Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Anima12
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 2
Artemis
Artemis
GoticaКulona
Artemis
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 37L
1,715 Elo+
Party 2
Chang'e
Chang'e
MaximusGerry
Chang'e
Level 138
God Stats
2W - 0L
1,866 SR
Queue Stats
8W - 3L
1,813 Elo+
Party 2
Cthulhu
Cthulhu
TheNecromi
Cthulhu
Level 38
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 3L
1,136 Elo+
Solo
Team Averages
Level 66
1,531 SR
1,542 Elo+

VS

Team Averages
Level 38
1,365 SR
1,470 Elo+
Neith
Neith
Embichop
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
IamOutOfMana
Fenrir
Level 41
God Stats
33W - 59L
1,349 SR
Queue Stats
35W - 59L
1,318 Elo+
Solo
Apollo
Apollo
OlegПобедоносный
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 1
Osiris
Osiris
VASYAOTP1ZD
Osiris
Level 89
God Stats
0W - 1L
1,308 SR
Queue Stats
13W - 12L
1,651 Elo+
Party 3
Sobek
Sobek
Последраки
Sobek
Level 48
God Stats
1W - 2L
1,168 SR
Queue Stats
4W - 7L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 1 / 8
9,291
929
15,813
7,518
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Anima12
Thanatos
15
6 / 6 / 6
8,609
861
8,626
11,084
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
15
2 / 1 / 12
8,243
824
12,182
6,544
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MaximusGerry
Chang'e
16
5 / 3 / 8
8,728
873
15,292
11,428
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheNecromi
Cthulhu
13
1 / 1 / 7
7,479
748
4,320
6,062
8,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Embichop
Neith
12
0 / 7 / 4
6,561
656
3,387
9,863
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
15
4 / 2 / 1
7,968
797
4,679
7,999
4,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 4
6,558
656
3,975
13,835
6,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
13
5 / 5 / 5
8,051
805
10,763
17,275
17,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 6
7,929
793
5,644
16,165
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
23
Kills
12
12
Deaths
23
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
8
13
W
Thanatos
Anima12
Thanatos
6
6
6
1.5
L
Neith
Embichop
Neith
0
7
4
0.29
W
Artemis
2
1
12
8
L
Fenrir
4
2
1
2.25
W
Chang'e
MaximusGerry
Chang'e
5
3
8
3
L
0
6
4
0.33
W
Cthulhu
TheNecromi
Cthulhu
1
1
7
4.5
L
Osiris
5
5
5
1.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,233
Damage
28,448
42,636
Taken
65,137
25,286
Mitigated
51,979
18,835
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,813
2,206
1,932
4,407
7,518
3,388
678
972
6,450
45,237
0
W
Thanatos
Anima12
Thanatos
8,626
2,704
0
4,707
11,084
5,684
281
1,738
9,295
0
16,686
L
Neith
Embichop
Neith
3,387
1,342
0
623
9,863
5,539
0
6,321
3,542
0
10,223
W
Artemis
12,182
7,530
0
2,175
6,544
3,157
489
145
6,348
0
28,597
L
Fenrir
4,679
606
0
1,281
7,999
4,405
0
4,139
3,860
0
25,480
W
Chang'e
MaximusGerry
Chang'e
15,292
1,078
744
4,544
11,428
4,875
1,185
1,616
9,764
41,798
0
L
3,975
2,604
0
1,208
13,835
6,160
0
7,858
5,977
0
12,747
W
Cthulhu
TheNecromi
Cthulhu
4,320
411
76
250
6,062
8,182
533
1,173
4,840
15,764
0
L
Osiris
10,763
2,986
0
2,447
17,275
17,993
0
7,754
9,521
0
21,227
L
5,644
640
0
3,748
16,165
17,882
0
9,353
6,812
10,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
37,067
228
Minions Killed
115
0
Camps Cleared
0
1,004,010
Distance Traveled
928,336
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,291
929
81
8
0
212,607
0
W
Thanatos
8,609
861
19
2
0
209,915
0
L
Neith
6,561
656
20
2
0
149,589
0
W
Artemis
8,243
824
43
4
0
189,782
0
L
Fenrir
7,968
797
44
4
0
220,030
4
W
Chang'e
8,728
873
65
7
0
214,892
0
L
Apollo
6,558
656
18
2
0
153,734
0
W
Cthulhu
7,479
748
20
2
0
176,814
0
L
Osiris
8,051
805
20
2
0
194,753
0
L
Sobek
7,929
793
13
1
0
210,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role