Player Matchup

Thanatos
Thanatos
Fuggggg
Thanatos
Level 100
God Stats
15W - 9L
1,378 SR
Queue Stats
177W - 189L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
Guplaka
Kuzenbo
Level 61
God Stats
9W - 17L
1,434 SR
Queue Stats
42W - 54L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
REPS60
Baron Samedi
Level 39
God Stats
26W - 15L
1,486 SR
Queue Stats
194W - 203L
1,385 Elo+
Party 2
Achilles
Achilles
Shawnzkl
Achilles
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 37L
1,525 Elo+
Party 1
Ishtar
Ishtar
tiltedbitties
Ishtar
Level 68
God Stats
2W - 4L
1,404 SR
Queue Stats
67W - 88L
1,437 Elo+
Party 1
Team Averages
Level 55
1,441 SR
1,430 Elo+

VS

Team Averages
Level 75
1,488 SR
1,469 Elo+
Medusa
Medusa
Bighoghoss
Medusa
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
183W - 194L
1,481 Elo+
Party 4
Chaac
Chaac
Coretuhzee
Chaac
Level 128
God Stats
1W - 0L
1,541 SR
Queue Stats
15W - 16L
1,474 Elo+
Party 3
Ares
Ares
Danj68
Ares
Level 105
God Stats
8W - 4L
1,654 SR
Queue Stats
140W - 199L
1,460 Elo+
Party 4
Ne Zha
Ne Zha
JuulOsteen
Ne Zha
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Olorun
Olorun
KentuckyFriedGuy
Olorun
Level 80
God Stats
3W - 2L
1,245 SR
Queue Stats
128W - 173L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fuggggg
Thanatos
13
4 / 5 / 3
7,923
528
9,770
14,353
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Guplaka
Kuzenbo
11
0 / 3 / 0
5,901
393
4,167
11,420
12,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
REPS60
Baron Samedi
15
1 / 5 / 3
7,812
521
6,136
12,422
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Shawnzkl
Achilles
12
1 / 4 / 1
7,366
491
4,716
10,666
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 0
7,087
472
5,495
13,448
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bighoghoss
Medusa
15
2 / 0 / 8
8,646
576
11,248
6,665
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
2 / 1 / 8
9,144
610
7,801
11,258
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Ares
Danj68
Ares
13
4 / 0 / 6
8,652
577
6,445
9,325
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
JuulOsteen
Ne Zha
14
4 / 5 / 8
8,599
573
8,307
13,739
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 1 / 2
9,996
666
10,740
9,974
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
22
22
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bighoghoss
Medusa
2
0
8
6
W
Chaac
2
1
8
6
W
Ares
Danj68
Ares
4
0
6
7
L
Thanatos
Fuggggg
Thanatos
4
5
3
1.1
L
Kuzenbo
Guplaka
Kuzenbo
0
3
0
0
W
Ne Zha
JuulOsteen
Ne Zha
4
5
8
1.6
W
10
1
2
11
L
Baron Samedi
REPS60
Baron Samedi
1
5
3
0.5
L
Achilles
Shawnzkl
Achilles
1
4
1
0.38
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
44,541
62,309
Taken
50,961
39,364
Mitigated
30,620
20,266
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bighoghoss
Medusa
11,248
5,806
0
4,917
6,665
3,170
509
1,356
5,309
0
86,779
W
Chaac
7,801
1,196
0
4,004
11,258
6,924
21
781
9,966
1,212
63,918
W
Ares
Danj68
Ares
6,445
229
0
2,298
9,325
11,107
313
2,383
6,942
27,751
0
L
Thanatos
Fuggggg
Thanatos
9,770
1,994
0
9,311
14,353
5,436
0
1,967
12,386
0
43,583
L
Kuzenbo
Guplaka
Kuzenbo
4,167
1,100
0
1,158
11,420
12,673
0
3,992
7,428
27,890
0
W
Ne Zha
JuulOsteen
Ne Zha
8,307
2,493
0
4,507
13,739
5,284
0
1,735
11,923
0
54,148
W
10,740
5,659
94
4,296
9,974
4,135
974
4,048
5,884
75,585
0
L
Baron Samedi
REPS60
Baron Samedi
6,136
287
185
3,739
12,422
6,420
0
7,210
5,212
63,320
0
L
Achilles
Shawnzkl
Achilles
4,716
1,530
0
1,542
10,666
9,168
0
1,023
9,643
0
36,072
L
5,495
3,338
0
4,331
13,448
5,667
0
3,242
10,206
0
61,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,089
Gold Earned
45,037
369
Minions Killed
474
0
Camps Cleared
0
1,483,791
Distance Traveled
1,546,462
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,646
576
141
9
0
277,233
1
W
Chaac
9,144
610
112
7
0
313,294
6
W
Ares
8,652
577
28
2
0
325,528
1
L
Thanatos
7,923
528
56
4
0
350,469
0
L
Kuzenbo
5,901
393
40
3
0
307,670
0
W
Ne Zha
8,599
573
77
5
0
329,292
4
W
Olorun
9,996
666
116
8
0
301,115
0
L
Baron Samedi
7,812
521
98
7
0
270,944
0
L
Achilles
7,366
491
70
5
0
272,669
1
L
Ishtar
7,087
472
105
7
0
282,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role