Player Matchup

Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Ahoshontika
Bastet
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GILOSAN
Kukulkan
Level 218
God Stats
4W - 7L
1,334 SR
Queue Stats
110W - 115L
1,395 Elo+
Party 1
Surtr
Surtr
iDILF
Surtr
Level 42
God Stats
8W - 3L
1,653 SR
Queue Stats
93W - 102L
1,340 Elo+
Solo
Neith
Neith
shepherd746funny
Neith
Level 67
God Stats
24W - 27L
1,605 SR
Queue Stats
540W - 528L
1,476 Elo+
Solo
Team Averages
Level 115
1,518 SR
1,442 Elo+

VS

Team Averages
Level 55
1,558 SR
1,574 Elo+
Freya
Freya
AkumaJager666
Freya
Level 20
God Stats
3W - 5L
1,708 SR
Queue Stats
6W - 10L
1,732 Elo+
Party 2
Skadi
Skadi
DryBonesAk907
Skadi
Level 43
God Stats
34W - 25L
1,665 SR
Queue Stats
53W - 45L
1,474 Elo+
Solo
Terra
Terra
MilaFeiRin
Terra
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,483 Elo+
Solo
Hercules
Hercules
Saigo_no_Kami666
Hercules
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 92L
1,569 Elo+
Party 2
Thanatos
Thanatos
YaBoyMarx
Thanatos
Level 95
God Stats
3W - 2L
1,415 SR
Queue Stats
98W - 93L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 2 / 1
6,084
553
6,308
8,660
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
8
1 / 3 / 2
5,343
486
2,012
7,857
2,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
GILOSAN
Kukulkan
10
2 / 0 / 0
5,963
542
2,660
2,669
874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
iDILF
Surtr
11
5 / 1 / 0
7,402
673
6,192
7,938
4,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 0
6,307
573
5,395
4,611
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
4,994
454
3,449
8,026
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

8
0 / 3 / 3
4,913
447
1,578
8,094
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
5
0 / 1 / 1
4,495
409
234
7,255
2,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
5,300
482
3,085
9,933
6,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
YaBoyMarx
Thanatos
12
5 / 0 / 0
6,752
614
4,561
6,955
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
12
Kills
5
7
Deaths
12
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
1
1.25
W
Bastet
1
3
2
0.67
L
0
3
3
0.5
L
0
3
3
0.5
W
Kukulkan
GILOSAN
Kukulkan
2
0
0
2
L
Terra
0
1
1
0.5
L
0
5
1
0.1
L
Thanatos
YaBoyMarx
Thanatos
5
0
0
5
W
Surtr
iDILF
Surtr
5
1
0
5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,567
Damage
12,907
31,735
Taken
40,263
12,794
Mitigated
17,093
9,654
Healing
12,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,308
137
140
3,734
8,660
4,069
307
1,972
6,386
35,482
0
W
Bastet
2,012
476
0
1,413
7,857
2,280
43
387
7,424
0
20,034
L
3,449
1,145
0
801
8,026
2,714
96
4,577
3,449
22,728
0
L
1,578
738
0
330
8,094
2,430
94
3,058
5,036
0
28,042
W
Kukulkan
GILOSAN
Kukulkan
2,660
222
198
1,929
2,669
874
350
197
2,450
36,310
0
L
Terra
234
0
612
1,065
7,255
2,660
0
293
6,962
9,370
0
L
3,085
1,118
0
1,774
9,933
6,024
0
164
9,769
0
25,886
L
Thanatos
YaBoyMarx
Thanatos
4,561
506
0
8,335
6,955
3,265
0
1,040
5,915
0
47,149
W
Surtr
iDILF
Surtr
6,192
2,976
0
1,271
7,938
4,012
347
0
7,938
338
42,558
W
5,395
1,908
0
969
4,611
1,559
587
695
3,854
0
41,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
26,454
295
Minions Killed
202
0
Camps Cleared
0
981,745
Distance Traveled
1,021,550
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,084
553
62
6
0
195,550
0
W
Bastet
5,343
486
29
3
0
224,247
0
L
Freya
4,994
454
40
4
0
190,806
0
L
Skadi
4,913
447
38
3
0
195,412
0
W
Kukulkan
5,963
542
66
6
0
161,327
2
L
Terra
4,495
409
10
1
0
145,765
1
L
Hercules
5,300
482
46
4
0
206,804
0
L
Thanatos
6,752
614
68
6
0
282,763
1
W
Surtr
7,402
673
76
7
0
199,947
0
W
Neith
6,307
573
62
6
0
200,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role