Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FaZeEber
Thanatos
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 63L
1,188 Elo+
Solo
Ares
Ares
Syrd Cheese
Ares
Level 96
God Stats
11W - 15L
1,614 SR
Queue Stats
428W - 512L
1,458 Elo+
Party 1
Chronos
Chronos
koop3x00
Chronos
Level 107
God Stats
13W - 16L
1,766 SR
Queue Stats
351W - 390L
1,487 Elo+
Party 1
Rama
Rama
thegamer200101
Rama
Level 67
God Stats
12W - 9L
1,707 SR
Queue Stats
159W - 169L
1,439 Elo+
Solo
Team Averages
Level 111
1,617 SR
1,414 Elo+

VS

Team Averages
Level 91
1,364 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ALEX3058
Chiron
Level 61
God Stats
1W - 0L
1,164 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
NymphoSamurai
Scylla
Level 64
God Stats
13W - 16L
1,256 SR
Queue Stats
240W - 205L
1,428 Elo+
Solo
Serqet
Serqet
Obsxrvx
Serqet
Level 107
God Stats
2W - 6L
1,411 SR
Queue Stats
184W - 159L
1,567 Elo+
Solo
Freya
Freya
vengador44
Freya
Level 102
God Stats
6W - 5L
1,491 SR
Queue Stats
162W - 125L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 1 / 0
5,289
529
1,492
7,415
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
FaZeEber
Thanatos
7
0 / 3 / 1
4,362
436
654
5,407
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 3 / 1
4,679
468
1,620
5,698
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos
koop3x00
Chronos
9
0 / 1 / 1
4,905
491
2,213
3,420
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 0
4,907
491
1,078
6,054
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 0 / 1
5,653
565
712
6,011
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
ALEX3058
Chiron
9
2 / 0 / 0
5,479
548
4,382
1,926
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 0
6,428
643
3,026
4,198
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Obsxrvx
Serqet
8
1 / 1 / 4
5,082
508
3,376
5,548
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
11
2 / 0 / 3
6,889
689
4,320
5,946
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
9
9
Deaths
1
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
W
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
W
Chiron
ALEX3058
Chiron
2
0
0
2
L
Thanatos
FaZeEber
Thanatos
0
3
1
0.17
W
4
0
0
4
W
Serqet
Obsxrvx
Serqet
1
1
4
3
L
0
3
1
0.17
L
Chronos
koop3x00
Chronos
0
1
1
0.5
L
0
1
0
0
W
Freya
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,057
Damage
15,816
27,994
Taken
23,629
12,274
Mitigated
9,686
9,536
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,492
85
404
2,178
7,415
4,645
0
1,886
5,271
0
23,180
W
Tsukuyomi
 
Tsukuyomi
712
192
0
4,453
6,011
1,971
240
676
5,335
0
33,462
W
Chiron
ALEX3058
Chiron
4,382
2,395
335
1,325
1,926
599
100
126
1,800
0
29,288
L
Thanatos
FaZeEber
Thanatos
654
161
0
3,039
5,407
2,089
0
1,055
4,101
0
21,039
W
3,026
185
0
1,270
4,198
1,292
390
906
3,292
51,663
0
W
Serqet
Obsxrvx
Serqet
3,376
362
0
1,210
5,548
3,795
11
1,306
4,200
1,390
12,275
L
1,620
0
0
924
5,698
2,486
0
3,296
1,939
15,259
0
L
Chronos
koop3x00
Chronos
2,213
461
0
511
3,420
1,190
0
1,547
1,732
26,060
0
L
1,078
975
0
2,480
6,054
1,864
0
0
5,988
0
30,876
W
Freya
4,320
1,391
0
3,776
5,946
2,029
0
1,365
4,381
40,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
29,531
232
Minions Killed
308
0
Camps Cleared
0
888,260
Distance Traveled
953,913
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,289
529
31
3
0
205,219
0
W
Tsukuyomi
5,653
565
64
6
0
214,248
0
W
Chiron
5,479
548
43
4
0
180,661
0
L
Thanatos
4,362
436
38
4
0
178,041
0
W
Scylla
6,428
643
84
8
0
185,757
2
W
Serqet
5,082
508
25
3
0
192,972
0
L
Ares
4,679
468
45
5
0
146,988
0
L
Chronos
4,905
491
59
6
0
168,973
0
L
Rama
4,907
491
59
6
0
189,039
1
W
Freya
6,889
689
92
9
0
180,275
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role