Player Matchup

Cerberus
Cerberus
LuckyWarGod
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Party 2
Neith
Neith
Mdizzy
Neith
Level 43
God Stats
29W - 39L
1,543 SR
Queue Stats
96W - 123L
1,350 Elo+
Solo
Aphrodite
Aphrodite
THUMPERDEMONMJ
Aphrodite
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
48W - 49L
1,500 Elo+
Party 2
Team Averages
Level 59
1,443 SR
1,461 Elo+

VS

Team Averages
Level 39
1,443 SR
1,360 Elo+
Nemesis
Nemesis
MystixCa1ix
Nemesis
Level 59
God Stats
8W - 5L
1,524 SR
Queue Stats
22W - 41L
1,312 Elo+
Solo
Ares
Ares
ZaniBones
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,463 Elo+
Party 1
Yu Huang
Yu Huang
mandobkg
Yu Huang
Level 24
God Stats
2W - 2L
1,304 SR
Queue Stats
6W - 5L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LuckyWarGod
Cerberus
13
0 / 5 / 9
9,667
691
6,978
23,062
25,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Mdizzy
Neith
16
10 / 4 / 2
11,498
821
18,568
14,818
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
THUMPERDEMONMJ
Aphrodite
16
3 / 3 / 6
9,947
711
11,881
18,563
9,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MystixCa1ix
Nemesis
14
2 / 7 / 4
9,448
675
10,653
15,105
7,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
16
3 / 4 / 5
11,050
789
14,170
21,204
28,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
mandobkg
Yu Huang
17
7 / 2 / 4
11,196
800
20,304
11,369
6,203
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
13
Kills
12
12
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
LuckyWarGod
Cerberus
0
5
9
0.9
L
Neith
Mdizzy
Neith
10
4
2
2.75
W
Nemesis
MystixCa1ix
Nemesis
2
7
4
0.57
L
Aphrodite
THUMPERDEMONMJ
Aphrodite
3
3
6
2
W
Ares
3
4
5
1.38
W
Yu Huang
mandobkg
Yu Huang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,427
Damage
45,127
56,443
Taken
47,678
40,539
Mitigated
42,016
19,226
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
LuckyWarGod
Cerberus
6,978
819
0
2,350
23,062
25,279
191
12,069
10,993
20,071
0
L
Neith
Mdizzy
Neith
18,568
8,815
0
1,563
14,818
6,183
819
9,941
4,877
0
36,030
W
Nemesis
MystixCa1ix
Nemesis
10,653
6,224
387
1,512
15,105
7,797
0
6,143
8,962
0
34,422
L
Aphrodite
THUMPERDEMONMJ
Aphrodite
11,881
1,011
5,419
9,894
18,563
9,077
469
11,458
7,105
45,189
648
W
Ares
14,170
848
0
1,737
21,204
28,016
380
7,207
13,997
25,135
0
W
Yu Huang
mandobkg
Yu Huang
20,304
4,137
105
1,311
11,369
6,203
679
5,518
5,851
50,938
3,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
31,694
158
Minions Killed
139
0
Camps Cleared
0
658,027
Distance Traveled
705,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,667
691
40
3
0
187,974
0
L
Neith
11,498
821
41
3
0
237,604
0
W
Nemesis
9,448
675
44
3
0
220,807
0
L
Aphrodite
9,947
711
77
6
0
232,449
0
W
Ares
11,050
789
16
1
0
254,431
0
W
Yu Huang
11,196
800
79
6
0
230,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role