Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DanoKrum
Arachne
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
419W - 448L
1,383 Elo+
Solo
Bellona
Bellona
Gendien
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Solo
Anhur
Anhur
KiritoUtakaX
Anhur
Level 191
God Stats
17W - 7L
1,500 SR
Queue Stats
1,216W - 526L
1,596 Elo+
Party 1
Vamana
Vamana
Sm0kes1ikeChieF
Vamana
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
183W - 187L
1,357 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,515 Elo+

VS

Team Averages
Level 109
1,390 SR
1,492 Elo+
Skadi
Skadi
BambleB
Skadi
Level 108
God Stats
3W - 4L
1,357 SR
Queue Stats
157W - 143L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
ShlebonDebeille
Zhong Kui
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
376W - 377L
1,383 Elo+
Party 3
Anubis
Anubis
ThePrancingOwl
Anubis
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
168W - 149L
1,547 Elo+
Party 2
Erlang Shen
Erlang Shen
ThewyLeroux
Erlang Shen
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 167L
1,496 Elo+
Party 2
Nox
Nox
llTHENAMELESS
Nox
Level 103
God Stats
0W - 3L
1,307 SR
Queue Stats
19W - 22L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
4 / 4 / 12
10,781
829
7,212
16,755
20,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
DanoKrum
Arachne
17
6 / 3 / 17
11,015
847
17,202
16,478
17,033
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Gendien
Bellona
18
9 / 4 / 11
11,298
869
13,524
20,713
26,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
6 / 2 / 13
11,040
849
23,444
12,846
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 14
9,854
758
5,610
18,393
16,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BambleB
Skadi
16
2 / 3 / 10
9,217
709
15,200
9,670
4,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ShlebonDebeille
Zhong Kui
18
10 / 6 / 3
11,061
851
23,991
16,782
21,051
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 10
8,691
669
12,495
11,449
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
ThewyLeroux
Erlang Shen
15
4 / 5 / 6
8,945
688
7,189
23,714
25,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 12
8,786
676
9,535
9,665
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
25
Kills
16
16
Deaths
25
67
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
4
12
2.5
L
Skadi
BambleB
Skadi
2
3
10
2.33
W
Arachne
DanoKrum
Arachne
6
3
17
4.83
W
Bellona
Gendien
Bellona
9
4
11
3.63
W
6
2
13
6.25
L
Zhong Kui
ShlebonDebeille
Zhong Kui
10
6
3
1.92
W
0
3
14
2.33
L
0
5
10
1
L
Erlang Shen
ThewyLeroux
Erlang Shen
4
5
6
1.4
L
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,992
Damage
68,410
85,185
Taken
71,280
88,499
Mitigated
61,630
31,440
Healing
23,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,212
545
4,199
2,845
16,755
20,844
742
8,175
8,580
16,375
0
L
Skadi
BambleB
Skadi
15,200
7,730
1,276
2,244
9,670
4,767
668
2,166
7,504
0
29,629
W
Arachne
DanoKrum
Arachne
17,202
8,710
3,348
3,374
16,478
17,033
2,158
8,862
7,616
8,603
18,221
W
Bellona
Gendien
Bellona
13,524
3,627
1,990
3,592
20,713
26,730
462
9,101
11,612
0
27,698
W
23,444
13,427
741
4,422
12,846
7,197
4,058
7,621
5,225
0
46,311
L
Zhong Kui
ShlebonDebeille
Zhong Kui
23,991
948
1,471
4,591
16,782
21,051
192
2,555
14,227
40,355
0
W
5,610
2,449
1,484
5,445
18,393
16,695
792
11,589
6,804
0
17,901
L
12,495
90
433
2,900
11,449
6,203
396
2,380
9,069
32,364
0
L
Erlang Shen
ThewyLeroux
Erlang Shen
7,189
2,137
284
8,887
23,714
25,056
113
4,107
19,607
0
16,791
L
9,535
1,052
1,181
440
9,665
4,553
336
2,327
7,338
18,380
939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
46,700
131
Minions Killed
173
0
Camps Cleared
0
1,120,450
Distance Traveled
970,454
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,781
829
10
1
0
202,801
0
L
Skadi
9,217
709
46
4
0
201,795
0
W
Arachne
11,015
847
19
1
0
239,215
0
W
Bellona
11,298
869
27
2
0
225,446
0
W
Anhur
11,040
849
56
4
0
214,049
0
L
Zhong Kui
11,061
851
39
3
0
178,366
0
W
Vamana
9,854
758
19
1
0
238,939
0
L
Anubis
8,691
669
56
4
0
181,335
0
L
Erlang Shen
8,945
688
10
1
0
218,098
2
L
Nox
8,786
676
22
2
0
190,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role