Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Phrshotop
Izanami
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,307 Elo+
Party 3
Thor
Thor
SanguineND
Thor
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 235L
1,554 Elo+
Party 1
Hercules
Hercules
TazerND
Hercules
Level 146
God Stats
14W - 6L
1,520 SR
Queue Stats
264W - 233L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
levisama69
Nu Wa
Level 92
God Stats
88W - 62L
1,279 SR
Queue Stats
232W - 209L
1,473 Elo+
Solo
Team Averages
Level 114
1,460 SR
1,476 Elo+

VS

Team Averages
Level 78
1,456 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Forcius
Khepri
Level 67
God Stats
3W - 6L
1,500 SR
Queue Stats
284W - 258L
1,638 Elo+
Solo
Bakasura
Bakasura
emek98
Bakasura
Level 25
God Stats
2W - 2L
1,282 SR
Queue Stats
2W - 4L
1,249 Elo+
Party 2
Erlang Shen
Erlang Shen
jajadead
Erlang Shen
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 117L
1,511 Elo+
Solo
Thoth
Thoth
walldios201
Thoth
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 13L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 3 / 4
8,514
608
4,833
5,936
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Phrshotop
Izanami
13
2 / 2 / 4
8,524
609
3,613
8,944
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 1
8,473
605
6,300
11,158
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
TazerND
Hercules
14
0 / 1 / 1
8,459
604
2,401
6,426
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
13
4 / 4 / 5
8,963
640
7,952
8,966
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
3
0 / 2 / 0
4,483
320
0
2,455
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Forcius
Khepri
8
1 / 4 / 1
5,648
403
1,055
8,149
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
emek98
Bakasura
13
8 / 5 / 1
8,069
576
10,343
15,530
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
jajadead
Erlang Shen
1
0 / 0 / 0
4,086
292
0
566
208
11
3 / 4 / 3
6,604
472
6,590
7,253
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
12
13
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
4
1.67
L
Izanami
 
Izanami
0
2
0
0
L
Khepri
Forcius
Khepri
1
4
1
0.38
W
Izanami
Phrshotop
Izanami
2
2
4
2
W
6
3
1
2.17
W
Hercules
TazerND
Hercules
0
1
1
0.5
L
Bakasura
emek98
Bakasura
8
5
1
1.7
L
Erlang Shen
jajadead
Erlang Shen
0
0
0
0
W
Nu Wa
4
4
5
1.63
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,099
Damage
17,988
41,430
Taken
33,953
16,959
Mitigated
13,891
11,474
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,833
285
0
500
5,936
1,911
1,999
983
4,473
44,620
0
L
Izanami
 
Izanami
0
0
0
167
2,455
682
0
1,176
1,279
0
6,567
L
Khepri
Forcius
Khepri
1,055
237
68
1,822
8,149
4,729
0
4,003
4,146
8,571
0
W
Izanami
Phrshotop
Izanami
3,613
2,389
0
4,191
8,944
2,963
441
1,053
7,039
0
69,000
W
6,300
1,962
0
1,750
11,158
4,218
0
1,792
9,249
0
60,724
W
Hercules
TazerND
Hercules
2,401
158
0
2,600
6,426
4,879
226
271
5,515
0
58,224
L
Bakasura
emek98
Bakasura
10,343
6,211
0
2,023
15,530
6,238
0
4,747
10,593
0
35,045
L
Erlang Shen
jajadead
Erlang Shen
0
0
0
0
566
208
0
478
88
0
0
W
Nu Wa
7,952
2,110
0
2,433
8,966
2,988
191
4,354
4,582
54,420
0
L
6,590
138
0
1,875
7,253
2,034
0
2,381
4,872
33,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
28,890
488
Minions Killed
145
0
Camps Cleared
0
1,360,398
Distance Traveled
746,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,514
608
87
6
0
265,965
0
L
Izanami
4,483
320
15
1
0
46,075
0
L
Khepri
5,648
403
8
1
0
142,870
0
W
Izanami
8,524
609
110
8
0
248,329
0
W
Thor
8,473
605
84
6
0
283,446
0
W
Hercules
8,459
604
127
9
0
306,390
0
L
Bakasura
8,069
576
68
5
0
278,374
0
L
Erlang Shen
4,086
292
0
0
0
0
0
W
Nu Wa
8,963
640
80
6
0
256,268
0
L
Thoth
6,604
472
54
4
0
278,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role