Player Matchup

Hercules
Hercules
Allarak
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,358 Elo+
Solo
Poseidon
Poseidon
ClockFork
Poseidon
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,213 Elo+
Party 2
Arachne
Arachne
ClockSpoon
Arachne
Level 86
God Stats
4W - 2L
1,786 SR
Queue Stats
25W - 21L
1,410 Elo+
Party 2
Team Averages
Level 52
1,595 SR
1,327 Elo+

VS

Team Averages
Level 58
1,281 SR
1,229 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bazesmore
Ah Muzen Cab
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
105W - 110L
1,507 Elo+
Solo
Surtr
Surtr
MarshmellowJack
Surtr
Level 71
God Stats
0W - 3L
1,303 SR
Queue Stats
8W - 33L
1,090 Elo+
Party 1
Anubis
Anubis
xBigBuns
Anubis
Level 15
God Stats
0W - 3L
1,041 SR
Queue Stats
5W - 27L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Allarak
Hercules
20
7 / 1 / 7
13,611
801
15,745
21,373
28,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
ClockFork
Poseidon
17
3 / 10 / 7
12,194
717
10,798
14,046
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
ClockSpoon
Arachne
18
7 / 4 / 8
14,328
843
17,855
22,811
12,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bazesmore
Ah Muzen Cab
17
4 / 3 / 9
12,774
751
18,096
14,328
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
9 / 5 / 5
12,670
745
15,473
24,044
28,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
xBigBuns
Anubis
16
2 / 9 / 7
11,670
686
7,465
15,719
8,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
17
Kills
15
15
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
Allarak
Hercules
7
1
7
10.5
L
Ah Muzen Cab
Bazesmore
Ah Muzen Cab
4
3
9
2.83
W
Poseidon
ClockFork
Poseidon
3
10
7
0.65
W
Arachne
ClockSpoon
Arachne
7
4
8
2.75
L
9
5
5
2.3
L
Anubis
xBigBuns
Anubis
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
41,034
58,230
Taken
54,091
46,545
Mitigated
43,632
21,228
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Allarak
Hercules
15,745
4,577
250
9,509
21,373
28,789
1,078
4,656
16,717
0
50,631
L
Ah Muzen Cab
Bazesmore
Ah Muzen Cab
18,096
6,385
0
2,559
14,328
6,467
0
2,473
11,855
0
71,200
W
Poseidon
ClockFork
Poseidon
10,798
2,471
0
194
14,046
5,170
222
825
13,221
47,739
1,829
W
Arachne
ClockSpoon
Arachne
17,855
13,486
2,228
9,047
22,811
12,586
1,485
2,789
20,022
0
67,669
L
15,473
5,434
0
7,597
24,044
28,350
565
6,709
17,335
568
42,558
L
Anubis
xBigBuns
Anubis
7,465
1,263
0
3,618
15,719
8,815
522
1,417
14,302
36,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
37,114
233
Minions Killed
201
0
Camps Cleared
0
895,780
Distance Traveled
773,604
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,611
801
75
4
0
300,742
0
L
Ah Muzen Cab
12,774
751
93
5
0
251,394
0
W
Poseidon
12,194
717
89
5
0
248,602
0
W
Arachne
14,328
843
69
4
0
346,436
1
L
Surtr
12,670
745
46
3
0
310,283
0
L
Anubis
11,670
686
62
4
0
211,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role