Player Matchup

Anubis
Anubis
LisoelVerga
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 312L
1,364 Elo+
Party 2
Amaterasu
Amaterasu
PanduhOG
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,484 Elo+
Solo
Awilix
Awilix
WhaleManBuddy
Awilix
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
244W - 229L
1,652 Elo+
Solo
Neith
Neith
decepticonsXosva
Neith
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,364 Elo+
Party 2
Jormungandr
Jormungandr
mosterluis
Jormungandr
Level 25
God Stats
19W - 24L
1,352 SR
Queue Stats
67W - 72L
1,317 Elo+
Party 2
Team Averages
Level 42
1,470 SR
1,436 Elo+

VS

Team Averages
Level 82
1,534 SR
1,507 Elo+
Ares
Ares
KingBloob
Ares
Level 29
God Stats
5W - 1L
1,773 SR
Queue Stats
19W - 22L
1,482 Elo+
Party 1
Pele
Pele
P4nchy
Pele
Level 157
God Stats
4W - 8L
1,540 SR
Queue Stats
291W - 396L
1,577 Elo+
Party 1
Danzaburou
Danzaburou
coletrain493
Danzaburou
Level 88
God Stats
3W - 5L
1,531 SR
Queue Stats
125W - 161L
1,446 Elo+
Party 1
Fenrir
Fenrir
dischargedwyn
Fenrir
Level 42
God Stats
10W - 16L
1,583 SR
Queue Stats
169W - 168L
1,518 Elo+
Party 1
Nox
Nox
farbouti
Nox
Level 96
God Stats
3W - 4L
1,244 SR
Queue Stats
99W - 104L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 2 / 0
6,485
463
5,883
9,232
5,326
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
PanduhOG
Amaterasu
9
0 / 6 / 0
5,419
387
4,856
11,590
7,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 1
8,001
572
7,715
12,739
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,438
388
4,680
6,708
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
mosterluis
Jormungandr
10
1 / 3 / 0
5,853
418
5,161
9,295
4,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 0 / 5
7,256
518
3,075
7,845
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
P4nchy
Pele
15
7 / 2 / 1
8,882
634
8,406
12,501
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
coletrain493
Danzaburou
13
3 / 3 / 3
7,833
560
6,078
11,239
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 3
8,796
628
10,092
12,661
11,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 0 / 0
8,218
587
5,235
5,636
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
18
18
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
1
0
5
3.5
L
Anubis
0
2
0
0
W
Pele
P4nchy
Pele
7
2
1
3.75
L
Amaterasu
PanduhOG
Amaterasu
0
6
0
0
L
5
4
1
1.38
W
Danzaburou
coletrain493
Danzaburou
3
3
3
1.5
L
0
3
1
0.17
W
5
1
3
6.5
W
2
0
0
2
L
Jormungandr
mosterluis
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,295
Damage
32,886
49,564
Taken
49,882
25,287
Mitigated
29,216
11,112
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,075
226
0
2,771
7,845
6,582
103
2,851
4,994
16,953
0
L
Anubis
5,883
411
0
4,728
9,232
5,326
0
4,393
4,839
53,710
0
W
Pele
P4nchy
Pele
8,406
2,292
0
2,955
12,501
4,882
0
1,462
11,039
0
82,122
L
Amaterasu
PanduhOG
Amaterasu
4,856
2,377
0
2,257
11,590
7,453
0
852
10,738
0
30,068
L
7,715
2,714
0
1,295
12,739
4,859
0
1,298
11,441
0
53,784
W
Danzaburou
coletrain493
Danzaburou
6,078
1,622
0
5,223
11,239
4,527
204
2,188
9,051
0
56,077
L
4,680
1,432
0
1,692
6,708
2,883
0
428
6,280
0
27,010
W
10,092
2,498
0
4,026
12,661
11,336
0
0
11,845
2,288
60,586
W
5,235
560
0
1,836
5,636
1,889
385
4,543
1,093
68,726
0
L
Jormungandr
mosterluis
Jormungandr
5,161
806
0
1,140
9,295
4,766
0
2,256
7,039
32,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
40,985
318
Minions Killed
463
0
Camps Cleared
0
1,337,890
Distance Traveled
1,359,596
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,256
518
29
2
0
288,426
1
L
Anubis
6,485
463
87
6
0
224,840
0
W
Pele
8,882
634
119
9
0
310,245
0
L
Amaterasu
5,419
387
55
4
0
272,064
0
L
Awilix
8,001
572
78
6
0
321,124
2
W
Danzaburou
7,833
560
88
6
0
253,539
1
L
Neith
5,438
388
48
3
0
266,046
0
W
Fenrir
8,796
628
101
7
0
239,765
2
W
Nox
8,218
587
126
9
0
267,621
0
L
Jormungandr
5,853
418
50
4
0
253,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role