Player Matchup

Hachiman
Hachiman
ElTyphon
Hachiman
Level 19
God Stats
3W - 3L
1,438 SR
Queue Stats
18W - 19L
1,435 Elo+
Party 2
Achilles
Achilles
Kuraioka
Achilles
Level 29
God Stats
1W - 2L
1,265 SR
Queue Stats
16W - 18L
1,487 Elo+
Party 2
Maui
Maui
SugarLow
Maui
Level 28
God Stats
4W - 4L
1,489 SR
Queue Stats
28W - 43L
1,394 Elo+
Party 2
Hel
Hel
YamiTenshin
Hel
Level 89
God Stats
5W - 2L
1,701 SR
Queue Stats
24W - 22L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
beurk
Ao Kuang
Level 42
God Stats
4W - 0L
1,843 SR
Queue Stats
33W - 49L
1,415 Elo+
Party 2
Team Averages
Level 41
1,547 SR
1,440 Elo+

VS

Team Averages
Level 33
1,500 SR
1,278 Elo+
Horus
Horus
 
Horus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BeBack2mins
Janus
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 18L
1,397 Elo+
Party 3
Hachiman
Hachiman
SnoopY-pvg-91
Hachiman
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,164 Elo+
Party 1
Pele
Pele
Xandr1a
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,164 Elo+
Party 1
Fafnir
Fafnir
xPrydex
Fafnir
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 56L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElTyphon
Hachiman
13
2 / 2 / 9
7,919
466
10,320
11,838
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Achilles
Kuraioka
Achilles
14
1 / 2 / 1
8,766
516
11,050
15,330
11,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
13
2 / 0 / 9
9,029
531
3,906
10,502
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 2 / 4
9,822
578
10,022
12,124
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
beurk
Ao Kuang
18
8 / 0 / 5
10,758
633
14,938
15,083
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 2
8,019
472
10,880
17,604
16,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
3 / 5 / 0
8,910
524
3,880
13,006
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SnoopY-pvg-91
Hachiman
10
0 / 4 / 1
6,075
357
5,373
11,072
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Pele
Xandr1a
Pele
12
1 / 4 / 1
7,451
438
6,048
16,443
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Fafnir
xPrydex
Fafnir
10
1 / 6 / 1
7,385
434
4,387
14,893
14,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
6
6
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
2
2
L
3
5
0
0.6
W
Hachiman
ElTyphon
Hachiman
2
2
9
3.25
W
Achilles
Kuraioka
Achilles
1
2
1
0.75
L
Hachiman
SnoopY-pvg-91
Hachiman
0
4
1
0.13
W
Maui
2
0
9
6.5
L
Pele
Xandr1a
Pele
1
4
1
0.38
W
7
2
4
4.5
W
Ao Kuang
beurk
Ao Kuang
8
0
5
10.5
L
Fafnir
xPrydex
Fafnir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
30,568
64,877
Taken
73,018
36,190
Mitigated
47,391
31,948
Healing
21,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,880
4,501
448
9,036
17,604
16,341
0
1,873
14,643
1,857
60,407
L
3,880
981
0
2,637
13,006
5,170
0
8,672
4,334
65,629
1,928
W
Hachiman
ElTyphon
Hachiman
10,320
8,405
0
6,378
11,838
4,494
872
1,600
10,092
0
44,407
W
Achilles
Kuraioka
Achilles
11,050
3,161
0
6,735
15,330
11,939
388
2,171
12,244
0
54,342
L
Hachiman
SnoopY-pvg-91
Hachiman
5,373
2,306
0
3,048
11,072
4,163
0
7,144
3,928
0
35,331
W
Maui
3,906
882
0
3,220
10,502
8,030
903
2,568
7,934
19,631
0
L
Pele
Xandr1a
Pele
6,048
1,478
0
3,930
16,443
6,764
0
4,577
11,740
0
52,092
W
10,022
1,503
3,993
5,664
12,124
4,852
3,727
2,644
9,480
68,612
0
W
Ao Kuang
beurk
Ao Kuang
14,938
5,769
0
5,958
15,083
6,875
0
1,841
13,150
104,252
0
L
Fafnir
xPrydex
Fafnir
4,387
1,381
0
1,941
14,893
14,953
24
6,600
8,195
15,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,294
Gold Earned
37,840
438
Minions Killed
361
0
Camps Cleared
0
1,633,043
Distance Traveled
1,556,271
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,019
472
104
6
0
319,199
6
L
Janus
8,910
524
115
7
0
294,111
0
W
Hachiman
7,919
466
66
4
0
288,919
0
W
Achilles
8,766
516
94
6
0
298,647
3
L
Hachiman
6,075
357
49
3
0
291,089
0
W
Maui
9,029
531
13
1
0
351,352
1
L
Pele
7,451
438
68
4
0
361,343
0
W
Hel
9,822
578
132
8
0
333,766
3
W
Ao Kuang
10,758
633
133
8
0
360,359
0
L
Fafnir
7,385
434
25
1
0
290,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role