Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BruceLee630
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,322 Elo+
Party 1
He Bo
He Bo
CHRONICBLOWBACK
He Bo
Level 67
God Stats
2W - 2L
1,715 SR
Queue Stats
247W - 228L
1,435 Elo+
Solo
Arachne
Arachne
Wavy_mh
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,523 Elo+
Solo
Poseidon
Poseidon
blairb17
Poseidon
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 257L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
cleverlynam3d
Erlang Shen
Level 100
God Stats
1W - 2L
1,530 SR
Queue Stats
28W - 24L
1,348 Elo+
Solo
Team Averages
Level 85
1,549 SR
1,413 Elo+

VS

Team Averages
Level 106
1,500 SR
1,383 Elo+
Scylla
Scylla
BeastModeLvl9000
Scylla
Level 120
God Stats
13W - 1L
1,500 SR
Queue Stats
292W - 280L
1,229 Elo+
Solo
Jing Wei
Jing Wei
Onemann1jar
Jing Wei
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,523 Elo+
Solo
Osiris
Osiris
Van_Halen_HP
Osiris
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
389W - 390L
1,478 Elo+
Solo
Ganesha
Ganesha
flamefest18
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
robertorsl20
Gilgamesh
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 93L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BruceLee630
Ah Muzen Cab
15
2 / 3 / 8
8,938
638
6,857
10,421
5,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 8 / 9
9,500
679
12,460
14,208
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Wavy_mh
Arachne
14
1 / 8 / 6
8,238
588
4,482
18,768
21,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
blairb17
Poseidon
19
8 / 5 / 6
11,122
794
19,439
12,181
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
cleverlynam3d
Erlang Shen
15
2 / 5 / 5
9,032
645
7,310
17,792
26,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 17
11,033
788
15,807
8,896
4,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Onemann1jar
Jing Wei
19
7 / 4 / 17
11,416
815
17,566
12,760
5,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
19
10 / 3 / 17
12,089
864
11,868
13,632
13,732
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
flamefest18
Ganesha
17
1 / 3 / 24
10,091
721
11,849
16,425
21,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
robertorsl20
Gilgamesh
18
5 / 3 / 15
10,838
774
9,124
17,958
20,711
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
15
Kills
29
29
Deaths
15
34
Assists
90
Player
Kills
Deaths
Assists
KDA
W
6
2
17
7.25
L
Ah Muzen Cab
BruceLee630
Ah Muzen Cab
2
3
8
2
L
2
8
9
0.81
W
Jing Wei
Onemann1jar
Jing Wei
7
4
17
3.88
W
Osiris
10
3
17
6.17
L
Arachne
Wavy_mh
Arachne
1
8
6
0.5
L
Poseidon
blairb17
Poseidon
8
5
6
2.2
L
Erlang Shen
cleverlynam3d
Erlang Shen
2
5
5
0.9
W
Ganesha
flamefest18
Ganesha
1
3
24
4.33
W
Gilgamesh
robertorsl20
Gilgamesh
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
66,214
73,370
Taken
69,671
64,805
Mitigated
66,533
15,351
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,807
758
2,406
3,037
8,896
4,398
2,028
3,133
5,763
49,212
0
L
Ah Muzen Cab
BruceLee630
Ah Muzen Cab
6,857
1,344
752
3,209
10,421
5,227
468
3,305
7,116
0
12,934
L
12,460
1,524
191
867
14,208
5,367
304
4,774
9,434
18,928
2,545
W
Jing Wei
Onemann1jar
Jing Wei
17,566
10,772
1,729
3,531
12,760
5,869
3,685
6,703
6,057
0
36,774
W
Osiris
11,868
3,191
2,777
2,191
13,632
13,732
1,022
6,812
6,820
0
18,540
L
Arachne
Wavy_mh
Arachne
4,482
3,419
42
1,459
18,768
21,925
50
9,261
9,507
0
10,354
L
Poseidon
blairb17
Poseidon
19,439
2,245
306
2,644
12,181
5,793
110
4,441
7,740
50,125
748
L
Erlang Shen
cleverlynam3d
Erlang Shen
7,310
2,869
2,100
3,781
17,792
26,493
400
6,450
11,342
309
11,635
W
Ganesha
flamefest18
Ganesha
11,849
1,596
1,689
3,357
16,425
21,823
986
6,191
10,234
21,222
0
W
Gilgamesh
robertorsl20
Gilgamesh
9,124
623
2,132
1,916
17,958
20,711
1,380
7,335
10,623
1,037
22,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
55,467
133
Minions Killed
196
0
Camps Cleared
0
1,186,239
Distance Traveled
1,303,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,033
788
77
6
0
258,692
0
L
Ah Muzen Cab
8,938
638
19
1
0
277,649
0
L
He Bo
9,500
679
23
2
0
217,746
0
W
Jing Wei
11,416
815
51
4
0
240,182
0
W
Osiris
12,089
864
28
2
0
295,073
0
L
Arachne
8,238
588
16
1
0
222,080
0
L
Poseidon
11,122
794
67
5
0
215,889
0
L
Erlang Shen
9,032
645
8
1
0
252,875
0
W
Ganesha
10,091
721
2
0
0
265,163
0
W
Gilgamesh
10,838
774
38
3
0
243,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role