Player Matchup

Terra
Terra
Arsenikos
Terra
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 111L
1,670 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GalaxyMedic
Cu Chulainn
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,500 Elo+
Party 2
Rama
Rama
Moemmoth
Rama
Level 153
God Stats
2W - 3L
1,681 SR
Queue Stats
166W - 165L
1,597 Elo+
Party 2
Thanatos
Thanatos
Simodine
Thanatos
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 60L
1,657 Elo+
Party 2
Merlin
Merlin
Z0rd10nAL
Merlin
Level 143
God Stats
20W - 14L
1,514 SR
Queue Stats
385W - 331L
1,650 Elo+
Party 2
Team Averages
Level 123
1,539 SR
1,615 Elo+

VS

Team Averages
Level 49
1,587 SR
1,527 Elo+
Cerberus
Cerberus
KTSGrim
Cerberus
Level 26
God Stats
3W - 3L
1,903 SR
Queue Stats
50W - 31L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
Shiller69
Hun Batz
Level 126
God Stats
4W - 1L
1,707 SR
Queue Stats
99W - 75L
1,497 Elo+
Party 1
Vulcan
Vulcan
bigjibblets
Vulcan
Level 40
God Stats
3W - 6L
1,326 SR
Queue Stats
21W - 24L
1,495 Elo+
Solo
Yemoja
Yemoja
leonidasolo
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
stefanosanchez0
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arsenikos
Terra
11
2 / 0 / 5
6,827
683
2,895
6,597
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
GalaxyMedic
Cu Chulainn
11
2 / 2 / 2
6,564
656
7,819
9,874
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
12
3 / 0 / 4
7,210
721
4,272
6,225
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Simodine
Thanatos
12
11 / 1 / 2
7,187
719
12,315
10,158
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Z0rd10nAL
Merlin
12
0 / 0 / 3
6,707
671
972
2,676
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KTSGrim
Cerberus
9
1 / 3 / 1
5,048
505
4,123
9,168
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Shiller69
Hun Batz
9
1 / 3 / 1
5,219
522
2,789
8,500
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
9
1 / 4 / 0
5,453
545
2,994
7,512
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
7
0 / 3 / 1
4,588
459
2,312
7,117
2,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 5 / 0
4,055
406
1,479
6,373
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
3
3
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
Arsenikos
Terra
2
0
5
4.5
W
Cu Chulainn
GalaxyMedic
Cu Chulainn
2
2
2
1.5
L
Cerberus
KTSGrim
Cerberus
1
3
1
0.5
W
Rama
3
0
4
5
L
Hun Batz
Shiller69
Hun Batz
1
3
1
0.5
W
Thanatos
Simodine
Thanatos
11
1
2
12
W
Merlin
Z0rd10nAL
Merlin
0
0
3
1.5
L
Vulcan
1
4
0
0.25
L
Yemoja
0
3
1
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,273
Damage
13,697
35,530
Taken
38,670
16,157
Mitigated
13,785
23,146
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Arsenikos
Terra
2,895
599
2,319
3,433
6,597
4,370
0
2,382
4,174
18,630
0
W
Cu Chulainn
GalaxyMedic
Cu Chulainn
7,819
569
0
2,732
9,874
4,412
0
4,278
5,166
0
50,316
L
Cerberus
KTSGrim
Cerberus
4,123
177
0
2,226
9,168
4,808
0
178
8,990
29,757
0
W
Rama
4,272
3,502
0
3,953
6,225
2,075
2,902
659
5,566
0
56,370
L
Hun Batz
Shiller69
Hun Batz
2,789
774
0
3,336
8,500
2,431
0
994
7,506
0
25,568
W
Thanatos
Simodine
Thanatos
12,315
4,778
0
10,269
10,158
4,368
0
1,340
8,777
0
39,800
W
Merlin
Z0rd10nAL
Merlin
972
135
0
440
2,676
932
106
258
2,418
70,602
0
L
Vulcan
2,994
744
0
867
7,512
2,001
0
972
6,540
34,068
0
L
Yemoja
2,312
985
1,830
1,068
7,117
2,570
0
1,311
5,806
9,224
0
L
1,479
631
0
251
6,373
1,975
0
412
5,961
0
15,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
24,363
406
Minions Killed
215
0
Camps Cleared
0
1,014,062
Distance Traveled
894,739
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,827
683
32
3
0
206,583
1
W
Cu Chulainn
6,564
656
78
8
0
207,650
4
L
Cerberus
5,048
505
61
6
0
194,053
0
W
Rama
7,210
721
112
11
0
164,855
1
L
Hun Batz
5,219
522
45
5
0
219,450
0
W
Thanatos
7,187
719
53
5
0
243,722
0
W
Merlin
6,707
671
131
13
0
191,252
0
L
Vulcan
5,453
545
80
8
0
188,851
2
L
Yemoja
4,588
459
7
1
0
162,175
1
L
Neith
4,055
406
22
2
0
130,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role