Player Matchup

Hou Yi
Hou Yi
Apollo9781
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 63L
1,512 Elo+
Solo
Merlin
Merlin
CCMorrison18
Merlin
Level 17
God Stats
2W - 5L
1,285 SR
Queue Stats
155W - 213L
1,030 Elo+
Solo
Zhong Kui
Zhong Kui
SlyLogan
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,381 Elo+
Solo
Cernunnos
Cernunnos
catireorp
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,260 Elo+
Solo
Izanami
Izanami
fortnitesucks27
Izanami
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 141L
1,596 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,356 Elo+

VS

Team Averages
Level 88
1,610 SR
1,455 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DimensionHarvest
Cerberus
Level 147
God Stats
2W - 0L
1,807 SR
Queue Stats
24W - 28L
1,534 Elo+
Party 1
Zeus
Zeus
Hoofenbaus
Zeus
Level 109
God Stats
5W - 7L
1,530 SR
Queue Stats
199W - 194L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
cacciotti12
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,197 Elo+
Party 1
Janus
Janus
rootyboy123
Janus
Level 29
God Stats
4W - 0L
1,715 SR
Queue Stats
46W - 34L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Apollo9781
Hou Yi
12
2 / 7 / 2
6,861
762
7,338
13,120
5,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
11
0 / 6 / 3
6,203
689
1,773
10,922
5,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
SlyLogan
Zhong Kui
11
0 / 8 / 1
6,183
687
4,838
11,829
7,470
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
catireorp
Cernunnos
12
1 / 6 / 2
6,430
714
5,830
10,639
4,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 3
6,350
706
4,068
8,988
3,444
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 23
9,336
1,037
17,435
7,495
3,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 3 / 16
9,001
1,000
8,018
15,393
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
15 / 1 / 14
10,026
1,114
18,337
6,418
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
cacciotti12
Jormungandr
12
0 / 2 / 12
7,833
870
678
8,748
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 1 / 17
9,527
1,059
8,541
5,064
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
115
3
Kills
33
33
Deaths
7
11
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
23
16.5
L
Hou Yi
Apollo9781
Hou Yi
2
7
2
0.43
L
Merlin
0
6
3
0.25
W
5
3
16
4.33
W
15
1
14
22
L
Zhong Kui
SlyLogan
Zhong Kui
0
8
1
0.06
W
Jormungandr
cacciotti12
Jormungandr
0
2
12
3
L
Cernunnos
catireorp
Cernunnos
1
6
2
0.33
L
0
6
3
0.25
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,847
Damage
53,009
55,498
Taken
43,118
26,259
Mitigated
35,677
6,981
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,435
3,748
1,438
2,990
7,495
3,751
2,305
1,213
6,282
0
39,956
L
Hou Yi
Apollo9781
Hou Yi
7,338
1,927
516
2,257
13,120
5,320
0
7,211
5,909
0
12,943
L
Merlin
1,773
0
150
1,447
10,922
5,846
0
6,732
4,190
8,085
0
W
8,018
181
977
4,344
15,393
19,488
277
3,112
12,281
11,896
0
W
18,337
253
3,366
1,546
6,418
3,032
2,537
1,040
5,378
31,100
859
L
Zhong Kui
SlyLogan
Zhong Kui
4,838
503
0
1,007
11,829
7,470
0
7,464
4,365
9,590
0
W
Jormungandr
cacciotti12
Jormungandr
678
0
0
1,090
8,748
6,920
44
954
7,794
4,197
0
L
Cernunnos
catireorp
Cernunnos
5,830
2,305
0
465
10,639
4,179
0
7,588
3,051
0
14,629
L
4,068
2,584
778
361
8,988
3,444
0
5,782
3,206
0
10,404
W
8,541
682
0
0
5,064
2,486
1,741
292
4,772
18,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
45,723
78
Minions Killed
115
0
Camps Cleared
0
733,425
Distance Traveled
942,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,336
1,037
43
5
0
207,165
0
L
Hou Yi
6,861
762
12
1
0
157,408
0
L
Merlin
6,203
689
5
1
0
140,618
0
W
Cerberus
9,001
1,000
16
2
0
160,842
0
W
Zeus
10,026
1,114
20
2
0
177,782
0
L
Zhong Kui
6,183
687
16
2
0
153,672
0
W
Jormungandr
7,833
870
5
1
0
212,697
0
L
Cernunnos
6,430
714
21
2
0
134,086
0
L
Izanami
6,350
706
24
3
0
147,641
0
W
Janus
9,527
1,059
31
3
0
183,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role