Player Matchup

Tiamat
Tiamat
BrianDaSnail
Tiamat
Level 190
God Stats
3W - 9L
1,298 SR
Queue Stats
163W - 178L
1,548 Elo+
Party 2
Nemesis
Nemesis
JBHudson
Nemesis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,483 Elo+
Party 2
Zeus
Zeus
LordPiesang
Zeus
Level 205
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 103L
1,309 Elo+
Party 2
Eset
Eset
MrBirchgrove
Eset
Level 81
God Stats
7W - 4L
1,267 SR
Queue Stats
726W - 704L
1,568 Elo+
Solo
Ganesha
Ganesha
insanedawg
Ganesha
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
45W - 61L
1,545 Elo+
Solo
Team Averages
Level 140
1,366 SR
1,491 Elo+

VS

Team Averages
Level 100
1,462 SR
1,530 Elo+
Tiamat
Tiamat
 
Tiamat
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Exotikz296
Thor
Level 66
God Stats
2W - 3L
1,694 SR
Queue Stats
303W - 297L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
Goldi_684
Ne Zha
Level 165
God Stats
4W - 5L
1,315 SR
Queue Stats
202W - 210L
1,494 Elo+
Solo
Jing Wei
Jing Wei
SnoopJaps
Jing Wei
Level 156
God Stats
0W - 4L
1,300 SR
Queue Stats
82W - 92L
1,545 Elo+
Solo
Loki
Loki
joelyLegend
Loki
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 0 / 9
8,688
724
6,028
5,757
3,098
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
JBHudson
Nemesis
15
7 / 3 / 5
9,226
769
6,012
10,071
5,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 8
8,675
723
14,005
10,006
3,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 8
9,475
790
12,636
14,437
13,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
insanedawg
Ganesha
15
1 / 4 / 11
8,051
671
8,349
11,631
15,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 2 / 8
8,266
689
9,537
7,857
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 6
8,130
678
6,608
14,395
6,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Goldi_684
Ne Zha
15
5 / 4 / 3
8,746
729
14,191
10,735
5,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
SnoopJaps
Jing Wei
15
1 / 1 / 7
8,562
714
5,686
7,810
3,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 6
8,342
695
7,719
8,912
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
16
Kills
12
12
Deaths
16
41
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
8
2
W
Tiamat
1
0
9
5.5
L
3
6
6
1
L
Ne Zha
Goldi_684
Ne Zha
5
4
3
1.63
W
Nemesis
JBHudson
Nemesis
7
3
5
3.17
W
2
3
8
2
W
5
2
8
4.5
L
Jing Wei
SnoopJaps
Jing Wei
1
1
7
4.5
W
Ganesha
insanedawg
Ganesha
1
4
11
1.63
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
43,741
51,902
Taken
49,709
41,552
Mitigated
22,177
16,838
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,537
1,252
934
2,885
7,857
3,899
0
5,957
1,900
20,555
0
W
Tiamat
6,028
822
758
2,989
5,757
3,098
560
634
5,123
24,912
0
L
6,608
585
746
2,106
14,395
6,277
24
11,525
2,870
0
12,948
L
Ne Zha
Goldi_684
Ne Zha
14,191
1,903
641
2,469
10,735
5,393
0
8,936
1,799
0
28,552
W
Nemesis
JBHudson
Nemesis
6,012
1,835
271
2,416
10,071
5,323
0
1,357
8,714
0
6,775
W
14,005
1,412
920
2,456
10,006
3,914
931
1,615
8,391
28,078
0
W
12,636
644
1,738
2,970
14,437
13,913
65
2,441
11,996
23,273
0
L
Jing Wei
SnoopJaps
Jing Wei
5,686
3,100
850
2,035
7,810
3,168
0
6,701
1,109
0
17,875
W
Ganesha
insanedawg
Ganesha
8,349
378
741
1,579
11,631
15,304
0
3,490
8,141
12,646
0
L
7,719
1,225
990
1,462
8,912
3,440
0
7,899
1,013
0
15,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
42,046
113
Minions Killed
168
0
Camps Cleared
0
1,037,754
Distance Traveled
1,091,400
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,266
689
71
6
0
201,752
0
W
Tiamat
8,688
724
40
3
0
235,879
6
L
Thor
8,130
678
23
2
0
187,612
0
L
Ne Zha
8,746
729
18
2
0
222,082
0
W
Nemesis
9,226
769
5
0
0
212,681
0
W
Zeus
8,675
723
37
3
0
205,282
0
W
Eset
9,475
790
31
3
0
190,290
2
L
Jing Wei
8,562
714
37
3
0
227,842
0
W
Ganesha
8,051
671
0
0
0
193,622
0
L
Loki
8,342
695
19
2
0
252,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role