Player Matchup

Ratatoskr
Ratatoskr
MrErrorJr
Ratatoskr
Level 86
God Stats
2W - 3L
1,639 SR
Queue Stats
44W - 41L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
NiecoDlhsie
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,602 Elo+
Party 1
Surtr
Surtr
Sowinsiu
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,515 Elo+
Solo
Anubis
Anubis
kekix
Anubis
Level 54
God Stats
1W - 1L
1,853 SR
Queue Stats
20W - 24L
1,473 Elo+
Solo
Yu Huang
Yu Huang
somMelon
Yu Huang
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,521 Elo+
Party 1
Team Averages
Level 72
1,598 SR
1,541 Elo+

VS

Team Averages
Level 139
1,520 SR
1,503 Elo+
Nike
Nike
 
Nike
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kotlin9898
Izanami
Level 46
God Stats
4W - 4L
1,369 SR
Queue Stats
156W - 139L
1,559 Elo+
Solo
Sobek
Sobek
Slayerrofdeath
Sobek
Level 159
God Stats
3W - 0L
1,715 SR
Queue Stats
156W - 154L
1,507 Elo+
Solo
Cupid
Cupid
jon12004
Cupid
Level 163
God Stats
12W - 11L
1,514 SR
Queue Stats
582W - 631L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MrErrorJr
Ratatoskr
17
2 / 3 / 4
8,958
747
8,228
13,571
6,861
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
NiecoDlhsie
Baron Samedi
14
1 / 7 / 5
8,363
697
8,489
12,054
8,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
Sowinsiu
Surtr
12
2 / 6 / 1
8,177
681
7,191
14,806
14,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
kekix
Anubis
14
0 / 5 / 6
7,930
661
5,196
8,752
4,311
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
somMelon
Yu Huang
17
4 / 3 / 5
10,138
845
18,723
9,019
4,246
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
9 / 2 / 14
10,473
873
11,947
15,078
15,799
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ymir
 
Ymir
16
2 / 2 / 19
10,100
842
8,535
15,916
19,925
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Kotlin9898
Izanami
19
10 / 1 / 10
10,897
908
18,911
11,278
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 15
8,372
698
5,174
14,455
19,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
jon12004
Cupid
16
3 / 3 / 14
9,576
798
7,301
10,064
5,106
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
9
Kills
24
24
Deaths
10
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
9
2
14
8
W
Ymir
 
Ymir
2
2
19
5.75
W
Izanami
Kotlin9898
Izanami
10
1
10
15
L
Ratatoskr
MrErrorJr
Ratatoskr
2
3
4
1.33
L
Baron Samedi
NiecoDlhsie
Baron Samedi
1
7
5
0.5
W
0
2
15
3.75
L
Surtr
Sowinsiu
Surtr
2
6
1
0.42
W
Cupid
jon12004
Cupid
3
3
14
3.33
L
Anubis
kekix
Anubis
0
5
6
0.6
L
Yu Huang
somMelon
Yu Huang
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,827
Damage
51,868
58,202
Taken
66,791
37,725
Mitigated
66,252
14,078
Healing
32,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,947
1,065
2,430
3,491
15,078
15,799
129
4,684
10,394
4,853
24,721
W
Ymir
 
Ymir
8,535
958
991
3,569
15,916
19,925
372
9,172
6,744
14,595
0
W
Izanami
Kotlin9898
Izanami
18,911
13,014
1,197
3,376
11,278
6,162
4,373
6,716
4,562
0
41,536
L
Ratatoskr
MrErrorJr
Ratatoskr
8,228
1,831
1,192
5,556
13,571
6,861
1,331
3,779
9,792
0
13,767
L
Baron Samedi
NiecoDlhsie
Baron Samedi
8,489
683
1,833
1,388
12,054
8,168
698
2,663
9,391
16,875
462
W
5,174
432
400
4,659
14,455
19,260
530
6,463
7,992
9,769
0
L
Surtr
Sowinsiu
Surtr
7,191
2,283
0
926
14,806
14,139
661
3,583
11,223
200
10,753
W
Cupid
jon12004
Cupid
7,301
2,497
9,295
2,888
10,064
5,106
2,287
5,177
4,887
0
29,744
L
Anubis
kekix
Anubis
5,196
183
0
1,192
8,752
4,311
770
1,960
6,792
17,319
0
L
Yu Huang
somMelon
Yu Huang
18,723
1,290
382
1,609
9,019
4,246
943
3,492
5,527
38,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,566
Gold Earned
49,418
113
Minions Killed
159
0
Camps Cleared
0
928,968
Distance Traveled
1,056,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,473
873
43
4
0
214,026
0
W
Ymir
10,100
842
4
0
0
212,057
0
W
Izanami
10,897
908
54
5
0
209,097
0
L
Ratatoskr
8,958
747
18
2
0
240,087
0
L
Baron Samedi
8,363
697
12
1
0
158,055
0
W
Sobek
8,372
698
7
1
0
203,391
0
L
Surtr
8,177
681
13
1
0
137,752
0
W
Cupid
9,576
798
51
4
0
217,788
0
L
Anubis
7,930
661
20
2
0
192,587
0
L
Yu Huang
10,138
845
50
4
0
200,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role