Player Matchup

Hades
Hades
 
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Acauzy
Apollo
Level 39
God Stats
1W - 0L
956 SR
Queue Stats
34W - 35L
1,482 Elo+
Party 1
Chang'e
Chang'e
DISalubri
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,679 Elo+
Party 1
He Bo
He Bo
DepressedLoLPlay
He Bo
Level 44
God Stats
2W - 3L
1,375 SR
Queue Stats
58W - 71L
1,529 Elo+
Solo
Achilles
Achilles
dischargedwyn
Achilles
Level 42
God Stats
8W - 8L
1,515 SR
Queue Stats
169W - 168L
1,517 Elo+
Party 1
Team Averages
Level 41
1,369 SR
1,541 Elo+

VS

Team Averages
Level 51
1,568 SR
1,420 Elo+
Fafnir
Fafnir
CheerfulPikl
Fafnir
Level 47
God Stats
0W - 2L
1,286 SR
Queue Stats
28W - 21L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LunarSicarius
Tsukuyomi
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OzzySins
Nu Wa
Level 29
God Stats
12W - 8L
1,657 SR
Queue Stats
114W - 98L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
cnfg
Sun Wukong
Level 44
God Stats
5W - 2L
1,895 SR
Queue Stats
29W - 18L
1,592 Elo+
Solo
Cupid
Cupid
majeking43
Cupid
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 117L
984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 3 / 2
7,393
462
4,061
13,549
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Acauzy
Apollo
11
0 / 4 / 4
6,812
426
6,778
15,010
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DISalubri
Chang'e
11
1 / 1 / 7
7,790
487
7,338
11,065
7,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
7 / 1 / 6
9,417
589
18,470
11,338
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
dischargedwyn
Achilles
16
7 / 0 / 1
9,461
591
13,216
13,727
14,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 1 / 4
8,153
510
5,753
18,033
19,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
LunarSicarius
Tsukuyomi
12
4 / 3 / 3
7,624
477
10,851
13,155
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
OzzySins
Nu Wa
12
0 / 7 / 2
7,524
470
7,241
12,207
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
cnfg
Sun Wukong
15
1 / 2 / 1
8,822
551
5,647
16,101
10,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
12
2 / 4 / 2
7,537
471
9,863
12,725
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
17
Kills
9
9
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
2
1
W
Apollo
Acauzy
Apollo
0
4
4
0.5
L
Fafnir
2
1
4
4
W
Chang'e
DISalubri
Chang'e
1
1
7
4.5
W
7
1
6
10
L
Tsukuyomi
LunarSicarius
Tsukuyomi
4
3
3
1.83
L
Nu Wa
OzzySins
Nu Wa
0
7
2
0.14
L
Sun Wukong
cnfg
Sun Wukong
1
2
1
0.75
W
Achilles
dischargedwyn
Achilles
7
0
1
7.5
L
Cupid
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,863
Damage
39,355
64,689
Taken
72,221
37,324
Mitigated
44,806
26,949
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,061
217
296
3,074
13,549
6,168
0
2,082
11,467
41,308
0
W
Apollo
Acauzy
Apollo
6,778
4,303
0
5,516
15,010
5,000
374
2,493
12,517
0
53,019
L
Fafnir
5,753
1,462
2,339
5,630
18,033
19,467
210
7,349
10,684
20,027
0
W
Chang'e
DISalubri
Chang'e
7,338
1,428
4,689
5,805
11,065
7,363
229
3,066
7,999
24,322
0
W
18,470
1,675
328
4,390
11,338
3,838
641
4,477
6,861
90,828
288
L
Tsukuyomi
LunarSicarius
Tsukuyomi
10,851
3,634
0
3,047
13,155
4,875
0
5,643
7,512
0
51,334
L
Nu Wa
OzzySins
Nu Wa
7,241
2,650
0
936
12,207
5,423
767
10,066
2,141
50,555
0
L
Sun Wukong
cnfg
Sun Wukong
5,647
1,521
0
3,597
16,101
10,143
0
2,229
13,872
0
73,558
W
Achilles
dischargedwyn
Achilles
13,216
1,455
0
2,851
13,727
14,955
0
2,130
11,597
2,558
63,834
L
Cupid
9,863
4,715
403
3,021
12,725
4,898
196
5,925
6,800
0
52,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
39,660
394
Minions Killed
367
0
Camps Cleared
0
1,484,536
Distance Traveled
1,504,292
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,393
462
57
4
0
301,316
1
W
Apollo
6,812
426
75
5
0
270,033
4
L
Fafnir
8,153
510
20
1
0
304,492
1
W
Chang'e
7,790
487
24
2
0
300,074
6
W
He Bo
9,417
589
131
8
0
303,800
4
L
Tsukuyomi
7,624
477
58
4
0
373,959
0
L
Nu Wa
7,524
470
83
5
0
260,969
0
L
Sun Wukong
8,822
551
126
8
0
308,533
2
W
Achilles
9,461
591
107
7
0
309,313
4
L
Cupid
7,537
471
80
5
0
256,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role