L
Surtr
LisandR97
Surtr
0
6
0
0
L
Jormungandr
Lordfarquad67
Jormungandr
0
6
0
0
W
Surtr
NChooch
Surtr
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,893
Damage
28,815
31,935
Taken
22,479
16,378
Mitigated
17,609
2,151
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CaptSauce
Cthulhu
8,738
703
369
4,134
11,253
12,378
240
2,745
8,508
21,888
0
L
Heimdallr
DaChicagoBowls
Heimdallr
2,494
1,363
0
446
8,970
3,211
0
4,753
4,056
0
9,082
W
11,160
1,680
1,290
3,270
5,551
2,410
1,021
1,734
3,817
35,982
1,366
L
Surtr
LisandR97
Surtr
4,268
866
0
1,293
10,623
5,392
0
5,920
4,111
160
15,432
L
Jormungandr
Lordfarquad67
Jormungandr
5,131
1,694
199
213
12,342
7,775
0
8,044
3,918
20,868
0
W
Surtr
NChooch
Surtr
8,917
3,252
0
1,130
5,675
2,821
1,404
1,378
4,297
1,156
40,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,535
Gold Earned
24,740
70
Minions Killed
143
0
Camps Cleared
0
421,311
Distance Traveled
512,762
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,691
855
22
2
0
175,292
0
L
Heimdallr
5,427
603
12
1
0
127,066
0
W
Ra
8,617
957
61
7
0
157,152
1
L
Surtr
5,567
619
33
4
0
156,129
0
L
Jormungandr
5,541
616
25
3
0
138,116
0
W
Surtr
8,432
937
60
7
0
180,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role