Player Matchup

Rama
Rama
F0z3yMaRy
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,681 Elo+
Party 1
Jormungandr
Jormungandr
Famabi
Jormungandr
Level 29
God Stats
5W - 3L
1,526 SR
Queue Stats
597W - 600L
1,320 Elo+
Solo
Skadi
Skadi
PooleMandem
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 1
Freya
Freya
WhatTheEth
Freya
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Solo
Cupid
Cupid
joewheels
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,681 Elo+
Party 1
Team Averages
Level 38
1,505 SR
1,581 Elo+

VS

Team Averages
Level 90
1,500 SR
1,459 Elo+
Rama
Rama
Flajaan
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
FraxisMusic
Baron Samedi
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
262W - 275L
1,493 Elo+
Solo
Zeus
Zeus
HARATHESNIPER
Zeus
Level 125
God Stats
8W - 5L
1,500 SR
Queue Stats
438W - 451L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Hem0roidz
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 63L
1,426 Elo+
Solo
Chaac
Chaac
Screamshöt
Chaac
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
222W - 222L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
4 / 5 / 12
10,790
830
12,733
15,617
6,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Famabi
Jormungandr
15
0 / 5 / 14
8,804
677
7,982
15,768
16,912
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 6 / 8
9,751
750
16,854
18,592
7,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
15
5 / 7 / 7
9,503
731
7,675
14,474
5,400
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
joewheels
Cupid
18
4 / 4 / 12
10,362
797
15,741
19,850
8,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Flajaan
Rama
15
3 / 7 / 5
9,335
718
8,328
15,434
10,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FraxisMusic
Baron Samedi
18
5 / 4 / 16
11,009
847
15,479
19,122
22,679
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
10 / 2 / 14
11,779
906
25,562
8,374
4,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Hem0roidz
Nu Wa
18
6 / 2 / 17
11,064
851
14,046
8,330
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 3 / 18
11,112
855
14,601
22,643
34,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
97
18
Kills
27
27
Deaths
18
53
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Rama
4
5
12
2
L
Jormungandr
Famabi
Jormungandr
0
5
14
1.4
W
Rama
Flajaan
Rama
3
7
5
0.79
W
Baron Samedi
FraxisMusic
Baron Samedi
5
4
16
3.25
W
10
2
14
8.5
W
Nu Wa
Hem0roidz
Nu Wa
6
2
17
7.25
L
5
6
8
1.5
W
3
3
18
4
L
Freya
5
7
7
1.21
L
Cupid
joewheels
Cupid
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,985
Damage
78,016
84,301
Taken
73,903
44,575
Mitigated
77,349
31,368
Healing
23,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
12,733
8,520
1,079
4,236
15,617
6,436
722
8,788
6,829
0
25,241
L
Jormungandr
Famabi
Jormungandr
7,982
669
928
1,464
15,768
16,912
190
11,148
4,620
24,366
0
W
Rama
Flajaan
Rama
8,328
5,170
283
1,452
15,434
10,016
1,164
3,066
12,368
0
16,797
W
Baron Samedi
FraxisMusic
Baron Samedi
15,479
416
2,259
5,616
19,122
22,679
1,144
4,251
14,871
26,602
0
W
25,562
1,415
853
1,220
8,374
4,932
2,433
2,085
6,289
47,464
1,731
W
Nu Wa
Hem0roidz
Nu Wa
14,046
3,134
2,273
1,467
8,330
4,957
2,283
1,224
7,106
27,747
621
L
16,854
6,588
1,822
4,598
18,592
7,772
0
11,601
6,991
0
29,757
W
14,601
676
1,421
6,995
22,643
34,765
923
5,031
17,612
3,999
28,037
L
Freya
7,675
2,129
2,272
1,699
14,474
5,400
41
9,838
4,636
9,917
0
L
Cupid
joewheels
Cupid
15,741
9,031
3,315
9,955
19,850
8,055
1,061
14,732
5,118
0
47,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
54,299
152
Minions Killed
149
0
Camps Cleared
0
1,129,280
Distance Traveled
1,157,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,790
830
32
2
0
235,743
0
L
Jormungandr
8,804
677
22
2
0
226,636
0
W
Rama
9,335
718
22
2
0
204,459
0
W
Baron Samedi
11,009
847
19
1
0
224,684
0
W
Zeus
11,779
906
46
4
0
226,466
0
W
Nu Wa
11,064
851
32
2
0
231,173
0
L
Skadi
9,751
750
27
2
0
208,800
0
W
Chaac
11,112
855
30
2
0
270,284
0
L
Freya
9,503
731
5
0
0
216,422
0
L
Cupid
10,362
797
66
5
0
241,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role