Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Harvey118
Heimdallr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 32L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
M35calin3
Gilgamesh
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 74L
1,624 Elo+
Party 1
Yemoja
Yemoja
joeymir1986
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,620 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,573 Elo+

VS

Team Averages
Level 66
1,525 SR
1,404 Elo+
Hel
Hel
JOKERGG2030
Hel
Level 80
God Stats
8W - 5L
1,500 SR
Queue Stats
460W - 471L
1,488 Elo+
Solo
Xbalanque
Xbalanque
SteakhouseXXL
Xbalanque
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,259 Elo+
Party 2
Gilgamesh
Gilgamesh
WhooperXXL
Gilgamesh
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,391 Elo+
Party 2
Zeus
Zeus
vic-competi_1991
Zeus
Level 105
God Stats
17W - 9L
1,622 SR
Queue Stats
593W - 640L
1,413 Elo+
Solo
Cthulhu
Cthulhu
xxxBMH
Cthulhu
Level 82
God Stats
2W - 2L
1,504 SR
Queue Stats
41W - 33L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
3 / 1 / 13
7,322
1,046
5,195
9,890
6,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
 
Hera
12
2 / 0 / 11
7,141
1,020
6,513
2,543
1,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Harvey118
Heimdallr
12
6 / 2 / 9
7,600
1,086
6,288
7,300
3,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
M35calin3
Gilgamesh
14
5 / 1 / 9
7,743
1,106
8,737
10,366
8,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
11
0 / 0 / 14
6,652
950
1,191
1,845
1,628
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
5,642
806
2,738
6,317
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SteakhouseXXL
Xbalanque
13
1 / 4 / 2
6,517
931
5,226
7,062
3,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
WhooperXXL
Gilgamesh
11
2 / 3 / 2
6,675
954
3,888
7,583
6,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 2
5,583
798
2,627
6,345
2,363
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
xxxBMH
Cthulhu
6
0 / 1 / 0
4,917
702
1,009
2,664
2,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
16
Kills
4
4
Deaths
16
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
13
9.5
W
Hera
 
Hera
2
0
11
7.5
W
Heimdallr
Harvey118
Heimdallr
6
2
9
5.25
L
1
3
1
0.5
W
Gilgamesh
M35calin3
Gilgamesh
5
1
9
9.5
L
Xbalanque
SteakhouseXXL
Xbalanque
1
4
2
0.5
L
Gilgamesh
WhooperXXL
Gilgamesh
2
3
2
1
W
Yemoja
0
0
14
7
L
0
5
2
0.2
L
Cthulhu
xxxBMH
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,924
Damage
15,488
31,944
Taken
29,971
21,495
Mitigated
17,855
18,062
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,195
592
0
33
9,890
6,626
309
1,867
8,023
0
10,398
W
Hera
 
Hera
6,513
2,505
629
317
2,543
1,039
1,225
325
2,218
16,634
0
W
Heimdallr
Harvey118
Heimdallr
6,288
2,013
620
421
7,300
3,989
1,659
2,221
5,079
0
12,959
L
2,738
285
975
1,004
6,317
3,129
0
778
5,497
9,573
0
W
Gilgamesh
M35calin3
Gilgamesh
8,737
1,442
1,426
2,887
10,366
8,213
276
1,415
8,951
0
14,724
L
Xbalanque
SteakhouseXXL
Xbalanque
5,226
2,063
0
174
7,062
3,193
0
1,529
5,362
0
12,936
L
Gilgamesh
WhooperXXL
Gilgamesh
3,888
400
58
294
7,583
6,994
0
2,788
4,704
0
7,987
W
Yemoja
1,191
540
10,922
807
1,845
1,628
412
546
1,299
2,708
0
L
2,627
183
0
43
6,345
2,363
0
1,094
5,029
7,923
0
L
Cthulhu
xxxBMH
Cthulhu
1,009
24
218
314
2,664
2,176
0
1,515
1,149
2,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,458
Gold Earned
29,334
66
Minions Killed
54
0
Camps Cleared
0
690,879
Distance Traveled
545,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,322
1,046
14
2
0
141,594
0
W
Hera
7,141
1,020
31
4
0
145,027
0
W
Heimdallr
7,600
1,086
8
1
0
122,775
0
L
Hel
5,642
806
6
1
0
118,336
0
W
Gilgamesh
7,743
1,106
11
2
0
165,769
0
L
Xbalanque
6,517
931
26
4
0
109,424
0
L
Gilgamesh
6,675
954
7
1
0
179,672
0
W
Yemoja
6,652
950
2
0
0
115,714
0
L
Zeus
5,583
798
14
2
0
94,229
0
L
Cthulhu
4,917
702
1
0
0
44,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role