Player Matchup

Nemesis
Nemesis
X-SachiWrld
Nemesis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jkonatty
Ah Muzen Cab
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
179W - 182L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
oblivionxx33
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,622 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,537 Elo+

VS

Team Averages
Level 72
1,586 SR
1,476 Elo+
Fenrir
Fenrir
Blues Fan I Am
Fenrir
Level 64
God Stats
1W - 2L
1,652 SR
Queue Stats
37W - 28L
1,471 Elo+
Solo
Eset
Eset
Medic5435
Eset
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 34L
1,453 Elo+
Party 1
Surtr
Surtr
TrashboyRoy
Surtr
Level 73
God Stats
10W - 12L
1,606 SR
Queue Stats
20W - 29L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
X-SachiWrld
Nemesis
11
0 / 2 / 2
7,069
643
6,113
15,496
11,872
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
jkonatty
Ah Muzen Cab
11
0 / 6 / 0
7,248
659
5,322
12,120
3,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
oblivionxx33
Baba Yaga
13
2 / 3 / 0
7,681
698
11,997
8,717
3,199
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
9,349
850
9,339
9,553
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
14
1 / 1 / 9
8,490
772
12,822
8,686
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 7
8,102
737
7,378
14,089
12,444
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Eset
1
1
9
5.5
W
2
1
7
5.5
L
Nemesis
X-SachiWrld
Nemesis
0
2
2
0.5
L
Ah Muzen Cab
jkonatty
Ah Muzen Cab
0
6
0
0
L
Baba Yaga
oblivionxx33
Baba Yaga
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,432
Damage
29,539
36,333
Taken
32,328
18,968
Mitigated
20,141
6,926
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,339
1,493
0
1,336
9,553
4,375
838
2,714
6,839
29
35,231
W
Eset
12,822
453
621
1,289
8,686
3,322
204
3,943
4,743
41,764
0
W
7,378
1,413
0
4,644
14,089
12,444
103
5,632
8,457
796
19,778
L
Nemesis
X-SachiWrld
Nemesis
6,113
653
185
2,964
15,496
11,872
0
6,724
8,772
1,913
12,103
L
Ah Muzen Cab
jkonatty
Ah Muzen Cab
5,322
1,610
0
1,640
12,120
3,897
0
5,138
6,982
0
27,275
L
Baba Yaga
oblivionxx33
Baba Yaga
11,997
922
0
2,137
8,717
3,199
0
1,637
7,080
37,615
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,998
Gold Earned
25,941
140
Minions Killed
148
0
Camps Cleared
0
570,921
Distance Traveled
680,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,349
850
45
4
0
238,501
0
W
Eset
8,490
772
76
7
0
223,512
0
W
Surtr
8,102
737
27
2
0
218,811
0
L
Nemesis
7,069
643
19
2
0
191,104
0
L
Ah Muzen Cab
7,248
659
57
5
0
171,266
0
L
Baba Yaga
7,681
698
64
6
0
208,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role