Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Alber_tito13
Skadi
Level 17
God Stats
8W - 11L
1,429 SR
Queue Stats
13W - 26L
1,336 Elo+
Party 2
Atlas
Atlas
ElBichoMalo
Atlas
Level 79
God Stats
4W - 5L
1,383 SR
Queue Stats
114W - 119L
1,403 Elo+
Party 2
Cliodhna
Cliodhna
Mariohd7_YTB
Cliodhna
Level 85
God Stats
72W - 69L
1,791 SR
Queue Stats
115W - 133L
1,739 Elo+
Party 2
Hera
Hera
japerezca
Hera
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
125W - 148L
1,460 Elo+
Party 2
Team Averages
Level 81
1,521 SR
1,488 Elo+

VS

Team Averages
Level 84
1,429 SR
1,509 Elo+
Fenrir
Fenrir
CameronBren
Fenrir
Level 136
God Stats
6W - 13L
1,461 SR
Queue Stats
134W - 114L
1,570 Elo+
Party 1
Janus
Janus
Grevious38300
Janus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,340 Elo+
Solo
Kumbhakarna
Kumbhakarna
HDotKayy
Kumbhakarna
Level 42
God Stats
2W - 4L
1,183 SR
Queue Stats
137W - 110L
1,552 Elo+
Party 1
Shiva
Shiva
KillerScorpion45
Shiva
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 91L
1,500 Elo+
Solo
Ishtar
Ishtar
TomCollins10
Ishtar
Level 128
God Stats
10W - 8L
1,500 SR
Queue Stats
91W - 78L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 0 / 1
4,073
582
2,344
5,964
3,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 0 / 0
3,820
546
737
2,899
860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 0 / 1
4,880
697
1,838
5,495
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Mariohd7_YTB
Cliodhna
5
0 / 1 / 1
3,636
519
1,097
2,474
594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
8
1 / 3 / 3
4,579
654
1,770
4,050
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 1 / 0
5,039
720
1,279
6,708
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 0
4,045
578
1,833
4,102
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
HDotKayy
Kumbhakarna
7
0 / 0 / 0
4,240
606
1,277
3,124
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
4,146
592
3,749
5,969
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
8
0 / 0 / 0
4,468
638
2,035
2,232
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
3
Kills
4
4
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
1
0.5
L
0
0
0
0
W
Fenrir
3
1
0
3
L
2
0
1
2.5
W
1
2
0
0.5
W
Kumbhakarna
HDotKayy
Kumbhakarna
0
0
0
0
W
0
1
0
0
L
Cliodhna
Mariohd7_YTB
Cliodhna
0
1
1
0.5
W
Ishtar
0
0
0
0
L
Hera
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,786
Damage
10,173
20,882
Taken
22,135
8,662
Mitigated
10,117
5,301
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,344
164
0
1,325
5,964
3,398
0
171
5,793
0
20,234
L
737
153
0
1,074
2,899
860
0
614
2,285
0
17,807
W
Fenrir
1,279
138
0
1,793
6,708
2,421
0
578
6,130
0
34,489
L
1,838
616
0
1,665
5,495
2,713
0
684
4,811
10,523
0
W
1,833
266
0
885
4,102
1,110
0
1,166
2,936
17,573
0
W
Kumbhakarna
HDotKayy
Kumbhakarna
1,277
190
0
2,050
3,124
2,000
0
1,090
2,034
8,256
0
W
3,749
1,082
0
946
5,969
3,786
0
202
5,767
0
26,086
L
Cliodhna
Mariohd7_YTB
Cliodhna
1,097
275
0
727
2,474
594
0
42
2,432
0
7,692
W
Ishtar
2,035
1,190
0
1,463
2,232
800
0
572
1,660
0
32,829
L
Hera
1,770
89
0
510
4,050
1,097
42
1,599
2,451
25,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,988
Gold Earned
21,938
139
Minions Killed
199
0
Camps Cleared
0
687,150
Distance Traveled
710,756
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,073
582
35
5
0
136,653
1
L
Skadi
3,820
546
31
4
0
129,625
0
W
Fenrir
5,039
720
64
9
0
166,153
0
L
Atlas
4,880
697
18
3
0
143,992
1
W
Janus
4,045
578
25
4
0
126,372
0
W
Kumbhakarna
4,240
606
15
2
0
149,186
3
W
Shiva
4,146
592
28
4
0
128,248
0
L
Cliodhna
3,636
519
14
2
0
121,298
0
W
Ishtar
4,468
638
67
10
0
140,797
0
L
Hera
4,579
654
41
6
0
155,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role