Player Matchup

Fenrir
Fenrir
JustaSixer
Fenrir
Level 64
God Stats
13W - 18L
1,347 SR
Queue Stats
132W - 148L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SabertoothTB
Tsukuyomi
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,553 Elo+
Party 2
Xbalanque
Xbalanque
SenorLechugx
Xbalanque
Level 105
God Stats
2W - 2L
1,480 SR
Queue Stats
194W - 170L
1,671 Elo+
Party 2
Terra
Terra
Sir Tibbles6142
Terra
Level 125
God Stats
7W - 7L
1,723 SR
Queue Stats
189W - 177L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
datgasboi69
Kukulkan
Level 79
God Stats
6W - 8L
1,545 SR
Queue Stats
158W - 164L
1,431 Elo+
Party 1
Team Averages
Level 94
1,519 SR
1,524 Elo+

VS

Team Averages
Level 104
1,501 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Hatchijuroku
Khepri
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,456 Elo+
Solo
Cernunnos
Cernunnos
a John Wayne
Cernunnos
Level 85
God Stats
2W - 5L
1,548 SR
Queue Stats
116W - 130L
1,444 Elo+
Solo
Achilles
Achilles
dtackleKB43
Achilles
Level 66
God Stats
6W - 17L
1,456 SR
Queue Stats
355W - 323L
1,499 Elo+
Solo
Ne Zha
Ne Zha
zZNoRemorseZz93
Ne Zha
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 225L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JustaSixer
Fenrir
15
8 / 1 / 1
9,435
555
5,224
13,082
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
SabertoothTB
Tsukuyomi
15
3 / 2 / 4
9,335
549
11,227
17,840
11,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
SenorLechugx
Xbalanque
15
0 / 3 / 9
8,564
504
13,383
14,766
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 7
9,096
535
7,718
17,895
16,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
datgasboi69
Kukulkan
16
4 / 2 / 5
9,723
572
14,367
8,005
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 4
8,554
503
11,421
8,112
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
0 / 4 / 1
7,198
423
5,337
15,309
14,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
a John Wayne
Cernunnos
12
1 / 4 / 2
7,256
427
8,287
15,812
6,834
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
dtackleKB43
Achilles
15
1 / 6 / 0
8,573
504
11,720
21,231
15,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 2
7,964
468
7,616
12,753
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
7
8
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
4
2
L
Khepri
0
4
1
0.13
W
Fenrir
JustaSixer
Fenrir
8
1
1
8.5
W
Tsukuyomi
SabertoothTB
Tsukuyomi
3
2
4
2.5
W
Xbalanque
SenorLechugx
Xbalanque
0
3
9
1.5
W
3
0
7
6.5
L
Cernunnos
a John Wayne
Cernunnos
1
4
2
0.5
W
Kukulkan
datgasboi69
Kukulkan
4
2
5
3.25
L
Achilles
dtackleKB43
Achilles
1
6
0
0.17
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,919
Damage
44,381
71,588
Taken
73,217
43,966
Mitigated
45,586
28,548
Healing
22,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,421
2,575
0
2,676
8,112
3,454
0
4,768
3,344
62,326
0
L
Khepri
5,337
519
2,720
3,153
15,309
14,029
0
5,925
9,384
26,219
0
W
Fenrir
JustaSixer
Fenrir
5,224
1,463
0
2,431
13,082
5,910
0
2,211
10,823
0
53,553
W
Tsukuyomi
SabertoothTB
Tsukuyomi
11,227
3,164
0
6,551
17,840
11,297
809
2,102
14,765
0
68,126
W
Xbalanque
SenorLechugx
Xbalanque
13,383
5,224
0
5,090
14,766
6,590
1,544
3,879
10,887
0
76,883
W
7,718
826
4,978
8,058
17,895
16,429
0
6,176
11,533
39,277
0
L
Cernunnos
a John Wayne
Cernunnos
8,287
4,353
0
5,765
15,812
6,834
0
4,774
11,038
0
52,305
W
Kukulkan
datgasboi69
Kukulkan
14,367
1,350
0
1,440
8,005
3,740
0
3,338
4,618
101,378
376
L
Achilles
dtackleKB43
Achilles
11,720
3,237
0
6,904
21,231
15,750
162
2,706
18,525
2,089
71,978
L
7,616
1,506
0
1,766
12,753
5,519
0
3,848
8,905
0
47,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
39,545
508
Minions Killed
385
0
Camps Cleared
0
1,774,182
Distance Traveled
1,601,595
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,554
503
82
5
0
320,880
3
L
Khepri
7,198
423
21
1
0
303,822
0
W
Fenrir
9,435
555
87
5
0
414,886
0
W
Tsukuyomi
9,335
549
109
6
0
334,498
5
W
Xbalanque
8,564
504
122
7
0
318,595
0
W
Terra
9,096
535
32
2
0
376,156
5
L
Cernunnos
7,256
427
85
5
0
284,543
0
W
Kukulkan
9,723
572
158
9
0
330,047
0
L
Achilles
8,573
504
125
7
0
314,869
0
L
Ne Zha
7,964
468
72
4
0
377,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role