Player Matchup

Ah Puch
Ah Puch
SCH0ETTI_8o
Ah Puch
Level 128
God Stats
7W - 8L
1,500 SR
Queue Stats
195W - 197L
1,249 Elo+
Solo
Baron Samedi
Baron Samedi
Thalion06
Baron Samedi
Level 53
God Stats
3W - 5L
1,369 SR
Queue Stats
17W - 29L
1,368 Elo+
Party 2
Susano
Susano
Totski454
Susano
Level 73
God Stats
1W - 1L
1,697 SR
Queue Stats
89W - 77L
1,359 Elo+
Solo
Skadi
Skadi
Xanris75
Skadi
Level 71
God Stats
0W - 3L
1,169 SR
Queue Stats
11W - 25L
1,234 Elo+
Party 2
Sun Wukong
Sun Wukong
ultron1106
Sun Wukong
Level 29
God Stats
1W - 1L
1,505 SR
Queue Stats
6W - 12L
1,267 Elo+
Party 2
Team Averages
Level 71
1,448 SR
1,295 Elo+

VS

Team Averages
Level 92
1,551 SR
1,435 Elo+
Heimdallr
Heimdallr
Big Bad Spiike
Heimdallr
Level 158
God Stats
7W - 7L
1,241 SR
Queue Stats
19W - 26L
1,234 Elo+
Solo
Agni
Agni
Cimmerier
Agni
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
129W - 134L
1,551 Elo+
Solo
Surtr
Surtr
Saggybaggy3
Surtr
Level 60
God Stats
4W - 3L
1,753 SR
Queue Stats
487W - 472L
1,363 Elo+
Solo
Thanatos
Thanatos
cedricmontmain
Thanatos
Level 64
God Stats
10W - 2L
1,759 SR
Queue Stats
97W - 78L
1,437 Elo+
Party 1
Geb
Geb
nicoblaster350
Geb
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 99L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SCH0ETTI_8o
Ah Puch
12
2 / 2 / 2
7,885
438
6,752
12,599
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Thalion06
Baron Samedi
12
1 / 2 / 2
7,653
425
6,888
9,923
4,982
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Totski454
Susano
15
4 / 5 / 2
9,374
521
8,174
17,558
7,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Xanris75
Skadi
13
1 / 5 / 0
7,116
395
8,824
12,964
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
ultron1106
Sun Wukong
14
1 / 4 / 0
8,343
464
5,328
17,828
10,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big Bad Spiike
Heimdallr
14
0 / 1 / 5
8,332
463
6,647
9,857
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
3 / 2 / 4
9,749
542
10,777
7,741
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 1
11,433
635
15,583
21,514
20,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
5 / 3 / 7
9,468
526
12,469
17,321
8,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 2
9,097
505
5,542
16,554
16,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
17
18
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Big Bad Spiike
Heimdallr
0
1
5
2.5
W
Agni
3
2
4
2.5
L
Ah Puch
SCH0ETTI_8o
Ah Puch
2
2
2
1.5
W
5
2
1
2.75
L
Baron Samedi
Thalion06
Baron Samedi
1
2
2
1
L
Susano
Totski454
Susano
4
5
2
1
L
Skadi
Xanris75
Skadi
1
5
0
0.2
W
Thanatos
5
3
7
2.83
W
4
1
2
5
L
Sun Wukong
ultron1106
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
51,018
70,872
Taken
72,987
31,649
Mitigated
53,180
23,603
Healing
35,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Big Bad Spiike
Heimdallr
6,647
1,323
73
3,525
9,857
4,652
3,199
1,919
7,938
0
60,397
W
Agni
10,777
518
0
2,686
7,741
2,991
1,891
4,226
3,515
51,179
318
L
Ah Puch
SCH0ETTI_8o
Ah Puch
6,752
284
108
7,145
12,599
4,633
371
7,116
4,711
47,770
0
W
15,583
4,003
0
10,398
21,514
20,106
802
0
21,514
456
107,220
L
Baron Samedi
Thalion06
Baron Samedi
6,888
664
1,270
5,426
9,923
4,982
0
3,025
6,844
36,582
0
L
Susano
Totski454
Susano
8,174
970
0
1,584
17,558
7,238
0
1,577
15,937
0
61,726
L
Skadi
Xanris75
Skadi
8,824
3,439
0
2,181
12,964
4,233
0
3,315
9,599
0
42,731
W
Thanatos
12,469
3,626
0
15,483
17,321
8,466
836
3,253
14,068
0
69,197
W
5,542
228
0
3,435
16,554
16,965
166
4,242
12,312
21,063
0
L
Sun Wukong
ultron1106
Sun Wukong
5,328
812
0
5,889
17,828
10,563
0
262
17,526
0
66,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
48,079
403
Minions Killed
465
0
Camps Cleared
0
1,696,215
Distance Traveled
1,795,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,332
463
93
5
0
303,060
0
W
Agni
9,749
542
99
6
0
341,153
0
L
Ah Puch
7,885
438
73
4
0
298,779
0
W
Surtr
11,433
635
171
10
0
331,688
0
L
Baron Samedi
7,653
425
55
3
0
352,644
0
L
Susano
9,374
521
85
5
0
374,093
0
L
Skadi
7,116
395
58
3
0
355,730
0
W
Thanatos
9,468
526
84
5
0
404,880
0
W
Geb
9,097
505
18
1
0
414,253
0
L
Sun Wukong
8,343
464
132
7
0
314,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role