Player Matchup

Hou Yi
Hou Yi
KermitMain
Hou Yi
Level 26
God Stats
5W - 7L
1,176 SR
Queue Stats
38W - 31L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
Lichwood
Baron Samedi
Level 78
God Stats
1W - 2L
1,306 SR
Queue Stats
52W - 49L
1,399 Elo+
Party 2
Thanatos
Thanatos
dr3v7
Thanatos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Shiva
Shiva
i_ST83AD
Shiva
Level 53
God Stats
1W - 4L
1,239 SR
Queue Stats
2W - 9L
1,026 Elo+
Party 3
Terra
Terra
rwbyonly
Terra
Level 68
God Stats
0W - 4L
1,208 SR
Queue Stats
11W - 21L
1,207 Elo+
Party 2
Team Averages
Level 45
1,286 SR
1,305 Elo+

VS

Team Averages
Level 46
1,532 SR
1,432 Elo+
Olorun
Olorun
FriscoInDenDisco
Olorun
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 100L
1,456 Elo+
Party 1
Ganesha
Ganesha
Kestrel319
Ganesha
Level 47
God Stats
4W - 5L
1,127 SR
Queue Stats
21W - 32L
1,286 Elo+
Solo
Thanatos
Thanatos
Ynkee
Thanatos
Level 23
God Stats
9W - 18L
1,500 SR
Queue Stats
68W - 85L
1,463 Elo+
Party 1
Rama
Rama
lordzuko1
Rama
Level 48
God Stats
2W - 0L
1,705 SR
Queue Stats
10W - 15L
1,416 Elo+
Solo
Surtr
Surtr
zFruitCop
Surtr
Level 48
God Stats
18W - 12L
1,829 SR
Queue Stats
50W - 53L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KermitMain
Hou Yi
9
0 / 4 / 0
5,350
382
8,559
11,473
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Lichwood
Baron Samedi
15
3 / 1 / 0
8,530
609
5,300
9,147
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
dr3v7
Thanatos
2
0 / 0 / 0
4,300
307
0
1,595
603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shiva
i_ST83AD
Shiva
12
0 / 5 / 0
6,508
465
4,269
15,038
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
rwbyonly
Terra
9
0 / 2 / 0
6,304
450
7,444
13,012
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,508
536
4,131
7,497
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Kestrel319
Ganesha
10
0 / 0 / 4
7,056
504
5,648
11,311
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Ynkee
Thanatos
12
2 / 0 / 0
6,934
495
2,455
7,618
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
11
3 / 0 / 1
7,180
513
8,866
11,113
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
zFruitCop
Surtr
14
5 / 0 / 0
8,730
624
10,036
12,780
10,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
10
12
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Hou Yi
KermitMain
Hou Yi
0
4
0
0
W
Ganesha
Kestrel319
Ganesha
0
0
4
2
L
Baron Samedi
Lichwood
Baron Samedi
3
1
0
3
W
Thanatos
Ynkee
Thanatos
2
0
0
2
L
Thanatos
dr3v7
Thanatos
0
0
0
0
L
Shiva
i_ST83AD
Shiva
0
5
0
0
W
Rama
3
0
1
3.5
L
Terra
rwbyonly
Terra
0
2
0
0
W
Surtr
zFruitCop
Surtr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
31,136
50,265
Taken
50,319
25,408
Mitigated
32,038
15,680
Healing
25,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,131
506
126
2,625
7,497
3,207
0
4,403
3,094
53,891
0
L
Hou Yi
KermitMain
Hou Yi
8,559
4,162
0
3,206
11,473
3,893
0
2,679
8,794
0
36,051
W
Ganesha
Kestrel319
Ganesha
5,648
639
0
4,099
11,311
10,415
0
3,337
7,974
26,020
0
L
Baron Samedi
Lichwood
Baron Samedi
5,300
204
0
2,939
9,147
4,294
0
3,789
5,016
65,226
0
W
Thanatos
Ynkee
Thanatos
2,455
175
0
5,208
7,618
2,863
0
897
6,721
0
36,267
L
Thanatos
dr3v7
Thanatos
0
0
0
496
1,595
603
0
0
1,595
0
4,346
L
Shiva
i_ST83AD
Shiva
4,269
430
0
3,597
15,038
7,446
0
990
14,048
0
54,785
W
Rama
8,866
7,457
0
7,578
11,113
4,655
744
3,774
7,339
0
54,855
L
Terra
rwbyonly
Terra
7,444
1,456
1,957
3,485
13,012
9,172
0
3,026
9,986
34,243
0
W
Surtr
zFruitCop
Surtr
10,036
3,190
0
6,157
12,780
10,898
521
333
12,447
3,228
67,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
37,408
323
Minions Killed
387
0
Camps Cleared
0
1,123,369
Distance Traveled
1,380,693
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,508
536
99
7
0
273,596
0
L
Hou Yi
5,350
382
50
4
0
240,908
0
W
Ganesha
7,056
504
2
0
0
271,317
0
L
Baron Samedi
8,530
609
128
9
0
258,560
0
W
Thanatos
6,934
495
50
4
0
286,911
1
L
Thanatos
4,300
307
4
0
0
58,159
0
L
Shiva
6,508
465
105
8
0
268,499
0
W
Rama
7,180
513
124
9
0
254,127
0
L
Terra
6,304
450
36
3
0
297,243
1
W
Surtr
8,730
624
112
8
0
294,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role