Player Matchup

Surtr
Surtr
IOWAHAWKEYES1418
Surtr
Level 109
God Stats
17W - 6L
1,768 SR
Queue Stats
205W - 181L
1,608 Elo+
Solo
Vulcan
Vulcan
LDAK Devil
Vulcan
Level 80
God Stats
5W - 6L
1,557 SR
Queue Stats
91W - 76L
1,694 Elo+
Party 2
Ravana
Ravana
LDAK Emperor
Ravana
Level 25
God Stats
4W - 2L
1,501 SR
Queue Stats
33W - 19L
1,725 Elo+
Party 2
Ishtar
Ishtar
SkillerQueen
Ishtar
Level 108
God Stats
5W - 5L
1,172 SR
Queue Stats
51W - 65L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Wolf15252124
Cthulhu
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 159L
1,445 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,577 Elo+

VS

Team Averages
Level 115
1,620 SR
1,521 Elo+
Sobek
Sobek
Beanghis
Sobek
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,573 Elo+
Solo
Hera
Hera
Equalizer XL
Hera
Level 125
God Stats
18W - 14L
1,543 SR
Queue Stats
292W - 235L
1,565 Elo+
Solo
Chaac
Chaac
IGOOHAARD
Chaac
Level 69
God Stats
7W - 10L
1,669 SR
Queue Stats
204W - 207L
1,487 Elo+
Solo
Surtr
Surtr
Logan The Cool
Surtr
Level 120
God Stats
8W - 6L
1,886 SR
Queue Stats
109W - 82L
1,654 Elo+
Solo
Neith
Neith
NoahDVZ2001
Neith
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,337
667
1,457
4,601
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
LDAK Devil
Vulcan
7
1 / 0 / 0
3,915
783
1,236
1,145
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
6
0 / 0 / 1
3,558
712
259
1,675
513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
6
2 / 0 / 1
3,811
762
3,702
2,539
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Wolf15252124
Cthulhu
6
1 / 1 / 2
3,800
760
2,232
4,686
1,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beanghis
Sobek
4
0 / 1 / 1
3,217
643
1,681
5,871
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,454
491
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
IGOOHAARD
Chaac
6
0 / 1 / 0
3,519
704
356
3,356
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,948
790
2,961
3,932
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

5
1 / 2 / 0
3,175
635
1,312
3,172
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Beanghis
Sobek
0
1
1
0.5
L
0
0
0
0
L
Chaac
IGOOHAARD
Chaac
0
1
0
0
W
0
0
0
0
W
Vulcan
LDAK Devil
Vulcan
1
0
0
1
W
Ravana
0
0
1
0.5
L
0
0
0
0
L
1
2
0
0.5
W
Ishtar
2
0
1
2.5
W
Cthulhu
Wolf15252124
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,886
Damage
6,310
14,646
Taken
16,331
5,634
Mitigated
8,399
4,336
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Beanghis
Sobek
1,681
213
105
2,604
5,871
3,223
0
1,427
4,444
6,859
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
IGOOHAARD
Chaac
356
0
71
767
3,356
1,229
0
1,236
2,120
0
16,311
W
1,457
454
0
1,257
4,601
2,251
0
290
4,311
124
17,734
W
Vulcan
LDAK Devil
Vulcan
1,236
501
0
270
1,145
343
0
0
1,145
21,087
0
W
Ravana
259
66
0
421
1,675
513
0
0
1,675
0
23,794
L
2,961
1,052
0
1,570
3,932
2,808
0
21
3,911
1,224
27,028
L
1,312
552
0
343
3,172
1,139
0
805
2,367
0
12,518
W
Ishtar
3,702
2,149
0
1,137
2,539
768
0
829
1,710
0
18,539
W
Cthulhu
Wolf15252124
Cthulhu
2,232
354
646
605
4,686
1,759
0
852
3,834
9,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,421
Gold Earned
16,313
162
Minions Killed
111
0
Camps Cleared
0
510,939
Distance Traveled
436,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,217
643
7
1
0
105,331
0
L
Hera
2,454
491
0
0
0
8,810
0
L
Chaac
3,519
704
26
5
0
111,312
0
W
Surtr
3,337
667
33
7
0
107,503
0
W
Vulcan
3,915
783
37
7
0
102,960
0
W
Ravana
3,558
712
43
9
0
117,172
0
L
Surtr
3,948
790
60
12
0
104,511
0
L
Neith
3,175
635
18
4
0
106,972
0
W
Ishtar
3,811
762
32
6
0
81,941
2
W
Cthulhu
3,800
760
17
3
0
101,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role