Player Matchup

Thanatos
Thanatos
EffieSnake
Thanatos
Level 8
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Jacksonrin
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
Sophfeara
Athena
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Winddirk
Merlin
Level 143
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
cozy2
Susano
Level 44
God Stats
16W - 14L
1,599 SR
Queue Stats
87W - 90L
1,466 Elo+
Solo
Team Averages
Level 60
1,419 SR
1,493 Elo+

VS

Team Averages
Level 47
1,510 SR
1,519 Elo+
Ymir
Ymir
Adrian2r04
Ymir
Level 18
God Stats
16W - 23L
1,715 SR
Queue Stats
34W - 47L
1,412 Elo+
Party 2
Hun Batz
Hun Batz
ClemING
Hun Batz
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 184L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Juntadevecinos
Danzaburou
Level 36
God Stats
4W - 8L
1,336 SR
Queue Stats
58W - 51L
1,375 Elo+
Solo
Chaac
Chaac
SirCalvito
Chaac
Level 83
God Stats
2W - 8L
1,500 SR
Queue Stats
180W - 185L
1,442 Elo+
Party 2
Yu Huang
Yu Huang
ZylonYT
Yu Huang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EffieSnake
Thanatos
10
0 / 3 / 0
5,846
487
1,339
4,529
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Jacksonrin
Cernunnos
9
0 / 4 / 0
4,872
406
3,526
8,477
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Sophfeara
Athena
8
0 / 2 / 1
5,522
460
3,990
10,859
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Winddirk
Merlin
9
0 / 4 / 0
5,302
442
1,804
6,921
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
cozy2
Susano
10
1 / 2 / 0
5,800
483
3,853
9,775
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
6,155
513
3,492
7,833
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
ClemING
Hun Batz
12
5 / 1 / 5
7,324
610
3,444
6,984
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Juntadevecinos
Danzaburou
11
3 / 2 / 2
6,958
580
7,398
7,033
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
5 / 0 / 3
7,953
663
7,236
7,501
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
ZylonYT
Yu Huang
13
2 / 0 / 5
7,648
637
6,109
4,964
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
15
15
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Hun Batz
ClemING
Hun Batz
5
1
5
7.5
L
Thanatos
EffieSnake
Thanatos
0
3
0
0
L
Cernunnos
Jacksonrin
Cernunnos
0
4
0
0
W
Danzaburou
Juntadevecinos
Danzaburou
3
2
2
2
W
Chaac
5
0
3
6.5
L
Athena
Sophfeara
Athena
0
2
1
0.25
L
Merlin
Winddirk
Merlin
0
4
0
0
W
Yu Huang
ZylonYT
Yu Huang
2
0
5
4.5
L
Susano
cozy2
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,512
Damage
27,679
40,561
Taken
34,315
21,677
Mitigated
17,471
8,806
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,492
860
0
1,688
7,833
4,690
0
2,006
5,827
15,290
0
W
Hun Batz
ClemING
Hun Batz
3,444
855
0
500
6,984
2,584
0
253
6,731
0
44,695
L
Thanatos
EffieSnake
Thanatos
1,339
851
0
2,239
4,529
1,958
0
0
4,529
0
26,152
L
Cernunnos
Jacksonrin
Cernunnos
3,526
1,811
0
2,361
8,477
3,282
0
1,599
6,878
0
25,930
W
Danzaburou
Juntadevecinos
Danzaburou
7,398
2,809
0
3,753
7,033
2,495
116
1,296
5,737
0
56,168
W
Chaac
7,236
1,448
0
2,846
7,501
5,880
236
810
6,691
0
57,664
L
Athena
Sophfeara
Athena
3,990
733
0
1,736
10,859
10,603
0
2,642
8,217
22,912
0
L
Merlin
Winddirk
Merlin
1,804
0
0
723
6,921
2,390
0
3,532
3,389
28,350
0
W
Yu Huang
ZylonYT
Yu Huang
6,109
915
354
2,231
4,964
1,822
25
1,429
3,535
62,834
988
L
Susano
cozy2
Susano
3,853
595
0
1,747
9,775
3,444
0
1,652
8,123
0
37,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
36,038
258
Minions Killed
374
0
Camps Cleared
0
1,236,536
Distance Traveled
1,180,969
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,155
513
25
2
0
237,173
0
W
Hun Batz
7,324
610
79
7
0
290,841
3
L
Thanatos
5,846
487
63
5
0
258,220
0
L
Cernunnos
4,872
406
60
5
0
197,016
0
W
Danzaburou
6,958
580
80
7
0
225,838
3
W
Chaac
7,953
663
84
7
0
192,410
0
L
Athena
5,522
460
14
1
0
259,790
0
L
Merlin
5,302
442
57
5
0
243,314
0
W
Yu Huang
7,648
637
106
9
0
234,707
1
L
Susano
5,800
483
64
5
0
278,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role