Player Matchup

Sobek
Sobek
Bloodush
Sobek
Level 25
God Stats
1W - 3L
1,324 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 2
Janus
Janus
Cristi19dec
Janus
Level 44
God Stats
0W - 2L
1,324 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 2
Ra
Ra
ElectroFluffy
Ra
Level 42
God Stats
4W - 4L
1,393 SR
Queue Stats
96W - 104L
1,403 Elo+
Solo
Loki
Loki
GeisterLulatsch
Loki
Level 41
God Stats
1W - 6L
1,248 SR
Queue Stats
57W - 69L
1,295 Elo+
Solo
Danzaburou
Danzaburou
JokR77
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Solo
Team Averages
Level 38
1,358 SR
1,383 Elo+

VS

Team Averages
Level 55
1,440 SR
1,438 Elo+
Aphrodite
Aphrodite
Darksieni
Aphrodite
Level 27
God Stats
1W - 1L
1,289 SR
Queue Stats
140W - 138L
1,461 Elo+
Party 1
Hel
Hel
ElaizeDemonheart
Hel
Level 75
God Stats
54W - 25L
1,607 SR
Queue Stats
109W - 98L
1,449 Elo+
Party 1
Thanatos
Thanatos
Leróy
Thanatos
Level 55
God Stats
9W - 7L
1,500 SR
Queue Stats
70W - 84L
1,401 Elo+
Party 1
Rama
Rama
Riddler80041
Rama
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 30L
1,438 Elo+
Solo
Amaterasu
Amaterasu
SotaVasara
Amaterasu
Level 83
God Stats
9W - 15L
1,306 SR
Queue Stats
72W - 86L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bloodush
Sobek
6
1 / 4 / 2
3,763
538
1,780
6,328
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 0
3,578
511
1,508
4,018
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
4,163
595
3,124
3,566
874
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 3 / 1
4,558
651
3,563
6,206
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
JokR77
Danzaburou
1
0 / 1 / 0
2,805
401
0
861
172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darksieni
Aphrodite
6
0 / 2 / 5
3,814
545
1,318
3,386
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 0 / 1
5,348
764
4,688
3,983
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Leróy
Thanatos
8
3 / 2 / 3
4,944
706
2,121
4,941
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
3 / 1 / 3
4,304
615
3,920
6,184
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SotaVasara
Amaterasu
8
1 / 0 / 0
4,356
622
1,868
4,650
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bloodush
Sobek
1
4
2
0.5
L
0
2
0
0
W
Aphrodite
Darksieni
Aphrodite
0
2
5
1.25
W
3
0
1
3.5
L
1
1
0
1
L
2
3
1
0.83
L
Danzaburou
JokR77
Danzaburou
0
1
0
0
W
Thanatos
Leróy
Thanatos
3
2
3
2.25
W
3
1
3
4.5
W
Amaterasu
SotaVasara
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,975
Damage
13,915
20,979
Taken
23,144
7,578
Mitigated
8,504
5,072
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bloodush
Sobek
1,780
354
0
944
6,328
3,617
0
1,657
4,671
5,575
0
L
1,508
287
0
0
4,018
1,142
0
2,725
1,293
14,851
0
W
Aphrodite
Darksieni
Aphrodite
1,318
486
800
1,129
3,386
1,181
0
805
2,581
13,020
0
W
4,688
511
281
1,740
3,983
1,331
184
1,259
2,724
33,048
0
L
3,124
1,041
14
1,421
3,566
874
0
0
3,566
22,048
0
L
3,563
1,267
0
2,657
6,206
1,773
0
1,624
4,582
0
19,397
L
Danzaburou
JokR77
Danzaburou
0
0
0
36
861
172
0
0
861
0
394
W
Thanatos
Leróy
Thanatos
2,121
403
0
4,234
4,941
1,580
0
624
4,317
0
17,647
W
3,920
3,575
0
2,883
6,184
1,663
160
1,224
4,960
0
16,401
W
Amaterasu
SotaVasara
Amaterasu
1,868
441
0
1,539
4,650
2,749
0
2,500
2,150
0
20,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,867
Gold Earned
22,766
97
Minions Killed
189
0
Camps Cleared
0
584,125
Distance Traveled
668,051
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,763
538
8
1
0
142,394
2
L
Janus
3,578
511
22
3
0
132,631
0
W
Aphrodite
3,814
545
9
1
0
120,934
4
W
Hel
5,348
764
55
8
0
135,585
0
L
Ra
4,163
595
24
3
0
137,141
0
L
Loki
4,558
651
43
6
0
155,490
0
L
Danzaburou
2,805
401
0
0
0
16,469
0
W
Thanatos
4,944
706
50
7
0
155,975
0
W
Rama
4,304
615
32
5
0
114,158
0
W
Amaterasu
4,356
622
43
6
0
141,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role