Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GIANJORD
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,500 Elo+
Solo
Tiamat
Tiamat
Stabross
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,476 Elo+
Solo
Artemis
Artemis
TheMightyRip91
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
dannygates1967
Kuzenbo
Level 18
God Stats
9W - 7L
1,500 SR
Queue Stats
245W - 316L
1,350 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,449 Elo+

VS

Team Averages
Level 25
1,500 SR
1,285 Elo+
Nike
Nike
DekarLuis
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,246 Elo+
Solo
Artemis
Artemis
GoldSevenExe
Artemis
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 45L
1,347 Elo+
Solo
Ishtar
Ishtar
McSloopz
Ishtar
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
968W - 934L
1,435 Elo+
Solo
Aphrodite
Aphrodite
OGDark4208411
Aphrodite
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
199W - 217L
1,389 Elo+
Solo
Ymir
Ymir
RicerDude
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
6 / 1 / 4
9,921
902
10,305
12,288
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
GIANJORD
Cerberus
13
1 / 8 / 6
7,622
693
4,960
20,902
19,882
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tiamat
Stabross
Tiamat
12
1 / 9 / 3
7,451
677
12,144
15,274
10,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 4
7,502
682
14,796
13,884
7,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 8
8,217
747
7,399
19,512
25,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
7 / 2 / 18
10,741
976
13,482
16,935
17,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Artemis
GoldSevenExe
Artemis
17
17 / 2 / 13
10,907
992
20,819
10,873
5,913
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
McSloopz
Ishtar
15
5 / 4 / 15
9,364
851
22,154
9,939
4,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
OGDark4208411
Aphrodite
17
2 / 1 / 27
9,681
880
10,801
18,618
11,597
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
1 / 3 / 18
9,408
855
7,977
17,562
19,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
10
Kills
32
32
Deaths
12
25
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
6
1
4
8
W
Nike
7
2
18
8
L
Cerberus
GIANJORD
Cerberus
1
8
6
0.5
W
Artemis
GoldSevenExe
Artemis
17
2
13
11.75
W
Ishtar
McSloopz
Ishtar
5
4
15
3.13
W
Aphrodite
OGDark4208411
Aphrodite
2
1
27
15.5
W
Ymir
1
3
18
3.33
L
Tiamat
Stabross
Tiamat
1
9
3
0.28
L
1
7
4
0.43
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,604
Damage
75,233
81,860
Taken
73,927
71,843
Mitigated
59,577
20,849
Healing
34,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,305
1,397
5,042
5,460
12,288
9,574
0
1,974
10,163
24,493
0
W
Nike
13,482
1,741
129
3,550
16,935
17,455
521
7,383
9,552
0
29,389
L
Cerberus
GIANJORD
Cerberus
4,960
383
215
2,841
20,902
19,882
0
4,920
15,690
9,394
0
W
Artemis
GoldSevenExe
Artemis
20,819
15,238
1,214
1,281
10,873
5,913
3,333
3,965
6,908
0
29,533
W
Ishtar
McSloopz
Ishtar
22,154
13,619
1,903
955
9,939
4,669
2,576
4,111
5,828
0
38,012
W
Aphrodite
OGDark4208411
Aphrodite
10,801
3,816
10,183
10,892
18,618
11,597
1,200
10,453
8,165
25,224
0
W
Ymir
7,977
1,342
1,309
2,956
17,562
19,943
608
8,261
9,301
12,092
0
L
Tiamat
Stabross
Tiamat
12,144
2,025
536
2,303
15,274
10,100
0
4,738
10,343
18,937
1,758
L
14,796
6,732
184
1,683
13,884
7,121
0
2,930
10,715
0
23,435
L
7,399
3,082
987
1,598
19,512
25,166
0
4,216
15,025
9,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
50,101
82
Minions Killed
141
0
Camps Cleared
0
943,179
Distance Traveled
1,016,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,921
902
24
2
0
232,644
0
W
Nike
10,741
976
38
3
0
238,413
0
L
Cerberus
7,622
693
9
1
0
169,635
0
W
Artemis
10,907
992
25
2
0
192,715
0
W
Ishtar
9,364
851
38
3
0
185,492
0
W
Aphrodite
9,681
880
33
3
0
206,178
0
W
Ymir
9,408
855
7
1
0
193,300
0
L
Tiamat
7,451
677
16
1
0
169,540
0
L
Artemis
7,502
682
27
2
0
172,811
0
L
Kuzenbo
8,217
747
6
1
0
198,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role