Player Matchup

Amaterasu
Amaterasu
AbsoluteFox7127
Amaterasu
Level 104
God Stats
63W - 63L
1,358 SR
Queue Stats
319W - 306L
1,477 Elo+
Solo
Awilix
Awilix
BadAtGames90
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,505 Elo+
Solo
Artemis
Artemis
Slick_Kakacek210
Artemis
Level 119
God Stats
5W - 4L
1,717 SR
Queue Stats
53W - 50L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
conmakessounds
Cthulhu
Level 67
God Stats
0W - 2L
1,584 SR
Queue Stats
4W - 6L
1,358 Elo+
Party 1
Ah Puch
Ah Puch
guydolf
Ah Puch
Level 147
God Stats
7W - 9L
1,500 SR
Queue Stats
478W - 471L
1,270 Elo+
Solo
Team Averages
Level 109
1,532 SR
1,409 Elo+

VS

Team Averages
Level 96
1,420 SR
1,454 Elo+
Cerberus
Cerberus
AkumaInuSamurai
Cerberus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,410 Elo+
Solo
Charybdis
Charybdis
Novajord
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Zgterry
Nu Wa
Level 79
God Stats
6W - 7L
1,235 SR
Queue Stats
138W - 137L
1,455 Elo+
Solo
Nemesis
Nemesis
bLaGo773TTV
Nemesis
Level 126
God Stats
2W - 1L
1,526 SR
Queue Stats
71W - 51L
1,555 Elo+
Solo
Aphrodite
Aphrodite
doux baisers
Aphrodite
Level 126
God Stats
14W - 6L
1,339 SR
Queue Stats
76W - 87L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbsoluteFox7127
Amaterasu
16
9 / 5 / 1
10,775
567
10,802
25,100
14,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
15
0 / 6 / 4
8,997
474
7,200
16,984
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 2 / 2
8,589
452
11,246
9,624
3,712
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
7,678
404
5,556
9,552
7,935
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
guydolf
Ah Puch
15
3 / 3 / 1
9,404
495
8,443
13,652
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 3 / 2
9,372
493
2,632
14,059
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Novajord
Charybdis
14
1 / 3 / 2
8,864
467
3,353
12,908
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Zgterry
Nu Wa
15
1 / 9 / 6
9,717
511
16,325
14,969
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
bLaGo773TTV
Nemesis
18
10 / 1 / 3
11,712
616
13,514
16,797
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
doux baisers
Aphrodite
14
2 / 2 / 2
9,528
501
10,395
12,361
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
17
Kills
18
18
Deaths
18
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AbsoluteFox7127
Amaterasu
9
5
1
1.9
W
Cerberus
4
3
2
1.67
L
Awilix
0
6
4
0.33
W
Charybdis
Novajord
Charybdis
1
3
2
0.67
L
3
2
2
2
W
Nu Wa
Zgterry
Nu Wa
1
9
6
0.44
W
Nemesis
bLaGo773TTV
Nemesis
10
1
3
11.5
L
2
2
3
1.75
W
Aphrodite
doux baisers
Aphrodite
2
2
2
1.5
L
Ah Puch
guydolf
Ah Puch
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
46,219
74,912
Taken
71,094
37,912
Mitigated
32,959
21,040
Healing
23,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AbsoluteFox7127
Amaterasu
10,802
5,768
0
8,783
25,100
14,959
2,150
13,874
10,482
0
73,633
W
Cerberus
2,632
104
381
3,527
14,059
11,392
67
1,674
12,385
42,114
0
L
Awilix
7,200
1,920
0
957
16,984
6,446
0
4,385
12,383
0
76,103
W
Charybdis
Novajord
Charybdis
3,353
1,565
0
3,192
12,908
4,475
688
2,755
10,153
0
59,382
L
11,246
4,188
0
2,434
9,624
3,712
532
1,663
7,885
0
64,351
W
Nu Wa
Zgterry
Nu Wa
16,325
7,441
0
2,124
14,969
4,725
284
1,275
13,694
65,602
0
W
Nemesis
bLaGo773TTV
Nemesis
13,514
7,173
0
4,333
16,797
7,297
2,686
3,532
13,265
39
95,400
L
5,556
360
487
740
9,552
7,935
0
1,958
7,486
24,386
0
W
Aphrodite
doux baisers
Aphrodite
10,395
749
2,578
7,570
12,361
5,070
345
5,476
6,885
64,722
0
L
Ah Puch
guydolf
Ah Puch
8,443
227
156
7,483
13,652
4,860
433
5,917
7,285
59,842
1,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
49,193
450
Minions Killed
578
0
Camps Cleared
0
1,806,360
Distance Traveled
1,743,079
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,775
567
109
6
0
344,771
0
W
Cerberus
9,372
493
100
5
0
337,832
0
L
Awilix
8,997
474
100
5
0
446,252
0
W
Charybdis
8,864
467
107
6
0
359,872
0
L
Artemis
8,589
452
114
6
0
306,982
2
W
Nu Wa
9,717
511
111
6
0
279,184
1
W
Nemesis
11,712
616
131
7
0
416,326
5
L
Cthulhu
7,678
404
26
1
0
358,565
0
W
Aphrodite
9,528
501
129
7
0
349,865
2
L
Ah Puch
9,404
495
101
5
0
349,790
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role