Player Matchup

Zeus
Zeus
 
Zeus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AsianPastatute
Bacchus
Level 66
God Stats
6W - 3L
1,668 SR
Queue Stats
136W - 106L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
JubaKraus
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 165L
1,572 Elo+
Party 1
Artemis
Artemis
Mike666
Artemis
Level 127
God Stats
6W - 4L
1,767 SR
Queue Stats
177W - 172L
1,556 Elo+
Solo
Sol
Sol
mayverick
Sol
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 67L
1,779 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,598 Elo+

VS

Team Averages
Level 135
1,503 SR
1,521 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Deldraga
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,477 Elo+
Solo
Loki
Loki
Lildemon241
Loki
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 57L
1,504 Elo+
Party 2
Hun Batz
Hun Batz
Pipsy
Hun Batz
Level 149
God Stats
3W - 3L
1,513 SR
Queue Stats
232W - 233L
1,556 Elo+
Solo
Cabrakan
Cabrakan
xXAlphaWolf68Xx
Cabrakan
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 82L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 3 / 16
9,622
875
16,115
8,773
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 19
10,123
920
5,768
15,188
20,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
JubaKraus
Baron Samedi
15
2 / 1 / 22
9,135
830
11,177
6,202
3,811
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Mike666
Artemis
16
3 / 1 / 21
9,695
881
12,699
11,020
6,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 0 / 13
10,355
941
10,256
9,167
4,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 6 / 4
7,863
715
8,285
11,698
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Deldraga
Ah Muzen Cab
13
1 / 4 / 2
7,505
682
4,802
9,424
4,630
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 2
8,101
736
11,051
14,742
7,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Pipsy
Hun Batz
15
2 / 5 / 1
8,406
764
9,831
11,150
8,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
13
1 / 5 / 5
7,493
681
3,636
12,467
17,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
25
Kills
7
7
Deaths
25
91
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
3
16
5
L
Baron Samedi
 
Baron Samedi
2
6
4
0.67
W
4
2
19
6.75
L
Ah Muzen Cab
Deldraga
Ah Muzen Cab
1
4
2
0.5
W
Baron Samedi
JubaKraus
Baron Samedi
2
1
22
13
L
1
5
2
0.4
W
Artemis
Mike666
Artemis
3
1
21
13.5
L
Hun Batz
Pipsy
Hun Batz
2
5
1
0.5
W
9
0
13
15.5
L
Cabrakan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,015
Damage
37,605
50,350
Taken
59,481
40,562
Mitigated
46,225
26,649
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,115
743
949
1,434
8,773
4,781
1,263
3,504
5,269
26,641
0
L
Baron Samedi
 
Baron Samedi
8,285
210
1,723
2,312
11,698
7,113
0
8,556
3,142
12,271
0
W
5,768
431
1,506
4,686
15,188
20,839
174
4,716
10,472
11,735
0
L
Ah Muzen Cab
Deldraga
Ah Muzen Cab
4,802
1,301
130
2,246
9,424
4,630
0
6,911
2,513
0
16,418
W
Baron Samedi
JubaKraus
Baron Samedi
11,177
778
5,589
2,166
6,202
3,811
913
653
5,549
16,302
2,200
L
11,051
595
792
3,625
14,742
7,703
0
10,379
4,363
0
29,702
W
Artemis
Mike666
Artemis
12,699
4,075
1,641
3,232
11,020
6,687
1,500
2,170
8,850
0
31,261
L
Hun Batz
Pipsy
Hun Batz
9,831
1,116
567
674
11,150
8,998
0
7,761
3,389
0
28,506
W
10,256
3,560
1,190
4,256
9,167
4,444
3,527
878
8,289
28,680
0
L
Cabrakan
3,636
502
923
785
12,467
17,781
0
8,180
4,287
4,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,930
Gold Earned
39,368
157
Minions Killed
108
0
Camps Cleared
0
1,063,695
Distance Traveled
1,012,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,622
875
25
2
0
194,116
0
L
Baron Samedi
7,863
715
12
1
0
186,925
0
W
Bacchus
10,123
920
13
1
0
211,011
0
L
Ah Muzen Cab
7,505
682
25
2
0
218,761
0
W
Baron Samedi
9,135
830
27
2
0
200,578
0
L
Loki
8,101
736
24
2
0
220,325
0
W
Artemis
9,695
881
49
4
0
230,162
0
L
Hun Batz
8,406
764
46
4
0
183,961
0
W
Sol
10,355
941
43
4
0
227,828
0
L
Cabrakan
7,493
681
1
0
0
202,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role