Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AppleBoof
Sol
Level 99
God Stats
9W - 8L
1,335 SR
Queue Stats
301W - 269L
1,487 Elo+
Party 1
Susano
Susano
JimmyD1X
Susano
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 171L
1,415 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JimmyIsHere2
Kumbhakarna
Level 88
God Stats
3W - 1L
1,760 SR
Queue Stats
61W - 61L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OmicronWins
Ah Muzen Cab
Level 102
God Stats
10W - 7L
1,155 SR
Queue Stats
661W - 680L
1,438 Elo+
Solo
Team Averages
Level 75
1,450 SR
1,465 Elo+

VS

Team Averages
Level 63
1,500 SR
1,512 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ComplexFear
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Solo
Ah Puch
Ah Puch
Ins1gn3
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,866 Elo+
Solo
Raijin
Raijin
Malice4Uall
Raijin
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 153L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
Passmeabeeer
Kumbhakarna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 3 / 12
10,991
785
8,128
11,612
5,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 10
13,252
947
18,988
14,674
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
JimmyD1X
Susano
17
4 / 3 / 16
10,424
745
13,517
15,166
20,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
JimmyIsHere2
Kumbhakarna
16
3 / 7 / 16
10,853
775
9,397
23,531
35,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
OmicronWins
Ah Muzen Cab
18
3 / 4 / 14
10,829
774
8,073
12,415
8,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 4 / 8
9,228
659
9,990
12,617
6,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
ComplexFear
Jing Wei
16
1 / 6 / 10
8,825
630
7,020
12,653
5,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Ins1gn3
Ah Puch
20
13 / 3 / 2
11,736
838
25,879
16,840
9,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
16
2 / 10 / 6
9,223
659
6,363
16,642
7,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Passmeabeeer
Kumbhakarna
5
0 / 1 / 0
6,392
457
0
2,011
1,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
24
Kills
18
19
Deaths
24
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
12
3.33
L
Chiron
 
Chiron
2
4
8
1.5
W
10
2
10
7.5
L
Jing Wei
ComplexFear
Jing Wei
1
6
10
1
L
Ah Puch
Ins1gn3
Ah Puch
13
3
2
4.67
W
Susano
JimmyD1X
Susano
4
3
16
4
W
Kumbhakarna
JimmyIsHere2
Kumbhakarna
3
7
16
1.57
L
Raijin
2
10
6
0.5
W
Ah Muzen Cab
OmicronWins
Ah Muzen Cab
3
4
14
2.5
L
Kumbhakarna
Passmeabeeer
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,103
Damage
49,252
77,398
Taken
60,763
77,766
Mitigated
30,584
22,274
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,128
6,001
1,490
2,903
11,612
5,766
1,650
9,230
2,382
0
22,880
L
Chiron
 
Chiron
9,990
5,570
2,457
4,598
12,617
6,342
0
6,195
6,245
0
19,154
W
18,988
5,537
1,654
7,515
14,674
7,583
4,140
6,230
8,444
46,806
0
L
Jing Wei
ComplexFear
Jing Wei
7,020
2,989
29
381
12,653
5,914
0
4,836
7,509
0
12,378
L
Ah Puch
Ins1gn3
Ah Puch
25,879
600
951
8,820
16,840
9,274
0
7,504
9,045
45,798
0
W
Susano
JimmyD1X
Susano
13,517
1,453
55
1,087
15,166
20,632
166
6,063
9,103
0
21,309
W
Kumbhakarna
JimmyIsHere2
Kumbhakarna
9,397
552
981
1,814
23,531
35,470
267
5,287
18,244
15,185
0
L
Raijin
6,363
675
614
1,173
16,642
7,914
0
8,293
7,964
28,286
0
W
Ah Muzen Cab
OmicronWins
Ah Muzen Cab
8,073
1,074
1,283
3,492
12,415
8,315
1,951
5,432
6,983
131
29,306
L
Kumbhakarna
Passmeabeeer
Kumbhakarna
0
0
0
0
2,011
1,140
0
1,688
323
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
45,404
181
Minions Killed
154
0
Camps Cleared
0
1,308,305
Distance Traveled
852,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,991
785
46
3
0
270,858
0
L
Chiron
9,228
659
27
2
0
185,621
0
W
Sol
13,252
947
87
6
0
270,289
0
L
Jing Wei
8,825
630
20
1
0
219,657
0
L
Ah Puch
11,736
838
48
3
0
253,932
0
W
Susano
10,424
745
11
1
0
277,045
0
W
Kumbhakarna
10,853
775
4
0
0
252,043
0
L
Raijin
9,223
659
59
4
0
174,636
0
W
Ah Muzen Cab
10,829
774
33
2
0
238,070
0
L
Kumbhakarna
6,392
457
0
0
0
19,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role