Player Matchup

Medusa
Medusa
Ifzzy
Medusa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,561 Elo+
Party 1
Osiris
Osiris
azoyt
Osiris
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 48L
1,466 Elo+
Party 4
Janus
Janus
joel83
Janus
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 105L
1,574 Elo+
Party 4
Yu Huang
Yu Huang
mLalli
Yu Huang
Level 118
God Stats
5W - 4L
1,505 SR
Queue Stats
95W - 88L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
millevolt
Ah Puch
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 208L
1,414 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,520 Elo+

VS

Team Averages
Level 122
1,500 SR
1,391 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BackDoorBuffet
Achilles
Level 143
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 129L
1,442 Elo+
Party 3
Thanatos
Thanatos
BaldLarry
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,222 Elo+
Party 2
Chaac
Chaac
OoL4T3R4LU5oO
Chaac
Level 198
God Stats
4W - 4L
1,500 SR
Queue Stats
874W - 894L
1,369 Elo+
Party 3
Merlin
Merlin
ResplendentEgo
Merlin
Level 136
God Stats
3W - 7L
1,500 SR
Queue Stats
494W - 483L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ifzzy
Medusa
12
1 / 2 / 9
7,310
665
7,735
9,318
3,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
azoyt
Osiris
15
2 / 2 / 12
8,240
749
7,064
12,508
8,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
joel83
Janus
14
4 / 2 / 6
8,124
739
8,564
7,122
2,794
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
mLalli
Yu Huang
16
7 / 1 / 8
9,191
836
15,884
8,603
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
millevolt
Ah Puch
15
4 / 0 / 12
8,681
789
12,739
5,135
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 4 / 4
7,940
722
10,850
10,442
5,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
14
3 / 5 / 2
7,854
714
9,919
18,496
19,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
BaldLarry
Thanatos
11
1 / 6 / 3
6,805
619
1,216
10,112
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 2 / 4
7,911
719
3,005
13,370
15,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 1 / 5
7,969
724
11,085
5,023
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
18
Kills
7
7
Deaths
18
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
4
0.75
L
Achilles
3
5
2
0.8
L
Thanatos
BaldLarry
Thanatos
1
6
3
0.42
W
Medusa
Ifzzy
Medusa
1
2
9
2.75
L
1
2
4
1.5
L
1
1
5
3.5
W
Osiris
azoyt
Osiris
2
2
12
4
W
Janus
joel83
Janus
4
2
6
3.5
W
Yu Huang
mLalli
Yu Huang
7
1
8
11
W
Ah Puch
millevolt
Ah Puch
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,986
Damage
36,075
42,686
Taken
57,443
20,917
Mitigated
47,644
19,587
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,850
206
1,867
1,729
10,442
5,384
0
7,077
3,365
0
20,433
L
Achilles
9,919
729
328
5,630
18,496
19,051
0
10,873
7,623
0
16,558
L
Thanatos
BaldLarry
Thanatos
1,216
123
348
1,400
10,112
4,755
0
7,224
2,888
0
2,169
W
Medusa
Ifzzy
Medusa
7,735
3,626
1,188
2,730
9,318
3,314
278
1,720
7,182
0
12,488
L
3,005
243
1,940
5,868
13,370
15,798
0
7,681
5,689
0
11,418
L
11,085
156
855
441
5,023
2,656
0
3,617
1,406
29,013
0
W
Osiris
azoyt
Osiris
7,064
981
1,063
2,487
12,508
8,590
0
2,447
9,536
0
16,286
W
Janus
joel83
Janus
8,564
630
896
2,358
7,122
2,794
76
2,843
4,158
17,932
0
W
Yu Huang
mLalli
Yu Huang
15,884
866
2,220
3,447
8,603
3,985
157
1,983
6,450
25,427
1,450
W
Ah Puch
millevolt
Ah Puch
12,739
482
891
2,307
5,135
2,234
0
2,092
3,043
28,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,546
Gold Earned
38,479
124
Minions Killed
107
0
Camps Cleared
0
1,171,458
Distance Traveled
1,061,650
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,940
722
32
3
0
201,261
0
L
Achilles
7,854
714
18
2
0
221,637
1
L
Thanatos
6,805
619
3
0
0
193,041
0
W
Medusa
7,310
665
15
1
0
229,587
0
L
Chaac
7,911
719
9
1
0
217,499
0
L
Merlin
7,969
724
45
4
0
228,212
0
W
Osiris
8,240
749
24
2
0
257,440
0
W
Janus
8,124
739
27
2
0
224,891
0
W
Yu Huang
9,191
836
26
2
0
222,859
0
W
Ah Puch
8,681
789
32
3
0
236,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role